A game you "didn't know it was bad 'til people told you so"?
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This is the one where we bully our little brother into going back to the world where he can't walk, right?
That's the one! We can also bully him with snowballs in the opening scene, if we want to.
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I think that might be part of it. For a lot of people, it was that the formula was old and tired. I know Odyssey did fairly well, but it's still just an AC game
Odyssey was the second entry in the new batch of games in the series, where they completely reinvented what that series is. There are a lot of us who find it to be a poor substitution for what came before.
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Do you mean Thief: Deadly Shadows? That was the 3rd game in the series, and from what I understand it was pretty well received. The orphanage level alone is so highly regarded that it has its own Wikipedia page.
Now the 2014 reboot, just titled Thief, that was so poorly received the it basically killed the series. It might have been a decent game, but it was not a good Thief game.
Yes, I meant Deadly Shadows. It was liked overall, and moreso as the years went on, but I remember plenty of people thinking it was disappointing at the time. Heck, there's one in this very thread.
I haven't played the first two (and I know that I need to), but I know that it deviated from those quote a bit, and that seemed to be one of the main things people disliked about it.
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
Too human. I loved it so much I don't know why people hate it
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Sonic Adventure 1. I love the hub worlds and how the stories of the different characters intertwine in the shared areas. And I love the variety of characters and being able to freely choose which one to advance (unlike Sonic Adventure 2...)
Same here, I always liked SA1 more than SA2. I remember being so amazed that you could pick any character to play next and then you'd find out, in any order you chose, how their stories would intersect with one another. SA2 felt like a downgrade without that. I also liked the art style of the first game over the second one.
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I bet it was to artificially increase the difficulty of those levels, if not, I can't explain why. It is the single detail that makes the Knuckles/Rouge levels less enjoyable.
Yeah, it definitely seems like it was to just make it take longer.
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
Dead Space 3. Sure, it has some issues, but I didn't realize how much others actively disliked it until I tried talking to people about it.
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Mine was final fantasy 12. I played that game so hard, really enjoyed it and if was released in the time of trophies I would have platinumed it. Even did the grinding for Gilgamesh to spawn for a sword or something. But I was hated at the time.
Now everyone is saying it was one of the best and I was proved right all along.
Sure the story was star wars and the main character wasn't, but the combat system was really fun, way better than 13.
I still like FF12, although I've never beaten it. I had no idea people disliked it.
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Final Fantasy Tactics Advance
People only ever talk about Final Fantasy Tactics and dismiss any of the other games. However, going by the original release, Tactics Advance is by far my favorite. It's my favorite GBA game and at least in my Top 25 JRPGs, despite having played almost nothing else for the past 20 years. I like many of the things the game gets criticized for.
FFTA is great if you never played FFT. If you did, however, it is a cheap imitation that turns it into "baby's first SRPG".
FFTA2 did a better job, but those of us that started with FFT were highly disappointed with FFTA as a "sequel".
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Dead Space 3. Sure, it has some issues, but I didn't realize how much others actively disliked it until I tried talking to people about it.
Dead Space is one of those series where the first 2 games set the expectations UNBELIEVABLY high. So high, in fact, that the developers were actually terrified they couldn't live up to the legend, and were terrified they were gonna make a bad game that ruined the series. But they were gonna try their damndest.
And then EA executives came along, and they saw that """all the rage""" those days was in Co-Op action shooters a-la Resident Evil 5/6 and Army Of 2, or Gears of War, and they DEMANDED that Dead Space 3 be """more like that""", or else. So they did it, and were also forced to shove microtransactions into the game with crafting materials.
The end result? Dead Space 3 was an... alright 3rd-person action-horror co-op shooter. Not great, not terrible, but... alright. An above-average shade of mediocre, certainly worth playing on its own merits, both mechanically and plot-wise, but not much more than that. A perfectly OK game.
And an absolutely TERRIBLE Dead Space game. Previous installments sold millions on multiple platforms. DS3... didn't, and it ended up killing the studio.
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So, I'm an ardent 'New Vegas is the best 3D Fallout game' person.
But... Fallout 3 is not a bad game.
It is fun, it is enjoyable. It has solid game mechanics, it has a good number of well written characters and questlines, it is fun to just explore and find crazy shit.
It has flaws, yes.
But it is far from bad.
It just isn't as good as New Vegas, which imo, basically just did everything FO3 did, but better, had a better overall storyline, refined and improved on all the gameplay mechanics, added in new gameplay features/elements.
i dont think new vegas had better exploration. fo3 is still pretty unmatched in that. so many unmarked gems in fo3
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
E.T.
Yes really. I played it all the time as a kid and didn't think it was any more difficult or abstract than the rest of the 2600's catalogue. Granted, we kept the manual, which made a huge difference in understanding and enjoying its bizarre logic, but still. I had no idea it was so hated until at least a decade later.
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I wonder if a fan mod of DK64 where the bananas aren't colored would fix many of the problems. I feel like that one small change might fix a lot of complaints. I haven't played it though.
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Final Fantasy Tactics Advance
People only ever talk about Final Fantasy Tactics and dismiss any of the other games. However, going by the original release, Tactics Advance is by far my favorite. It's my favorite GBA game and at least in my Top 25 JRPGs, despite having played almost nothing else for the past 20 years. I like many of the things the game gets criticized for.
FFTA is great but a hidden gem, I don't think it counts. It's weird though because I have never met anyone who has played all lf FFT, FFTA, and FFTA2, but I know a lot of people who love either FFT or FFTA
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Super Mario Sunshine. I thought it was just hard as a kid. Come to learn it’s fucking broken.
I’ve just learned about it right now. I loved it but I thought that it was a skill issue, I’m not a great player overall.
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I'm waiting for PoE2.
I've been playing the early access for it a fair bit and I think it's gonna polish up really nicely
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Thief 3. I had never played a Thief game before and thought it was great. Apparently, fans of the first two games were disappointed with it at first. I think the criticism didn't last long, though. Everyone now seems to agree that it was good.
It's a good game. Just not as good as the first two, that's all. Many attributed it to the console release dumbing down the mechanics.
But, oh man, The Shalebridge Cradle is so awesome even if the rest of the games sucked so much as to be unplayable, that mission alone could redeem it.
At the time my parents were away on holiday or something. So I dragged my PC and awesome sound system upstairs and hooked them up to the big TV, ironically getting closer to the console experience. Darkening the whole room and getting immersed in the game was so awesome. And the Cradle scared the everliving shit out of me.
Good times.
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FFTA is great if you never played FFT. If you did, however, it is a cheap imitation that turns it into "baby's first SRPG".
FFTA2 did a better job, but those of us that started with FFT were highly disappointed with FFTA as a "sequel".
Funnily enough, I really didn't like FFT. The only thing I could get behind was the story. However, I'm planning on giving the remaster another shot.
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Too human. I loved it so much I don't know why people hate it
Same, as a kid i had no idea if the controversy to and was still waiting on a sequel for some time after. I thought it was a novel idea and it was my first proper foray into Norse mythology.
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Xeen was what I thought of our first "proper" game. So many good memories. I played it like it's real time, spamming the attack button without any strategy.
Still play it every so often. And thanks to ScummVM I could play it on a toaster if I wanted to.