Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

NodeBB

  1. Home
  2. Games
  3. What people miss about Steam Deck's "loss" to Nintendo

What people miss about Steam Deck's "loss" to Nintendo

Scheduled Pinned Locked Moved Games
games
204 Posts 91 Posters 264 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • S [email protected]

    I'm owning a Ayaneo Flip DS and a Switch 2...
    There are a lot of reasons why some one would buy two handhelds. Especially a PC Handheld.

    owlboi@lemm.eeO This user is from outside of this forum
    owlboi@lemm.eeO This user is from outside of this forum
    [email protected]
    wrote last edited by
    #178

    congratz. most people still are not gonna own 2

    1 Reply Last reply
    0
    • S [email protected]

      Meh, it amortizes over time. Switch 1 lasted 10 years

      Switch 2 will probably be the same, buy the games now, play for 10 years sounds like a deal to the lowest common denominator in gaming

      samus12345@sh.itjust.worksS This user is from outside of this forum
      samus12345@sh.itjust.worksS This user is from outside of this forum
      [email protected]
      wrote last edited by
      #179

      It lasted 8 years and sold as much as it did because it's considerably cheaper than the competition, especially the Switch Lite at $200. We'll see if the inevitable Switch 2 Lite moves as many units at $350.

      1 Reply Last reply
      0
      • T [email protected]

        I mean, I played most of my library in that space. I 'S' ranked plenty of Beat Saber maps on Hard. Played Space Pirate Trainer a few times. The Lab. Phasmophobia. Etc. You can genuinely easily play most VR games seated if you really wanted to, even if it's not as nice as having standing room

        samus12345@sh.itjust.worksS This user is from outside of this forum
        samus12345@sh.itjust.worksS This user is from outside of this forum
        [email protected]
        wrote last edited by
        #180

        I needed more room to not hit things when I used it, but I am pretty clumsy. Must be a skill issue.

        1 Reply Last reply
        0
        • psythik@lemm.eeP [email protected]

          BotW and TotK are by far the worst Zelda games ever made. What's the point of having a huge open world if there's nothing to do in it? Plus there are no real dungeons and there's barely a plot. It honestly blows my mind that people enjoy those games. Hell, TotK was so lazily slapped together that they couldn't even bother creating a new map.

          jackbydev@programming.devJ This user is from outside of this forum
          jackbydev@programming.devJ This user is from outside of this forum
          [email protected]
          wrote last edited by
          #181

          TotK didn't have real dungeons? Huh? I disagree with that criticism for BotW, but I can at least understand why people say it.

          But I'm not gonna get into this. I like them. They're very popular. A certain vocal subset of the Zelda fandom hate them. A certain vocal subset of the Zelda fandom has hated a lot of more opinionated Zelda games on release only to view them more favorably later. People loathed Wind Waker on release, but now tons of people love it. I think these games will be viewed more favorably by fans long term. Yes, they're different from the others, but not all of them need to follow the same formula. Variety is the spice of life.

          For example, I really enjoyed Link's Awakening HD.

          1 Reply Last reply
          1
          • K [email protected]

            Personally I thought botw was pretty mid overall. The world is so empty and there's no reason to really ever fight anything for the most part. The weapons breaking so easily just cements that. Haven't played the second tho.

            jackbydev@programming.devJ This user is from outside of this forum
            jackbydev@programming.devJ This user is from outside of this forum
            [email protected]
            wrote last edited by
            #182

            There's not a reason to fight most enemies in most video games to be honest. TotK mostly fixed the weapon breaking mechanic in my eyes. They're much more durable now and last longer when fused (there is generally no reason to not do fusion). The only thing that's more fun in BotW than TotK is riding a horse through Hyrule field while dodging tons of guardian lasers.

            J 1 Reply Last reply
            3
            • S [email protected]

              I remember when botw came out and some time after it was cracked and you could play it in 4k 60. So i did and i was just like meh. Do i really want to collect all the same shrines in a boring world?

              jackbydev@programming.devJ This user is from outside of this forum
              jackbydev@programming.devJ This user is from outside of this forum
              [email protected]
              wrote last edited by
              #183

              You only think a game is fun if you're willing to 100% it?

