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  3. What games are just objective masterpieces?

What games are just objective masterpieces?

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  • tal@lemmy.todayT [email protected]

    Just out of curiosity, listing the games mentioned here as of this writing by their date of release:

    Release Date Game
    1980 Pac-Man
    1985 The Oregon Trail (assuming widely-played 1985 game)
    1985 Tetris
    1986 Kid Icarus
    1988 Mega Man 2
    1988 Super Mario Brothers 3
    1988 The Guardian Legend
    1989 Abadox: The Deadly Inner War
    1989 Ironsword: Wizards & Warriors II
    1989 Monster Party
    1989 Populous
    1989 Sweet Home
    1990 Dr. Mario
    1990 Final Fantasy III
    1991 Battletoads (assuming original game)
    1991 The Legend of Zelda: A Link to the Past
    1992 Ecco the Dolphin
    1992 Sonic the Hedgehog 2
    1992 Super Mario Kart
    1993 Dinopark Tycoon
    1993 Doom
    1993 Gauntlet IV
    1993 Lufia & the Fortress of Doom (assuming first game)
    1993 Mega Man X
    1994 Donkey Kong Country
    1994 Earthworm Jim
    1994 Sonic & Knuckles
    1994 Sonic the Hedgehog 3
    1994 Super Metroid
    1994 The Lion King
    1995 Chrono Trigger
    1997 Castlevania: Symphony of the Night
    1997 Diablo
    1997 Final Fantasy VII
    1997 Mega Man X4
    1997 Oddworld: Abe's Oddysee
    1997 Snowboard Kids
    1998 Banjo-Kazooie
    1998 Metal Gear Solid
    1998 Sonic Adventure
    1998 South Park
    1998 StarCraft: Brood War
    1999 Age of Empires II: The Age of Kings
    1999 Heroes of Might and Magic III
    1999 Planescape: Torment
    1999 Quake III Arena
    1999 RollerCoaster Tycoon
    1999 Silent Hill
    1999 Street Fighter III: 3rd Strike
    1999 Sven Co-op
    1999 Unreal Tournament
    1999 Worms Armageddon
    2000 Command & Conquer: Red Alert 2
    2000 Diablo II
    2000 Resident Evil CODE: Veronica
    2000 SimCity 3000 Unlimited
    2000 Tony Hawk Pro Skater 2
    2001 Ace Combat 04: Shattered Skies
    2001 Final Fantasy X
    2001 Metal Gear Solid 2: Sons of Liberty
    2001 Shenmue II
    2002 The Elder Scrolls III: Morrowind
    2003 Beyond Good & Evil
    2003 Need for Speed: Underground
    2003 Star Wars: Knights of the Old Republic
    2004 Ace Combat 5: The Unsung War
    2004 Champions of Norrath
    2004 Grand Theft Auto: San Andreas
    2004 Gran Turismo 4
    2004 Half Life 2
    2004 Metal Gear Solid 3: Snake Eater
    2004 The Legend of Zelda: The Minish Cap
    2005 Champions: Return to Arms
    2005 Psychonauts
    2005 Shadow of the Colossus
    2006 Ace Combat Zero: The Belkan War
    2006 Ōkami
    2007 BioShock
    2007 Dark Souls
    2007 Mass Effect
    2007 Portal
    2008 Clonk Rage
    2008 Left 4 Dead
    2008 Mirror's Edge
    2008 Super Smash Bros. Brawl
    2009 Dragon Age: Origins
    2009 Forza Motorsport 3
    2009 Killing Floor
    2009 Left 4 Dead 2
    2009 Plants vs. Zombies
    2009 Steins;Gate
    2010 Battlefield: Bad Company 2
    2010 Limbo
    2010 Nier
    2010 Planet Minigolf
    2011 Bastion
    2011 Portal 2
    2011 Terraria
    2011 The Binding of Isaac
    2012 Hotline Miami
    2012 The House in Fata Morgana
    2012 Tokyo Jungle
    2014 Forza Horizon 2
    2014 LISA: The Painful
    2015 Bloodborne
    2015 Ori and the Blind Forest
    2015 The Witcher 3: Wild Hunt
    2015 Undertale
    2016 Doom (2016)
    2016 Kirby: Planet Robobot
    2016 Stardew Valley
    2016 The Witness
    2016 Titanfall 2
    2016 Tyranny
    2017 Little Nightmares
    2017 Mario Kart 8 Deluxe (for Deluxe version)
    2017 Nier: Automata
    2017 Night in the Woods
    2017 Super Mario Odyssey
    2017 The Legend of Zelda: Breath of the Wild
    2018 Celeste
    2018 Donut County
    2018 Return of the Obra Dinn
    2018 Rimworld
    2018 Subnautica
    2019 A Short Hike
    2019 Disco Elysium
    2019 Outer Wilds
    2019 Sekiro: Shadows Die Twice
    2019 Slay the Spire
    2020 Cyberpunk 2077
    2020 Factorio
    2020 Hades
    2021 Everhood: An Ineffable Tale of the Inexpressible Divine Moments of Truth
    2021 Psychonauts 2
    2022 Elden Ring
    2022 Lil Gator Game
    2023 Baldur's Gate 3
    2023 Dave the Diver
    2024 Balatro
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    wrote last edited by
    #258

    The only game I kinda like on this list is Okami.

