Video games spending by young Americans is dropping sharply, report suggests
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We can't justify the price. The end. That's it.
I was super interested in the Dune game, then they decided to not participate in the stream sale. Okay. Too bad. Life goes on. Get fucked, greedy devs.
Eh. I know what all PvP centric games turn into unless you're willing to devote a fuckton of hours into it and get into a great guild. I'll pass.
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In addition to other's comments, I think that we just have enough good games by now that a lot of people can find a game they enjoy enough to sink hundreds or thousands of hours into. Minecraft, Factorio, Satisfactory, Hollow Knight, Elden Ring, etc.
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Nice! I am too, I'll have to check out the modpack loader thingy that sounds fantastic!
It is here: https://modding-openmw.gitlab.io/umo/
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I still play multiplayer, but on games that still support community servers like Minecraft, Enshrouded, Arma 3, Space Engineers..
How has Enshrouded been doing? I haven't been able to get on my PC in almost a year and only got to play it on initial release.
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And when so much of gaming is shit.
Honestly, this has been a great year for games. The past 5 years have been pretty great.
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GameCube games were $50 or $20 for player's choice titles
Yeah there has always been sales and "greatest hits" type shit, but go back and look at how much they were charging for the NES and Super Mario Bros. 3 back when they came out. Then adjust them for inflation.
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We can't justify the price. The end. That's it.
I was super interested in the Dune game, then they decided to not participate in the stream sale. Okay. Too bad. Life goes on. Get fucked, greedy devs.
Nitpick: It's probably not the devs so much as the capitalist owners and management collaborators. I'd guess most of the people making the games would be happy to have someone play their game at all. It's not like they typically get a cut of the profits (again: capitalism)
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It's fun how when you could really most use a reliable distraction you start to not be able to find joy in things you used to.
That's when you play PvP games that piss you off so much sadness goes to anger, which can be a nice distraction.
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for barely 40 USD of content
This is completely relative, and different for everyone... But I have a hard time backing up statements like this given that it costs nearly $20 to go to the movie theater and watch a 90 minute movie. If I can get like 40-150 hours from a $70 game... That's really not that bad in terms of value. In my opinion.
I think we have been a little bit spoiled (that isn't to say that video game publishers aren't greedy corporations that over charge to increase their profit margins, of course they do and fuck them for it).
But you can get hundreds of hours from a f2p game, so that's the competition $70 games have. Then there's older triple a titles that are cheaper, and there's so many that it's not possible to have played all of them. Then epic giveaways, game bundles, indies, etc.
And price increases push more consumers away from impulse purchases. And that can lead to them becoming patient gamers once they see not buying at release isn't a big deal.
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I don’t need the 7th iteration of the same game dressed up with new graphics for the price they're charging.
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It's a two part answer.
One, gamers have less money to spend, along with everyone else.
Two, expensive AAA title games these days tend to be shit, from a graphics, code, community, and content standpoint. If you want good games, cheaper is usually better.
Last AAA title game I bought was Borderlands 3, and I don't see myself buying anymore in the next two years or so.
Don't forget about microtransactions, they might be a significant portion of the decline.
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I guess it's the over 25s buying all those Switch 2s then?
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the people around 25-35 that dont play vidya are either into extreme sports outside all the time (adrenaline junkie)
or are fat fucks who watch every show on the planet with 100 bucks a month in subscriptions (sedated paypig)oh and
the other option is exhausted parents whose only wish would be uninterrupted sleepI work a hard job then doomscroll Lemmy and YouTube when I'm not working in my shop.
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It's a two part answer.
One, gamers have less money to spend, along with everyone else.
Two, expensive AAA title games these days tend to be shit, from a graphics, code, community, and content standpoint. If you want good games, cheaper is usually better.
Last AAA title game I bought was Borderlands 3, and I don't see myself buying anymore in the next two years or so.
I lost my last nerve with Gearbox when I had to figure out how to remove ads in a Borderlands game. No way they're going to subject me to an ad for a game I would have otherwise bought.
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Honestly, this has been a great year for games. The past 5 years have been pretty great.
Agreed. Many good games dropped this year. Expedition 33, death stranding 2, oblivion remastered.
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How has Enshrouded been doing? I haven't been able to get on my PC in almost a year and only got to play it on initial release.
It's good, there's been a few major updates adding new zones, better NPCs, animals, more gear/weapons, and so on..
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- overpriced games
- fully-priced games with microtransactions and day 1 DLCs.
- overpriced hardware
- games released broken, fixed later
- Invasive DRM
- Always-online requirements
- annoying ads/microtransactions
- invasive telemetry
- third party launchers
- third party accounts
- Publishers intentionally misleading reviewers
- False/misleading marketing from GPU OEMs
What else am I missing?
- Games locked behind exclusivity deals begging/forcing to install multiple launchers to play different games
- Major game-dev doesnt innovate and have forgot how to be imaginative.
- Games as services is priority cause it brings money to corpos
Thankfully, indie-dev is epic right this moment! Lot's of lesser known but very fun games coming out.
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But you can get hundreds of hours from a f2p game, so that's the competition $70 games have. Then there's older triple a titles that are cheaper, and there's so many that it's not possible to have played all of them. Then epic giveaways, game bundles, indies, etc.
And price increases push more consumers away from impulse purchases. And that can lead to them becoming patient gamers once they see not buying at release isn't a big deal.
wrote last edited by [email protected]Sure... But the existence of f2p games doesn't really affect how much I personally value an hour's worth of video game entertainment.
It should also be noted that companies don't make f2p games out of the kindness of their hearts, they are making money somehow, and if it's not through microtransactions, then you are the product.
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Can’t wait till the indie wave wakes up the realization that there is a goldmine of 90s games that were incredible. Star control 2 for one could probably be mistaken for a new indie hit nowadays.
A new Star Control is coming up, made by the OG developers. I am very much looking forward to it.
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Agreed. Many good games dropped this year. Expedition 33, death stranding 2, oblivion remastered.
Dark Souls 4 DLC was p great.