              1 Reply Last reply
              0
              • K [email protected]

                I have played them, they are ok. But I would be extremely disappointed if I spent that much money and that is all I got.

                L This user is from outside of this forum
                L This user is from outside of this forum
                [email protected]
                wrote last edited by
                #184

                It's almost like different people enjoy different things haha

                1 Reply Last reply
                0
                • S [email protected]

                  Sorry, should've clarified that this isn't directed towards you, OP! Just at a lot of the other comments in here who are acting like someone else's decision to buy an expensive gadget is a personal insult to them.

                  S This user is from outside of this forum
                  S This user is from outside of this forum
                  [email protected]
                  wrote last edited by
                  #185

                  That is unfortunately very common, especially in the gaming world.

                  1 Reply Last reply
                  1
                  • widdershins@lemmy.worldW [email protected]

                    Fuck $80 mario you can get Garfield Kart for $5

                    B This user is from outside of this forum
                    B This user is from outside of this forum
                    [email protected]
                    wrote last edited by
                    #186

                    Personally I'm big on Sonic Robo Blast 2 Kart. A mod of a doom mod that plays like super mario kart pushed to it's absolute limit, with a community that has added most characters you can think of, a million quality of life changes, and some things that crank it to 11 for me, like the blue shell equivalent moving just slightly faster than your top speed, so if you play perfectly and drift dash nonstop you can keep it just barely tickling your butthole but not hitting you.

                    1 Reply Last reply
                    0
                    • jackbydev@programming.devJ [email protected]

                      There's not a reason to fight most enemies in most video games to be honest. TotK mostly fixed the weapon breaking mechanic in my eyes. They're much more durable now and last longer when fused (there is generally no reason to not do fusion). The only thing that's more fun in BotW than TotK is riding a horse through Hyrule field while dodging tons of guardian lasers.

                      J This user is from outside of this forum
                      J This user is from outside of this forum
                      [email protected]
                      wrote last edited by
                      #187

                      There’s not a reason to fight most enemies in most video games to be honest.

                      Hmmmm... that's a thinker.

                      In the older zeldas, you didn't especially need to fight stuff on the overworld. I'd usually just run by, or kill the ones that were in my way.

                      In most FromSoft games, you can run past enemies but that can quickly spiral out of control. Killing them gives you time to explore safely, on top of the XP rewarded.

                      In shooters like Doom, you could probably run past most enemies, but they'll keep attacking. Clearing them makes you safer.

                      Monster hunter it's the whole point of the game.

                      What games are you thinking of where fighting is pointless? I don't think it's "most" games.

                      K jackbydev@programming.devJ johnmannesca@lemmy.worldJ 3 Replies Last reply
                      0
                      • S [email protected]

                        The funniest thing is that Nintendo buyers are not even part of this conversation LMAO 🤣

                        T This user is from outside of this forum
                        T This user is from outside of this forum
                        [email protected]
                        wrote last edited by
                        #188

                        In a sense, this is also the point. They are different devices targeting different markets.

                        1 Reply Last reply
                        5
                        • S [email protected]

                          Console wars stopped being cool years ago. Everyone has their preferences and favorites, no need to shit on someone's fun because you think yours is better.

                          G This user is from outside of this forum
                          G This user is from outside of this forum
                          [email protected]
                          wrote last edited by
                          #189

                          PC G*mers aren't known for being with the times.

                          1 Reply Last reply
                          1
                          • J [email protected]

                            There’s not a reason to fight most enemies in most video games to be honest.

                            Hmmmm... that's a thinker.

                            In the older zeldas, you didn't especially need to fight stuff on the overworld. I'd usually just run by, or kill the ones that were in my way.

                            In most FromSoft games, you can run past enemies but that can quickly spiral out of control. Killing them gives you time to explore safely, on top of the XP rewarded.

                            In shooters like Doom, you could probably run past most enemies, but they'll keep attacking. Clearing them makes you safer.

                            Monster hunter it's the whole point of the game.

