What people miss about Steam Deck's "loss" to Nintendo
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Not really copium. OP makes a great point. It's like comparing Xbox sales to the sales of a specific pre-built PC. The pre-built PC could never compete, but all PC sales over a given period likely outnumber Xbox sales significantly.
I don't own either, and probably never will, but IMO, you are the one who is coping.
Pure copium.
They are both handheld gaming devices. Consumers do not care about anything else, just wait until the xbox handheld eats even more of those sales.
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But I don’t feel that Steam alone accounts for PC gaming.
If we're putting the SteamDeck against Nintendo, I'd say the natural comparison is Steam exclusives against Nintendo exclusives.
Even on my Steam Deck, I use GOG, Epic, and itch.io quite regularly.
Sure. Because it is functionally just a computer with a Valve-branded Linux distro. But there are PC games ported to Mobile. I'm not going to count all Android phones to the "PC" side of the aisle just because I can install Balatro on my OnePlus.
The whole reason the Steam Deck exists is to compete as a portable full sized hand-held console comparable to the Switch. If you're not talking about portable consoles, you're not really talking apples-to-apples. Anyone crammed into the coach end on an airplane can tell you the quality of life difference between a gaming laptop and a hand-held.
If we're putting the SteamDeck against Nintendo, I'd say the natural comparison is Steam exclusives against Nintendo exclusives.
I disagree. It would be more accurate to say:
If we're putting the Steam Deck against the Switch 2, the natural comparison is between Switch 1/2 compatible games, without jailbreak, versus any game that works on the Steam Deck hardware be it Linux Native, with wine/Proton and any emulator that runs games minimum original frame rate with minimal issues.
Bear in mind that the Steam Deck is a handheld Linux computer, and anything that will run on the level of hardware it has and plays nicely with Linux will run on the Steam Deck.
Even just with only installing Steam on the Deck, as of mid-May there is 18k Deck Verified games.
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No shame to anyone who bought a switch 2. My partner got one during pre-sales and is incredibly happy to have gotten one, and I feel so happy for him that he gets to have some joy in his life with it. I wish you the same joy.
But I just can't get into it. I didn't grow up with nintendo so the properties really don't mean much to me. And now, I just don't think I can swallow paying hundreds of dollars to start, then another hundred dollars to get games that seemingly play the same way as they did in the last release, plus a yearly subscription for online play. You may not see what you purchased the same way, and I'm glad that it's meaningful to you even if I can't find the same meaning in it -- it's good that there exists something for everyone's niche.
I don't see why this needs to be a competition. Are there really people out there who were about to get a steam deck but decided not to in favour of a switch 2? I feel like switch owners are well aware that it's a Nintendo machine and theyre not gonna be playing a lot of their favourite out-of-franchise games on it. That's what they expect and thats what they'll likely get.
I DID grow up with Nintendo. The first gaming thing that wasn't a DOS computer with asteroids and commander keen on it was a NES. Then an SNES. Then an N64. A few months after the N64 we got a Sega Genesis, and a PS1.
All that said?
......fuck Nintendo. Switch 1 games play at a higher resolution and better frame rate ON MY PHONE. I refused to buy a switch, and there's no chance in hell I'll get a switch 2. The fact that they say if they "detect" cheating or that your S2 is jailbroken they reserve the right, and built in the ability to, brick your device. Fuck them, get fucked, no fucking chance they're getting a single cent, pence, fucking whatever out of me. Fuck yourselves well and truly to fuck!
Rant over 🥰
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Playing with a amiga as a kid when I was at friends and got to play Nintendo I always felt like an outsider.. But I didn't realise how lucky I am that it was like that. I was exposed to so many more games, and got to tinker. Got to see many crack intros that was mesmerising to me as a kid. Soon enough I got into coding because of it.. And guess if that was useful later. I'm never going to think buying a walled garden device is ok, sends the wrong message to your kids and hampers their development. Don't take the easy way out.
Fuck yeah, the Amiga was an amazing gaming machine. We had cracked copies of damn near everything. Wings, Lemmings, Lost Vikings, Monkey Island, Leisure Suit Larry, Blood Money, Menace, The Killing Game Show, Woody's World, It Came From the Desert, Bubble Bobble, Elvira, Out of this World... hit after goddamn hit.
Shit, I might need to reinstall WinUAE if that's still a thing.
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I'm frankly glad you liked them so much. Which are your favorites?
Animal Crossing New Horizons was great. I was also a pretty big fan of Mario Odyssey. Both Zelda games were great (though I know the first one was released to the Wii U or whatever). Mario Kart was great of course. Mario party was a little underwhelming this time but I think they've since released a better one. Smash Brothers was great. Mario Wonder? Was pretty awesome too.