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      wrote last edited by
      #259

      Well, none because favorites are super subjective, but I'll shout out my favorites because no one else did:

      1. The Wonderful 101
      2. Bayonetta
      3. Ninja Gaiden II
      4. God Hand
      5. Viewtiful Joe
      6. Catherine
      7. Gravity Rush
      8. Guilty Gear XX Accent Core Plus R
      9. Under Night In-Birth II Sys:Celes
      10. Persona 4 Arena Ultimax
      11. Crimzon Clover: World EXplosion
      12. Ketsui: Kizuna Jigoku Tachi
      K 1 Reply Last reply
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      • zerohora@lemmy.mlZ [email protected]

        The thing that not holds well in Ocarina of Time is the N64 controls and like what they supposed to do to overcome that?

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        wrote last edited by
        #260

        It's probably me being pedantic, but for an "objective masterpiece" the game needs to stand on its own and not on its legacy. I just don't think Ocarina of Time holds up to later zelda games in many aspects (although I do think the story and soundtrack do).

        Generally I think the ps1 and N64 era just suffer from the transition to 3D. Graphically and gameplay wise many games suffered for being the first foray into 3D gaming and those challenges wouldn't really be settled until the next generation.

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        • M [email protected]

          Well, none because favorites are super subjective, but I'll shout out my favorites because no one else did:

          1. The Wonderful 101
          2. Bayonetta
          3. Ninja Gaiden II
          4. God Hand
          5. Viewtiful Joe
          6. Catherine
          7. Gravity Rush
          8. Guilty Gear XX Accent Core Plus R
          9. Under Night In-Birth II Sys:Celes
          10. Persona 4 Arena Ultimax
          11. Crimzon Clover: World EXplosion
          12. Ketsui: Kizuna Jigoku Tachi
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          wrote last edited by
          #261

          Catherine deserves to be on someone's list so glad you have it and Gravity rush is a good choice cause it was a fun use of mechanics.

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          • S [email protected]
            • Portal 1/2 of course.
            • Grim Fandango. (Flawed yes, but absolutely a masterpiece)
            • Psychonauts.
            • Fallout New Vegas.
            • System Shock (the original).
            • The Longest Journey.
            • Mass Effect. Maybe.
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            wrote last edited by
            #262

            Portal 1 & 2 were the first to my mind as well. I really like this list, actually.

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            • kinther@lemmy.worldK [email protected]

              SOMA was great

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              wrote last edited by
              #263

              I've been craving another experience like SOMA but unfortunately nothing even comes close. It was probably the coolest and most disturbing story I've ever seen. Finishing that game gave me an existential crisis for like 2 days after. It was that good.

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              • J [email protected]

                I feel like Soma was a decent metaphysical question wrapped in a okayish walking simulator.

                It got a lot of praise, but basically boils down to the question "what makes you you" with nothing else about it standing out.

                If the gameplay isn't a driving factor of making the game objectively good, then I don't think it counts.

                kinther@lemmy.worldK This user is from outside of this forum
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                wrote last edited by
                #264

                Personally I think story can make a game stand out far more than graphics or gameplay. I also disagree that the game boiled down to one question. While it was the primary focus of the narrative, the underwater laboratories and world building/history was amazing.

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                • F [email protected]

                  Portal 1 & 2 were the first to my mind as well. I really like this list, actually.

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                  wrote last edited by
                  #265

                  Glad to hear it.

                  I'm tempted to add Red Dead Redemption 2 to the list, but it's too new for me to decide yet.

                  I think it belongs. It was the greatest storytelling game I've played in a decade or more.

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                  • M [email protected]

                    The lack of gameplay is fine, and very much important to call out for any new players. There's a whole genre of "you're playing a movie" that SOMA fits nicely into

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                    wrote last edited by [email protected]
                    #266

                    I think a masterpiece game has to offer more than just story. Additionally I think something like Firewatch does a much better job at telling a compelling story for a walking simulator. But clearly this is why "objective" masterpiece is hard to define, as nothing is really objective in these opinions.

                    Other games I'd consider better in the walking simulator category:

                    • Unfinished Swan
                    • Firewatch
                    • Gone Home
                    • Stanley Parable

                    Edit: Fixed formatting

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                    • kinther@lemmy.worldK [email protected]

                      Personally I think story can make a game stand out far more than graphics or gameplay. I also disagree that the game boiled down to one question. While it was the primary focus of the narrative, the underwater laboratories and world building/history was amazing.

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                      wrote last edited by
                      #267

                      I don't disagree, but my opinion is gameplay (or the interactive nature) of games is what sets them apart from other mediums so would be a deciding factor in a masterpiece game.

                      But I guess it largely just boils down to the fact Soma just didn't do much for me.