                            What games are you thinking of where fighting is pointless? I don't think it's "most" games.

                            K This user is from outside of this forum
                            K This user is from outside of this forum
                            [email protected]
                            wrote last edited by
                            #190

                            In Zelda One you definitely needed to kill them because there were several good items to purchase with the rupees.

                            1 Reply Last reply
                            0
                            • psythik@lemm.eeP [email protected]

                              BotW and TotK are by far the worst Zelda games ever made. What's the point of having a huge open world if there's nothing to do in it? Plus there are no real dungeons and there's barely a plot. It honestly blows my mind that people enjoy those games. Hell, TotK was so lazily slapped together that they couldn't even bother creating a new map.

                              K This user is from outside of this forum
                              K This user is from outside of this forum
                              [email protected]
                              wrote last edited by
                              #191

                              Yeah, I think link between worlds is probably the best of them

                              1 Reply Last reply
                              1
                              • A [email protected]

                                It’s silly to compare Switch 2 sales to Steam Deck sales.

                                The Switch 2 is a locked-down, vertically integrated platform. There are no ROG Switch 2s. No Lenovo Switch 2s. No Switch laptops or tower PCs with discrete GPUs. If you want to play Mario Kart World, your only option is to buy a Switch 2. Period.

                                Steam Deck, by contrast, isn’t a platform. It’s just one hardware option—one entry point into the sprawling, open ecosystem known as PC gaming.

                                Every year, around 245 million PCs are shipped globally. If even 20–25% of those are gaming-focused, that’s 49–61 million gaming PCs annually. Steam Deck is a sliver of that. So of course it won’t outsell a console that’s the only gateway to a major IP.

                                But that’s exactly the point.

                                PC gaming is too decentralized for any single device to dominate. The last “PC” that did was the Commodore 64, which sold 12.5–17 million units over 12 years because it was a self-contained platform, unlike modern Windows, Mac, or Linux machines.

                                That the Steam Deck has sold 4 million units despite competing with every other gaming PC in existence is remarkable. It didn’t just sell—it legitimized a category. Handheld PC gaming is now a thing. That’s why Lenovo, ASUS, and MSI have followed. Even Microsoft is getting in, optimizing Windows for handhelds—something they would never have done if the Steam Deck didn't hold their feet to the fire.

                                So no, Steam Deck didn’t outsell the Switch 2. It didn’t need to.

                                It won by changing the landscape.

                                ulrich@feddit.orgU This user is from outside of this forum
                                ulrich@feddit.orgU This user is from outside of this forum
                                [email protected]
                                wrote last edited by
                                #192

                                It's very likely that the Switch 2 will far outsell all other PC handhelds combined. And that is very much a loss. Not just to Valve, not just to PC gamers, but to everyone.

                                R edg@lemmy.worldE 2 Replies Last reply
                                1
                                • J [email protected]

                                  There’s not a reason to fight most enemies in most video games to be honest.

                                  Hmmmm... that's a thinker.

                                  In the older zeldas, you didn't especially need to fight stuff on the overworld. I'd usually just run by, or kill the ones that were in my way.

                                  In most FromSoft games, you can run past enemies but that can quickly spiral out of control. Killing them gives you time to explore safely, on top of the XP rewarded.

                                  In shooters like Doom, you could probably run past most enemies, but they'll keep attacking. Clearing them makes you safer.

                                  Monster hunter it's the whole point of the game.

                                  What games are you thinking of where fighting is pointless? I don't think it's "most" games.

                                  jackbydev@programming.devJ This user is from outside of this forum
                                  jackbydev@programming.devJ This user is from outside of this forum
                                  [email protected]
                                  wrote last edited by
                                  #193

                                  I don't get this line of thinking... If you're using arguments like "you can run past them but it's safer to kill them so they stop attacking" how does that not apply to BotW/TotK? Obviously some eneny camps you ignore because they're irrelevant, it is an open world game after all, all open world games are like that (many learned the hard way why you should ignore giants in Skyrim lol). But in areas where you're trying to accomplish something, you "need" to kill them because they're attacking. That's still true.

