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  3. As Primarily a DM.... Yup

As Primarily a DM.... Yup

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  • ? Guest
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    wrote on last edited by
    #6

    So Stamets, give us a crash course in the history of your world

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    7
    • dfyx@lemmy.helios42.deD [email protected]

      This is part of my biggest problem with my current project. I desperately need someone to talk about the history and gods of this world (both for personal validation and for brainstorming) but it will still be a while until I can bring it to the table and talking to my players now would spoil some major plot points.

      N This user is from outside of this forum
      N This user is from outside of this forum
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      wrote on last edited by [email protected]
      #7

      I think there are some World Building communities around. If none of your players use Lemmy, could be worth a look?

      Do kinda wish there was a DM/GM Workshop comm, though. Place to talk world building, creature and NPC design, all the fun bits that happen behind the screen.

      S dfyx@lemmy.helios42.deD 3 Replies Last reply
      8
      • N [email protected]

        I think there are some World Building communities around. If none of your players use Lemmy, could be worth a look?

        Do kinda wish there was a DM/GM Workshop comm, though. Place to talk world building, creature and NPC design, all the fun bits that happen behind the screen.

        S This user is from outside of this forum
        S This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #8

        Is there an equivalent community for r/DMAcademy anywhere? I feel like that would be the perfect place for these kinds of discussions!

        Z 1 Reply Last reply
        3
        • N [email protected]

          I think there are some World Building communities around. If none of your players use Lemmy, could be worth a look?

          Do kinda wish there was a DM/GM Workshop comm, though. Place to talk world building, creature and NPC design, all the fun bits that happen behind the screen.

          dfyx@lemmy.helios42.deD This user is from outside of this forum
          dfyx@lemmy.helios42.deD This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #9

          At least one of my players is on Lemmy and even somewhat active in this community (say hi if you read this).

          You know what, maybe I'll open just a DM workshop community on here and put in the effort to post what I have so far. Currently, my notes are fully in German and structured in a way that's not easy to put in a linear thread but I'll try.

          E 1 Reply Last reply
          6
          • dfyx@lemmy.helios42.deD [email protected]

            At least one of my players is on Lemmy and even somewhat active in this community (say hi if you read this).

            You know what, maybe I'll open just a DM workshop community on here and put in the effort to post what I have so far. Currently, my notes are fully in German and structured in a way that's not easy to put in a linear thread but I'll try.

            E This user is from outside of this forum
            E This user is from outside of this forum
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            wrote on last edited by
            #10

            Maybe ask them to block your account? That would keep them from seeing anything you talk about, though it'd also block any other communication here if that's a problem.

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            • ? Guest
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              wrote on last edited by
              #11

              Then there is the Vampire player,

              If you ask them about their character backstory, they'll be ultra-happy and tell you about your character until dawn

              R 1 Reply Last reply
              3
              • S [email protected]

                Is there an equivalent community for r/DMAcademy anywhere? I feel like that would be the perfect place for these kinds of discussions!

                Z This user is from outside of this forum
                Z This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #12

                Ironically, the most active rpg community here is the meme one, but you could definitely use the main [email protected] to discuss World building and GM techniques

                1 Reply Last reply
                6
                • S [email protected]

                  After some of my sessions, a couple of players will say "thanks! That was fun!" It's always the same ones.

                  I'm not sure if they're being polite or if they're legit enjoying it. I try to believe the latter.

                  5 This user is from outside of this forum
                  5 This user is from outside of this forum
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                  wrote on last edited by
                  #13

                  I mean, they do keep coming back.

                  Though in my case, I run a game for a few family members. They have to come back!

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                  • E [email protected]

                    Maybe ask them to block your account? That would keep them from seeing anything you talk about, though it'd also block any other communication here if that's a problem.

                    5 This user is from outside of this forum
                    5 This user is from outside of this forum
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                    wrote on last edited by
                    #14

                    Could also just call their character out in whatever post you create, if they can be trusted to stay out then.

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                      potoo22@programming.devP This user is from outside of this forum
                      potoo22@programming.devP This user is from outside of this forum
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                      wrote on last edited by
                      #15

                      ... Nice try. Make a history check.

                      R 1 Reply Last reply
                      22
                      • ada@piefed.blahaj.zoneA [email protected]

                        Give us a crash course in the history of your world

                        me, trying to make a world history up on the fly, whilst not contradicting stuff I made up on the fly 6 sessions ago

                        flicker@lemmy.dbzer0.comF This user is from outside of this forum
                        flicker@lemmy.dbzer0.comF This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #16

                        My favorite move there when someone points out thing that contradict is to say, "Yes. That's what you were told." Imply there's something mysterious to uncover about why those facts don't gel.

                        Alternatively: "I'm giving you the real history. That's not what your character knows to be true!"

                        M 1 Reply Last reply
                        23
                        • ? Guest
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                          jackbydev@programming.devJ This user is from outside of this forum
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                          wrote on last edited by
                          #17

                          As a DM, this wouldn't necessarily get me excited. It might even make me a little frustrated that you haven't been paying attention. I get the sentiment though, I'm not saying don't do this.

                          For me, what would get me excited is players wanting to take an active role in developing the world with me. To me, D&D and any TTRPG is about collaborative story telling. Heavy in the collaborative part. Telling me you want to sort of "take over" making some lore for an area would get me very excited. Telling me you and another player worked together to make your backstories intertwined and woven into a location will get me very excited.

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                          • ? Guest
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                            wrote on last edited by
                            #18

                            I'm at the point where I just use Faerûn. Maybe 10% of modern players know anything about it outside of 2 cities in a small region.

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                            1
                            • jackbydev@programming.devJ [email protected]

                              As a DM, this wouldn't necessarily get me excited. It might even make me a little frustrated that you haven't been paying attention. I get the sentiment though, I'm not saying don't do this.

                              For me, what would get me excited is players wanting to take an active role in developing the world with me. To me, D&D and any TTRPG is about collaborative story telling. Heavy in the collaborative part. Telling me you want to sort of "take over" making some lore for an area would get me very excited. Telling me you and another player worked together to make your backstories intertwined and woven into a location will get me very excited.

                              J This user is from outside of this forum
                              J This user is from outside of this forum
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                              wrote on last edited by
                              #19

                              I discovered a couple years ago that some players hate being given any creative control over the setting. They're extremely passive and want to be told a story. that's a valid way to play, but very alien to me.

                              When I had a wizard character mention his wizard school I let him color in a lot of details. I'd intervene if it was badly breaking established canon (eg: we said it's in a remote desert and now you want it to be in a coastal city), but generally it's great.

                              jackbydev@programming.devJ 1 Reply Last reply
                              7
                              • J [email protected]

                                I discovered a couple years ago that some players hate being given any creative control over the setting. They're extremely passive and want to be told a story. that's a valid way to play, but very alien to me.

                                When I had a wizard character mention his wizard school I let him color in a lot of details. I'd intervene if it was badly breaking established canon (eg: we said it's in a remote desert and now you want it to be in a coastal city), but generally it's great.

                                jackbydev@programming.devJ This user is from outside of this forum
                                jackbydev@programming.devJ This user is from outside of this forum
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                                wrote on last edited by
                                #20

                                I mean, everything is a valid way to play so long as everyone is consenting and enjoying themselves. But I want effort from players. It's shocking to me that as a player other players are often hesitant to want to create backstories with me. It seems most people want their own little unique thing and don't want much interaction.

                                My playgroup (I am a player, no a DM at the moment) has been better about this in our most recent campaign. Three of the characters are siblings (two bird-like creatures and an adopted dragon born with fake wings to fit in). A couple of other players agreed to have little run-ins with my character from before so we knew each other before the start.

                                While an adoring audience is better than a bored one for storytelling, it doesn't help as much as one that participates.

                                J 1 Reply Last reply
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                                • potoo22@programming.devP [email protected]

                                  ... Nice try. Make a history check.

                                  R This user is from outside of this forum
                                  R This user is from outside of this forum
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                                  wrote on last edited by
                                  #21

                                  1 Reply Last reply
                                  10
                                  • Z [email protected]

                                    Then there is the Vampire player,

                                    If you ask them about their character backstory, they'll be ultra-happy and tell you about your character until dawn

                                    R This user is from outside of this forum
                                    R This user is from outside of this forum
                                    [email protected]
                                    wrote on last edited by [email protected]
                                    #22

                                    What happens after dawn? what happens after dawn?

                                    1 Reply Last reply
                                    2
                                    • N [email protected]

                                      I think there are some World Building communities around. If none of your players use Lemmy, could be worth a look?

                                      Do kinda wish there was a DM/GM Workshop comm, though. Place to talk world building, creature and NPC design, all the fun bits that happen behind the screen.

                                      dfyx@lemmy.helios42.deD This user is from outside of this forum
                                      dfyx@lemmy.helios42.deD This user is from outside of this forum
                                      [email protected]
                                      wrote on last edited by
                                      #23

                                      Alright, I opened a new community at [email protected] and posted at least a rough outline with more to come. Come on over.

                                      S 1 Reply Last reply
                                      1
                                      • jackbydev@programming.devJ [email protected]

                                        I mean, everything is a valid way to play so long as everyone is consenting and enjoying themselves. But I want effort from players. It's shocking to me that as a player other players are often hesitant to want to create backstories with me. It seems most people want their own little unique thing and don't want much interaction.

                                        My playgroup (I am a player, no a DM at the moment) has been better about this in our most recent campaign. Three of the characters are siblings (two bird-like creatures and an adopted dragon born with fake wings to fit in). A couple of other players agreed to have little run-ins with my character from before so we knew each other before the start.

                                        While an adoring audience is better than a bored one for storytelling, it doesn't help as much as one that participates.

                                        J This user is from outside of this forum
                                        J This user is from outside of this forum
                                        [email protected]
                                        wrote on last edited by
                                        #24

                                        Oh, I personally agree. I want my players engaged and adding flavor to the world. If I didn't, I'd be better off writing a book.

                                        But I used to be more of a "you're having fun wrong" jerk in my youth, so I make extra effort now to be clear that something might not be for me, it's okay if you're all having harmless fun with it. ( I still struggle when people tell me about their game of modern day vampires doing political intrigue run in D&D 5e instead of Vampire, but we all have our foibles. )

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                                          wrote on last edited by
                                          #25

                                          Yeah....

                                          What's fun is getting two or more forever DMs to be players.

                                          Because then the game becomes gloriously collaborative.

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