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                      • M [email protected]

                        It does have a couple sore points. The whole aimbots running rampant was awful. And it was one of the first major games to introduce and popularize micro transactions.

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                        wrote last edited by
                        #268

                        Both true points, however Its still my favorite game of all time. To be fair I am a fanboy, my steam year in review last year was 99% TF2. I don't really play any other games besides tf2 still.

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                          wrote last edited by [email protected]
                          #269

                          I'd say :

                          • The first Deus Ex and its first prequel Human Revolution
                          • Mafia I
                          • Max Payne 1 and 3
                          • Crash Bandicoot 1
                          • Age of Empires II
                          • GTA III
                          • Doom 1/2
                          • First Half-Life
                          • First Unreal
                          • Doom 3
                          • Duke Nukem 3D
                          • Morrowind
                          • Skyrim (modded and fixed, vanilla is pure garbage)
                          • Blood Omen 1
                          • Silent Hill 1 and 2
                          • Resident Evil 1 and 4 (and their remakes)
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                          • W [email protected]
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                            wrote last edited by
                            #270

                            Nobody can answer that question objectively.

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                            • M [email protected]

                              I love that you included 1.6. I spent my all teenage years staying up all night playing this. I was thinking single player epics but this is absolutely a masterpiece.

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                              wrote last edited by
                              #271

                              Yeah, me too... man, I would play 16+ hours on some weekends... I was kinda good, too. Too young, but godly reflexes. I still think about those days sometimes...

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                              • M [email protected]

                                Yeah, me too... man, I would play 16+ hours on some weekends... I was kinda good, too. Too young, but godly reflexes. I still think about those days sometimes...

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                                wrote last edited by
                                #272

                                I'll sit and watch old matches from of semi finals from 2004. Every round. I can't get enough of the strategy and presicion. I'm so grateful for the memories and friends but also sad because, how do you replicate an era like that? A game that perfect? ESEA, HLTV demos, frag movies, forums. It was the best man.

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                                • J [email protected]

                                  I don't disagree, but my opinion is gameplay (or the interactive nature) of games is what sets them apart from other mediums so would be a deciding factor in a masterpiece game.

                                  But I guess it largely just boils down to the fact Soma just didn't do much for me.

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                                  wrote last edited by [email protected]
                                  #273

                                  I'd recommend playing SOMA again, but this time get extremely baked before you play. I'm joking (not really) but I found that game's story so profound and interesting. It was like the most twisted unsettling environment I've ever seen. It had basic walking sim mechanics but being able to explore the environment and look at things up close was just really enjoyable.

                                  Also, I Inverse Tonemapped the game from SDR to HDR, so while not the best use of HDR, the added contrast gave the game a more pleasing spooky vibe. I also ran it at 4x DLDSR so it was very sharp.

                                  J 1 Reply Last reply
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                                  • F [email protected]

                                    I'd recommend playing SOMA again, but this time get extremely baked before you play. I'm joking (not really) but I found that game's story so profound and interesting. It was like the most twisted unsettling environment I've ever seen. It had basic walking sim mechanics but being able to explore the environment and look at things up close was just really enjoyable.

                                    Also, I Inverse Tonemapped the game from SDR to HDR, so while not the best use of HDR, the added contrast gave the game a more pleasing spooky vibe. I also ran it at 4x DLDSR so it was very sharp.

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                                    wrote last edited by
                                    #274

                                    The setting was definitely interesting. However the main story was a bit too much of a one trick pony - who is the real you.

                                    !Additionally they kinda cheat in the story telling around who lives on. It's not random chance, each time they replicate their memories it just makes a clone. The original was never going to make it to the end.!<

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                                    • J [email protected]

                                      The setting was definitely interesting. However the main story was a bit too much of a one trick pony - who is the real you.

                                      !Additionally they kinda cheat in the story telling around who lives on. It's not random chance, each time they replicate their memories it just makes a clone. The original was never going to make it to the end.!<

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                                      wrote last edited by
                                      #275

                                      Dude that's literally the point! It throws in your face that it's copy and paste, not cut and paste, yet your character Simon refuses to acknowledge it. Same with the survivors who killed themselves after being scanned for the ark because they wanted to achieve "continuity." It's explained but they just can't accept it because it means they're going to die.

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                                      • F [email protected]

                                        Dude that's literally the point! It throws in your face that it's copy and paste, not cut and paste, yet your character Simon refuses to acknowledge it. Same with the survivors who killed themselves after being scanned for the ark because they wanted to achieve "continuity." It's explained but they just can't accept it because it means they're going to die.

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                                        wrote last edited by
                                        #276

                                        Yeah, but my point is that it's apparent from scene 1 when "Simon" wakes up the first time. Just cause he doesn't get it doesn't mean the player doesn't have to deal with the same concept getting rehashed over and over.

                                        There was no build up of the concept or iteration on the idea. It's just the same arc from the first 10-15 minutes of the gameplay playing out again and again. Except they swap it up at the end to try to make it hit harder, but to me it just felt played out.

                                        I get why people like it, but it just didn't have the pay off for me.

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