                                  You can't say "I dislike the game because it doesn't give me a reason to kill enemies" while saying "in Doom you don't need to kill enemies but it's easier if you do" when BotW/TotK are both easier if you kill enemies. And I know you're not the one who said it, but you're changing the context of the conversation.

                                  J 1 Reply Last reply
                                  2
                                  • ulrich@feddit.orgU [email protected]

                                    It's very likely that the Switch 2 will far outsell all other PC handhelds combined. And that is very much a loss. Not just to Valve, not just to PC gamers, but to everyone.

                                    R This user is from outside of this forum
                                    R This user is from outside of this forum
                                    [email protected]
                                    wrote last edited by
                                    #194

                                    Not going to say why?

                                    ulrich@feddit.orgU 1 Reply Last reply
                                    0
                                    • R [email protected]

                                      Not going to say why?

                                      ulrich@feddit.orgU This user is from outside of this forum
                                      ulrich@feddit.orgU This user is from outside of this forum
                                      [email protected]
                                      wrote last edited by
                                      #195

                                      All the reasons listed in OP

                                      1 Reply Last reply
                                      0
                                      • A [email protected]

                                        It’s silly to compare Switch 2 sales to Steam Deck sales.

                                        The Switch 2 is a locked-down, vertically integrated platform. There are no ROG Switch 2s. No Lenovo Switch 2s. No Switch laptops or tower PCs with discrete GPUs. If you want to play Mario Kart World, your only option is to buy a Switch 2. Period.

                                        Steam Deck, by contrast, isn’t a platform. It’s just one hardware option—one entry point into the sprawling, open ecosystem known as PC gaming.

                                        Every year, around 245 million PCs are shipped globally. If even 20–25% of those are gaming-focused, that’s 49–61 million gaming PCs annually. Steam Deck is a sliver of that. So of course it won’t outsell a console that’s the only gateway to a major IP.

                                        But that’s exactly the point.

                                        PC gaming is too decentralized for any single device to dominate. The last “PC” that did was the Commodore 64, which sold 12.5–17 million units over 12 years because it was a self-contained platform, unlike modern Windows, Mac, or Linux machines.

                                        That the Steam Deck has sold 4 million units despite competing with every other gaming PC in existence is remarkable. It didn’t just sell—it legitimized a category. Handheld PC gaming is now a thing. That’s why Lenovo, ASUS, and MSI have followed. Even Microsoft is getting in, optimizing Windows for handhelds—something they would never have done if the Steam Deck didn't hold their feet to the fire.

                                        So no, Steam Deck didn’t outsell the Switch 2. It didn’t need to.

                                        It won by changing the landscape.

                                        R This user is from outside of this forum
                                        R This user is from outside of this forum
                                        [email protected]
                                        wrote last edited by
                                        #196

                                        ...ok? Cool you're here on Lemmy, I guess, GabeN. Welcome!

                                        D 1 Reply Last reply
                                        2
                                        • jackbydev@programming.devJ [email protected]

                                          I don't get this line of thinking... If you're using arguments like "you can run past them but it's safer to kill them so they stop attacking" how does that not apply to BotW/TotK? Obviously some eneny camps you ignore because they're irrelevant, it is an open world game after all, all open world games are like that (many learned the hard way why you should ignore giants in Skyrim lol). But in areas where you're trying to accomplish something, you "need" to kill them because they're attacking. That's still true.

                                          You can't say "I dislike the game because it doesn't give me a reason to kill enemies" while saying "in Doom you don't need to kill enemies but it's easier if you do" when BotW/TotK are both easier if you kill enemies. And I know you're not the one who said it, but you're changing the context of the conversation.

                                          J This user is from outside of this forum
                                          J This user is from outside of this forum
                                          [email protected]
                                          wrote last edited by
                                          #197

                                          I was hoping you would explain what you meant by "There’s not a reason to fight most enemies in most video games to be honest". I don't think that's a true statement. I think most games do give reasons to fight enemies.

                                          I haven't played enough BotW to really weigh in on it, specifically.

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups