A game you "didn't know it was bad 'til people told you so"?
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So, I'm an ardent 'New Vegas is the best 3D Fallout game' person.
But... Fallout 3 is not a bad game.
It is fun, it is enjoyable. It has solid game mechanics, it has a good number of well written characters and questlines, it is fun to just explore and find crazy shit.
It has flaws, yes.
But it is far from bad.
It just isn't as good as New Vegas, which imo, basically just did everything FO3 did, but better, had a better overall storyline, refined and improved on all the gameplay mechanics, added in new gameplay features/elements.
i dont think new vegas had better exploration. fo3 is still pretty unmatched in that. so many unmarked gems in fo3
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
E.T.
Yes really. I played it all the time as a kid and didn't think it was any more difficult or abstract than the rest of the 2600's catalogue. Granted, we kept the manual, which made a huge difference in understanding and enjoying its bizarre logic, but still. I had no idea it was so hated until at least a decade later.
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I wonder if a fan mod of DK64 where the bananas aren't colored would fix many of the problems. I feel like that one small change might fix a lot of complaints. I haven't played it though.
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Final Fantasy Tactics Advance
People only ever talk about Final Fantasy Tactics and dismiss any of the other games. However, going by the original release, Tactics Advance is by far my favorite. It's my favorite GBA game and at least in my Top 25 JRPGs, despite having played almost nothing else for the past 20 years. I like many of the things the game gets criticized for.
FFTA is great but a hidden gem, I don't think it counts. It's weird though because I have never met anyone who has played all lf FFT, FFTA, and FFTA2, but I know a lot of people who love either FFT or FFTA
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Super Mario Sunshine. I thought it was just hard as a kid. Come to learn it’s fucking broken.
I’ve just learned about it right now. I loved it but I thought that it was a skill issue, I’m not a great player overall.
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I'm waiting for PoE2.
I've been playing the early access for it a fair bit and I think it's gonna polish up really nicely
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Thief 3. I had never played a Thief game before and thought it was great. Apparently, fans of the first two games were disappointed with it at first. I think the criticism didn't last long, though. Everyone now seems to agree that it was good.
It's a good game. Just not as good as the first two, that's all. Many attributed it to the console release dumbing down the mechanics.
But, oh man, The Shalebridge Cradle is so awesome even if the rest of the games sucked so much as to be unplayable, that mission alone could redeem it.
At the time my parents were away on holiday or something. So I dragged my PC and awesome sound system upstairs and hooked them up to the big TV, ironically getting closer to the console experience. Darkening the whole room and getting immersed in the game was so awesome. And the Cradle scared the everliving shit out of me.
Good times.
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FFTA is great if you never played FFT. If you did, however, it is a cheap imitation that turns it into "baby's first SRPG".
FFTA2 did a better job, but those of us that started with FFT were highly disappointed with FFTA as a "sequel".
Funnily enough, I really didn't like FFT. The only thing I could get behind was the story. However, I'm planning on giving the remaster another shot.
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Too human. I loved it so much I don't know why people hate it
Same, as a kid i had no idea if the controversy to and was still waiting on a sequel for some time after. I thought it was a novel idea and it was my first proper foray into Norse mythology.
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Xeen was what I thought of our first "proper" game. So many good memories. I played it like it's real time, spamming the attack button without any strategy.
Still play it every so often. And thanks to ScummVM I could play it on a toaster if I wanted to.
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FFTA is great but a hidden gem, I don't think it counts. It's weird though because I have never met anyone who has played all lf FFT, FFTA, and FFTA2, but I know a lot of people who love either FFT or FFTA
I've played them all! Although, I haven't finished all of them. I'm planning on fixing that with the FFT remaster, however, I had to drop the original release.
Personally, it goes FFTA > FFTA2 > FFT. I don't think I've ever met someone who likes FFTA2 the most.
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Oh man I loved that game as a teen but I had to give up somewhere near the end cuz I was in a sneaking section that I tried for hours but kept failing. I ended up dropping the game and just reading the story online. Up until then, it was a really fun game though.
It has literally been about 20 years since I played. I can't say I really remember which part you're talking about. I just remember about halfway/three-quarter into the game things get fucking weird.
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I spent a lot of time playing Banjo Kazooie: Nuts and Bolts alone and online with friends. A lot of people I've talked to view it negatively and are surprised when I say it was one of my favorite 360 titles. It's one of the main reasons I want to try out Xbox 360 emulation.
I'm in the same block built boat as you. I always vehemently defend this game since finding out the general gaming public don't like it.
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Wait, people hate it? I still do nostalgia playthroughs occasionally, one of my favs for GC.
There were so many issues
- Final boss was lame and level leading to it was slow and tedious completely killing the momentum
- Camera system was wonky
- Rocket nozzle barely got any play
- Jet nozzle was too difficult to control to be useful outside of specific racing segments
- Pachinko machine physics were fucked
- The lily pad level was unfairly difficult
- There was no way to track which blue coins you found. Like even a grey coin marker for already collected coins would have been super helpful.
- The reward for getting blue coins was pathetic
- Yoshi was criminally underutilized. The whole juice mechanic was used like twice.
The whole thing just felt rushed. Like there was another third of the game that they didn’t get to make.
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
For me it was the original Modern Warfare 3. I played that campaign a lot as a kid, but didn't have internet back then so no multiplayer and no one to discuss the game with. The story is dumbed down compared to the first two games but it was pure fun and cinematic, every mission was memorable to me.
Like I didn't even know what the stock exchange was back then, I just thought it was awesome traveling through city ruins fighting invaders.
Also the survival mode was super fun too.
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E.T.
Yes really. I played it all the time as a kid and didn't think it was any more difficult or abstract than the rest of the 2600's catalogue. Granted, we kept the manual, which made a huge difference in understanding and enjoying its bizarre logic, but still. I had no idea it was so hated until at least a decade later.
it was actually way ahead of its time, for a game. One small bug (the workaround for which was in the manual) ruined its reputation. But I genuinely think it was a good game.
Also written in 6 weeks by one guy. Freaking impressive
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
Dying Light 2. It was definitely different than the first game, but I enjoyed many of the changes. My buddies and I spent a lot of time just running around killing Volatiles, and having a blast while doing so. But apparently a lot of the changes were deeply unpopular with fans of the first game.
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::: spoiler spoiler
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:::wrote last edited by [email protected]I hated the game at first too. But I actually gave it a replay a while back and ended up loving it. Ironically, my love of FFX was holding me back from enjoying XII. Once I replayed it with a more open mind, I thoroughly enjoyed it. There are certain things I dislike about it, sure. But that’s true for any Final Fantasy game.
I think replaying it when I was older also helped. I didn’t have the patience for the politicking when I played it the first time. And the game’s story is very political. So I think the added maturity meant I was able to appreciate the story more.
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Dying Light 2. It was definitely different than the first game, but I enjoyed many of the changes. My buddies and I spent a lot of time just running around killing Volatiles, and having a blast while doing so. But apparently a lot of the changes were deeply unpopular with fans of the first game.
I played the first game and thought it was okay but not great. What were the changes? Maybe they'll suit me since I'm not so attached to the original.
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I played the first game and thought it was okay but not great. What were the changes? Maybe they'll suit me since I'm not so attached to the original.
wrote last edited by [email protected]The parkour handled slightly differently, and that angered a lot of the fans from the first game. They also drastically changed the way the grapple worked. The combat was also slightly different, (critics would say simplified) so it tended to be more straightforward.
The first game had you doing a lot of jumping and diving just to survive, whereas the second game gave you some more survival options to avoid getting trapped by mobs. You could absolutely still do the jumping and diving if you wanted, but it wasn’t as critical anymore.