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I have played them, they are ok. But I would be extremely disappointed if I spent that much money and that is all I got.
shrug to each their own
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Console wars stopped being cool years ago. Everyone has their preferences and favorites, no need to shit on someone's fun because you think yours is better.
wrote last edited by [email protected]Its unfair to call it a "console war" when one is a classic locked down console and another is a general handheld computer. This also means there are bigger societal stakes in this argument than just "which corporate flavor you like more" because one empowers people and the other does the exact opposite.
So no, "console wars" here are very much cool.
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Meh, personally I haven't enjoyed a Nintendo game since the GameCube. Every new game they release feels like a rehash of the same shit they've been shoveling down our throats since the Wii. Nintendo forgot how to innovate.
BotW and TotK were both really good. Don't mistake this as me saying "Nintendo is good actually", more like a broken clock is right twice a day sort of statement.
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BotW and TotK were both really good. Don't mistake this as me saying "Nintendo is good actually", more like a broken clock is right twice a day sort of statement.
Personally I thought botw was pretty mid overall. The world is so empty and there's no reason to really ever fight anything for the most part. The weapons breaking so easily just cements that. Haven't played the second tho.
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It’s silly to compare Switch 2 sales to Steam Deck sales.
The Switch 2 is a locked-down, vertically integrated platform. There are no ROG Switch 2s. No Lenovo Switch 2s. No Switch laptops or tower PCs with discrete GPUs. If you want to play Mario Kart World, your only option is to buy a Switch 2. Period.
Steam Deck, by contrast, isn’t a platform. It’s just one hardware option—one entry point into the sprawling, open ecosystem known as PC gaming.
Every year, around 245 million PCs are shipped globally. If even 20–25% of those are gaming-focused, that’s 49–61 million gaming PCs annually. Steam Deck is a sliver of that. So of course it won’t outsell a console that’s the only gateway to a major IP.
But that’s exactly the point.
PC gaming is too decentralized for any single device to dominate. The last “PC” that did was the Commodore 64, which sold 12.5–17 million units over 12 years because it was a self-contained platform, unlike modern Windows, Mac, or Linux machines.
That the Steam Deck has sold 4 million units despite competing with every other gaming PC in existence is remarkable. It didn’t just sell—it legitimized a category. Handheld PC gaming is now a thing. That’s why Lenovo, ASUS, and MSI have followed. Even Microsoft is getting in, optimizing Windows for handhelds—something they would never have done if the Steam Deck didn't hold their feet to the fire.
So no, Steam Deck didn’t outsell the Switch 2. It didn’t need to.
It won by changing the landscape.
The funniest thing is that Nintendo buyers are not even part of this conversation LMAO
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Sure, if it doesn't bother someone to wait 3-5 years. It's no Problem.
You can say this too all kind of Games.
You don't want to pay 100$ for GTA VI? No Problem, just wait 5 years and it will be 20$ on sale.wrote last edited by [email protected]Gamers do be a patient bunch sometimes
I'm still playing AOE 2/3, civ v and endless space after all these years
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Their new premium price point is definitely going to put a dent in their family sales, though. That's uncharted territory for them.
Meh, it amortizes over time. Switch 1 lasted 10 years
Switch 2 will probably be the same, buy the games now, play for 10 years sounds like a deal to the lowest common denominator in gaming
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BotW and TotK were both really good. Don't mistake this as me saying "Nintendo is good actually", more like a broken clock is right twice a day sort of statement.
BotW and TotK are by far the worst Zelda games ever made. What's the point of having a huge open world if there's nothing to do in it? Plus there are no real dungeons and there's barely a plot. It honestly blows my mind that people enjoy those games. Hell, TotK was so lazily slapped together that they couldn't even bother creating a new map.
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BotW and TotK are by far the worst Zelda games ever made. What's the point of having a huge open world if there's nothing to do in it? Plus there are no real dungeons and there's barely a plot. It honestly blows my mind that people enjoy those games. Hell, TotK was so lazily slapped together that they couldn't even bother creating a new map.
I remember when botw came out and some time after it was cracked and you could play it in 4k 60. So i did and i was just like meh. Do i really want to collect all the same shrines in a boring world?
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It’s silly to compare Switch 2 sales to Steam Deck sales.
The Switch 2 is a locked-down, vertically integrated platform. There are no ROG Switch 2s. No Lenovo Switch 2s. No Switch laptops or tower PCs with discrete GPUs. If you want to play Mario Kart World, your only option is to buy a Switch 2. Period.
Steam Deck, by contrast, isn’t a platform. It’s just one hardware option—one entry point into the sprawling, open ecosystem known as PC gaming.
Every year, around 245 million PCs are shipped globally. If even 20–25% of those are gaming-focused, that’s 49–61 million gaming PCs annually. Steam Deck is a sliver of that. So of course it won’t outsell a console that’s the only gateway to a major IP.
But that’s exactly the point.
PC gaming is too decentralized for any single device to dominate. The last “PC” that did was the Commodore 64, which sold 12.5–17 million units over 12 years because it was a self-contained platform, unlike modern Windows, Mac, or Linux machines.
That the Steam Deck has sold 4 million units despite competing with every other gaming PC in existence is remarkable. It didn’t just sell—it legitimized a category. Handheld PC gaming is now a thing. That’s why Lenovo, ASUS, and MSI have followed. Even Microsoft is getting in, optimizing Windows for handhelds—something they would never have done if the Steam Deck didn't hold their feet to the fire.
So no, Steam Deck didn’t outsell the Switch 2. It didn’t need to.
It won by changing the landscape.
I loved my steam deck, but it was too chunky for me and certainly for my kid.
My compromise is Anbernic type devices. Long battery life, better form factor, lots of ported games too.
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It’s silly to compare Switch 2 sales to Steam Deck sales.
The Switch 2 is a locked-down, vertically integrated platform. There are no ROG Switch 2s. No Lenovo Switch 2s. No Switch laptops or tower PCs with discrete GPUs. If you want to play Mario Kart World, your only option is to buy a Switch 2. Period.
Steam Deck, by contrast, isn’t a platform. It’s just one hardware option—one entry point into the sprawling, open ecosystem known as PC gaming.
Every year, around 245 million PCs are shipped globally. If even 20–25% of those are gaming-focused, that’s 49–61 million gaming PCs annually. Steam Deck is a sliver of that. So of course it won’t outsell a console that’s the only gateway to a major IP.
But that’s exactly the point.
PC gaming is too decentralized for any single device to dominate. The last “PC” that did was the Commodore 64, which sold 12.5–17 million units over 12 years because it was a self-contained platform, unlike modern Windows, Mac, or Linux machines.
That the Steam Deck has sold 4 million units despite competing with every other gaming PC in existence is remarkable. It didn’t just sell—it legitimized a category. Handheld PC gaming is now a thing. That’s why Lenovo, ASUS, and MSI have followed. Even Microsoft is getting in, optimizing Windows for handhelds—something they would never have done if the Steam Deck didn't hold their feet to the fire.
So no, Steam Deck didn’t outsell the Switch 2. It didn’t need to.
It won by changing the landscape.
Steam Deck is just one of many devices capable of playing PC games. It isn't an entire game platform the way that the Switch 2 is.
If you want to play Switch 2 games, you have to buy a switch. If you want to play PC games, you have an absurd number of options. If you want to play PC games specifically on a handheld device, you still have a bunch of options.
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Exclusives are good for the company making them, but they are anti-consumer. I'd be open to buying Switch games if they were available on PC. But I'm not buying a whole separate piece of hardware (complete with various accessories) so that I can play whatever exclusives that I'm interested in. I'll just pass on it.
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I stopped buying consoles and moved pretty much exclusively to Steam because it gives me many more options. Thankfully, I don't think that's changing anytime soon. Consoles are great for some people, but I need more flexibility. I sometimes wish I could (legally) play Nintendo first party games, but it's really not that big of a deal.
Yep, last console I bought was an XB1. I really only use it for playing 4K discs and for couch co-op.
I don't foresee buying another console unless I have a really good reason to.
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It’s silly to compare Switch 2 sales to Steam Deck sales.
The Switch 2 is a locked-down, vertically integrated platform. There are no ROG Switch 2s. No Lenovo Switch 2s. No Switch laptops or tower PCs with discrete GPUs. If you want to play Mario Kart World, your only option is to buy a Switch 2. Period.
Steam Deck, by contrast, isn’t a platform. It’s just one hardware option—one entry point into the sprawling, open ecosystem known as PC gaming.
Every year, around 245 million PCs are shipped globally. If even 20–25% of those are gaming-focused, that’s 49–61 million gaming PCs annually. Steam Deck is a sliver of that. So of course it won’t outsell a console that’s the only gateway to a major IP.
But that’s exactly the point.
PC gaming is too decentralized for any single device to dominate. The last “PC” that did was the Commodore 64, which sold 12.5–17 million units over 12 years because it was a self-contained platform, unlike modern Windows, Mac, or Linux machines.
That the Steam Deck has sold 4 million units despite competing with every other gaming PC in existence is remarkable. It didn’t just sell—it legitimized a category. Handheld PC gaming is now a thing. That’s why Lenovo, ASUS, and MSI have followed. Even Microsoft is getting in, optimizing Windows for handhelds—something they would never have done if the Steam Deck didn't hold their feet to the fire.
So no, Steam Deck didn’t outsell the Switch 2. It didn’t need to.
It won by changing the landscape.
There is a reason why i call all these handheld gaming pcs as decks or gaming decks.
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Steamdeck also isn't a console anyway, it's a handheld PC.
it plays like a console and repairs like a pc.