What games are just objective masterpieces?
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S tier
- Lufia
- Dragon Warrior 3
- Final Fantasy 3 & 7
- Sonic Adventure
- The Guardian Legend
- Ecco the Dolphin
- Silent Hill
- Mario Kart
- Dark Cloud 2
- Chronotrigger
- Zelda: A link to the past
- Submachine (flash)
A tier
- Oddworld, Abe’s Odyssey
- Resident Evil: codename Veronica
- Banjo Kazooie
- Mario RPG
- Donkey Kong Country
- Earthworm Jim
- Battletoads
- Wizards and Warriors 2
- Megaman 2
- Populous
- One Chance (flash)
- Daymare Town (flash)
- Abadox - hardest game I ever beat
B tier
- The Lion King
- Overlord
- Oregon Trail
- Dinopark Tycoon
- Snowboard Kids
- South Park
- Kid Icarus
- Sweet Home
- Monster Party
- Dr Mario
- Abobo’s Big Adventure (flash)
- Alice is Dead Ep 1 (flash)
- Starfox
- Shadowgate
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Holy shit somehow no one has mentioned:
Nier Automata
It counts as a masterpiece because of how well it blends game design, gameplay and story. I have played very few games as thoughtful, or that weaved the gameplay together into the story it was telling in such a meaningful way. I never thought once in my life that I would think philosophically about bullet hell but somehow Nier Automata has something profound to say and even manages to say it using bullet hell as a gameplay mechanic.
On top of all this, it also has a lot to say about classical philosophers, their works, and honestly deeply subverts things they had to say. It asks tough questions about their thoughts and ideas, once again, through gameplay. Numerous characters are named for classical philosophers: Pascal, Jean-Paul, Simone, Engels, Immanuel... (Yoko Taro obviously has feelings about how Jean-Paul Sartre treated Simone de Beauvoir.)
Further, Yoko Taro is doing something that a lot of game developers fail to manage to do: He is embracing gaming as a storytelling medium and eschewing the traditional three-act arc from film. Because gaming is not film. As Marshall McLuhan posited, "the medium is the message" and unlike other developers Taro's writing is aimed at the medium he is working in instead of leaning on the ropes and tropes of other mediums. (Referring back to above, tying the gameplay into the story, focusing on the medium)
It's basically impossible to not break down into tears at the ending.
Don't write it off because of the scantily clad anime women. Stay for the depth of the human condition. It is truly a masterwork in multiple respects.
It's basically impossible to not break down into tears at the ending.
The god damn ending is a gameplay mechanic to tell a not yet finished story. Damn you Yoko Taro
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Portal/Portal 2
Deus Ex (the original)
Minecraft
Stardew Valley
Terraria
Mirror's Edge
Chrono Trigger
Cyberpunk 2077
Hades
Subnautica
A Short Hike
Donut County
I'm shocked to see Donut County mentioned. But you're right, it's a perfect pleasant game similar to the perfection of the first Portal. In fact, it's my son's favorite video game, by far.
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I think the word you are looking for is pedant.
Better vocabulary will help get your point across better. Without also sounding like an edgy atheist teen.
wrote last edited by [email protected]::: spoiler spoiler
askldjfals;jflsad;
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This post did not contain any content.wrote last edited by [email protected]
I'm going to take this as "games that I never see anyone question their quality." (I don't even like all these games myself)
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Sonic 3 & Knuckles
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Kirby Planet Robobot
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Doom 2016
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Street Fighter III: Third Strike
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Pac-Man
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Balatro
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Steins;Gate
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The House in Fata Morgana
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Castlevania: Symphony of the Night
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Gran Turismo 4
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Mario Kart 8 Deluxe
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Mega Man X
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Mega Man X4
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Super Mario Bros. 3
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Hollow Knight
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Bloodborne
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Elden Ring
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Balder's Gate 3
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::: spoiler spoiler
askldjfals;jflsad;
:::It's low-grade trolling, chill bro. They're not serious.
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S tier
- Lufia
- Dragon Warrior 3
- Final Fantasy 3 & 7
- Sonic Adventure
- The Guardian Legend
- Ecco the Dolphin
- Silent Hill
- Mario Kart
- Dark Cloud 2
- Chronotrigger
- Zelda: A link to the past
- Submachine (flash)
A tier
- Oddworld, Abe’s Odyssey
- Resident Evil: codename Veronica
- Banjo Kazooie
- Mario RPG
- Donkey Kong Country
- Earthworm Jim
- Battletoads
- Wizards and Warriors 2
- Megaman 2
- Populous
- One Chance (flash)
- Daymare Town (flash)
- Abadox - hardest game I ever beat
B tier
- The Lion King
- Overlord
- Oregon Trail
- Dinopark Tycoon
- Snowboard Kids
- South Park
- Kid Icarus
- Sweet Home
- Monster Party
- Dr Mario
- Abobo’s Big Adventure (flash)
- Alice is Dead Ep 1 (flash)
- Starfox
- Shadowgate
Unironically Banjo-Kazooie though
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Holy shit somehow no one has mentioned:
Nier Automata
It counts as a masterpiece because of how well it blends game design, gameplay and story. I have played very few games as thoughtful, or that weaved the gameplay together into the story it was telling in such a meaningful way. I never thought once in my life that I would think philosophically about bullet hell but somehow Nier Automata has something profound to say and even manages to say it using bullet hell as a gameplay mechanic.
On top of all this, it also has a lot to say about classical philosophers, their works, and honestly deeply subverts things they had to say. It asks tough questions about their thoughts and ideas, once again, through gameplay. Numerous characters are named for classical philosophers: Pascal, Jean-Paul, Simone, Engels, Immanuel... (Yoko Taro obviously has feelings about how Jean-Paul Sartre treated Simone de Beauvoir.)
Further, Yoko Taro is doing something that a lot of game developers fail to manage to do: He is embracing gaming as a storytelling medium and eschewing the traditional three-act arc from film. Because gaming is not film. As Marshall McLuhan posited, "the medium is the message" and unlike other developers Taro's writing is aimed at the medium he is working in instead of leaning on the ropes and tropes of other mediums. (Referring back to above, tying the gameplay into the story, focusing on the medium)
It's basically impossible to not break down into tears at the ending.
Don't write it off because of the scantily clad anime women. Stay for the depth of the human condition. It is truly a masterwork in multiple respects.
I appreciate that you justified your submission, unlike many answers here.
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RimWorld
Truly, the replayability is staggering.
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It's low-grade trolling, chill bro. They're not serious.
wrote last edited by [email protected]::: spoiler spoiler
askldjfals;jflsad;
::: -
I'm going to take this as "games that I never see anyone question their quality." (I don't even like all these games myself)
-
Sonic 3 & Knuckles
-
Kirby Planet Robobot
-
Doom 2016
-
Street Fighter III: Third Strike
-
Pac-Man
-
Balatro
-
Steins;Gate
-
The House in Fata Morgana
-
Castlevania: Symphony of the Night
-
Gran Turismo 4
-
Mario Kart 8 Deluxe
-
Mega Man X
-
Mega Man X4
-
Super Mario Bros. 3
-
Hollow Knight
-
Bloodborne
-
Elden Ring
-
Balder's Gate 3
I’d take SMW over SMB3, but I can’t really fault anything else in this list!
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Not a sequel. Just because it's not Portal 1. The fact that it's second is not the problem. The problem is that the first one was flawless.
So the gaming equivalent of ‘chasing the dragon’? That tracks!
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Holy shit somehow no one has mentioned:
Nier Automata
It counts as a masterpiece because of how well it blends game design, gameplay and story. I have played very few games as thoughtful, or that weaved the gameplay together into the story it was telling in such a meaningful way. I never thought once in my life that I would think philosophically about bullet hell but somehow Nier Automata has something profound to say and even manages to say it using bullet hell as a gameplay mechanic.
On top of all this, it also has a lot to say about classical philosophers, their works, and honestly deeply subverts things they had to say. It asks tough questions about their thoughts and ideas, once again, through gameplay. Numerous characters are named for classical philosophers: Pascal, Jean-Paul, Simone, Engels, Immanuel... (Yoko Taro obviously has feelings about how Jean-Paul Sartre treated Simone de Beauvoir.)
Further, Yoko Taro is doing something that a lot of game developers fail to manage to do: He is embracing gaming as a storytelling medium and eschewing the traditional three-act arc from film. Because gaming is not film. As Marshall McLuhan posited, "the medium is the message" and unlike other developers Taro's writing is aimed at the medium he is working in instead of leaning on the ropes and tropes of other mediums. (Referring back to above, tying the gameplay into the story, focusing on the medium)
It's basically impossible to not break down into tears at the ending.
Don't write it off because of the scantily clad anime women. Stay for the depth of the human condition. It is truly a masterwork in multiple respects.
One of my favorite games of all time.
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Dragon Age: Origins and Bioshock
Yes to both of these.
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Bloodborne.
It’s also easy to tell most lemmyzens are PC gamers since I hardly saw anyone mention it and it is OBJECTIVELY THE GREATEST GAME EVER MADE.
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Ok. You leave questions on the board. You list Mario Party.....but which one?
And you list Mario Kart.....BUT WHICH ONE????
Careful. These questions have obviously right, and obviously wrong answers. This is the kind of serious business that could get you SHOT!
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"Masterpiece" comes from the art world, and there are absolutely works everyone seems to agree qualify, such as:
- The Mona Lisa
- David statue
- David Copperfield by Charles Dickens
It's usually the best work by an artist, or at least the one that got them their recognition, and it stands out among other works in the field.
If it's the one that got them their recognition, it's little more than arbitrary; luck, place and time; things that don't have to do with how good the work is. Some "masterpieces" weren't considered such until they were exposed to people over and over again, like The Mona Lisa at the Louvre or It's a Wonderful Life on TBS. I'd have a hard time calling a number of games masterpieces that I didn't care for, because this isn't objective.
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MAD MAX from 2015, while not tied directly to the new movies it scratches an itch I haven’t found in any other game. It’s dark and bleak and brutal. The combat on foot and behind the wheel are both incredible. Nothing quite like being in the middle of ripping a convoy 7 new assholes and being hit with a dust storm. It can be repetitive if you want to complete everything but BY THE GODS OF VALHALLA is it a fucking blast.
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Shadow of the Colossus
We actually got two masterpieces out of this one title. The remake was an absolute perfect remake.
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I’d take SMW over SMB3, but I can’t really fault anything else in this list!
I like SMW better myself (actually not a single franchise entry on that list is my favorite in the series) but it doesn't have the kind of unanimous praise SMB3 does.