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  3. Hey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rocks

Hey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rocks

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  • B bimbimboy@lemmy.world
    18 days ago

    No, it doesn't, lol. I tried to run the demo on the lowest settings, it used all my vram. I can run Red Dead Redemption 2 with my 4GB vram gpu, but I can't run Stellar Blade?

    A This user is from outside of this forum
    A This user is from outside of this forum
    arin@lemmy.world
    wrote 18 days ago last edited by
    #13

    My desktop takes like nearly 2gb vram for both my 4k monitors on idle(wallpaper engine)

    B 1 Reply Last reply 17 days ago
    4
    • S skunkworkz@lemmy.world
      18 days ago

      Stop blaming developers. It’s management that doesn’t want to give the developers the time and money to optimize their game. Devs know how to optimize their game, they aren’t stupid. They can’t do shit if they don’t get the time to work on it.

      Also

      So, ports like Stellar Blade on PC are great for fans to see, and I'm hoping game developers and publishers can look at this as a template going forward.

      Yeah that’s not how it works, you can’t look at other games and see how to optimize your game. Every game engine and game works differently under the hood.

      W This user is from outside of this forum
      W This user is from outside of this forum
      who@feddit.org
      wrote 18 days ago last edited by who@feddit.org
      #14

      People often say "developers" when referring to development studios, which includes management. They don't necessarily mean individual programmers.

      S 1 Reply Last reply 17 days ago
      24
      • M mintiefresh@piefed.ca
        18 days ago
        This post did not contain any content.
        H This user is from outside of this forum
        H This user is from outside of this forum
        hal_5700x@sh.itjust.works
        wrote 18 days ago last edited by
        #15

        It's UE4 game not a UE5. That helps.

        F 1 Reply Last reply 17 days ago
        23
        • C clegko@lemmy.world
          18 days ago

          RDR came out in 2010…?

          B This user is from outside of this forum
          B This user is from outside of this forum
          bimbimboy@lemmy.world
          wrote 17 days ago last edited by
          #16

          I forgot that RDR is also on PC, I was referring to RDR 2

          1 Reply Last reply
          0
          • A arin@lemmy.world
            18 days ago

            My desktop takes like nearly 2gb vram for both my 4k monitors on idle(wallpaper engine)

            B This user is from outside of this forum
            B This user is from outside of this forum
            bimbimboy@lemmy.world
            wrote 17 days ago last edited by
            #17

            I only have one screen on my 1080p laptop.

            1 Reply Last reply
            0
            • R righthandofikaros@lemmy.world
              18 days ago

              Stellar Blade performs well despite using Denuvo. Imagine how much better it will run when Denuvo is removed.

              D This user is from outside of this forum
              D This user is from outside of this forum
              duchess@feddit.org
              wrote 17 days ago last edited by
              #18

              Or it will run exactly the same because it has a minimal performance impact when implemented correctly, which seems to be the case here.

              1 Reply Last reply
              4
              • M mintiefresh@piefed.ca
                18 days ago
                This post did not contain any content.
                M This user is from outside of this forum
                M This user is from outside of this forum
                mariusafa@lemmy.sdf.org
                wrote 17 days ago last edited by
                #19

                No, don't follow denuvo

                1 Reply Last reply
                22
                • H hal_5700x@sh.itjust.works
                  18 days ago

                  It's UE4 game not a UE5. That helps.

                  F This user is from outside of this forum
                  F This user is from outside of this forum
                  flatfire@lemmy.ca
                  wrote 17 days ago last edited by
                  #20

                  Hardly. I've played enough dumpsterfire UE4 ports to know it's no better if the devs don't put the effort in.

                  1 Reply Last reply
                  9
                  • B b0nk3rs@lemmy.world
                    18 days ago

                    That's probably mostly true but optimisation is becoming a lost art form that some devs just don't know.

                    E This user is from outside of this forum
                    E This user is from outside of this forum
                    eupraxia@lemmy.blahaj.zone
                    wrote 17 days ago last edited by eupraxia@lemmy.blahaj.zone
                    #21

                    devs are also given barely any time to do it and have to ship across more platforms than ever. In the age of early access viral hits, optimization is just something no publisher wants to put resources into before they know the game's a success or not.

                    True story, a game I worked on at my last job shipped on Xbox One and PS4, the PS4 version was not even built until a month before shipping.

                    1 Reply Last reply
                    0
                    • S skunkworkz@lemmy.world
                      18 days ago

                      Stop blaming developers. It’s management that doesn’t want to give the developers the time and money to optimize their game. Devs know how to optimize their game, they aren’t stupid. They can’t do shit if they don’t get the time to work on it.

                      Also

                      So, ports like Stellar Blade on PC are great for fans to see, and I'm hoping game developers and publishers can look at this as a template going forward.

                      Yeah that’s not how it works, you can’t look at other games and see how to optimize your game. Every game engine and game works differently under the hood.

                      E This user is from outside of this forum
                      E This user is from outside of this forum
                      eupraxia@lemmy.blahaj.zone
                      wrote 17 days ago last edited by eupraxia@lemmy.blahaj.zone
                      #22

                      In the age of early access viral hits, optimization is just something no publisher wants to put resources into before they know the game's a success or not.

                      True story, a game I worked on at my last job shipped on Xbox One and PS4, the PS4 version was not even built until a month before shipping.

                      1 Reply Last reply
                      2
                      • B b0nk3rs@lemmy.world
                        18 days ago

                        That's probably mostly true but optimisation is becoming a lost art form that some devs just don't know.

                        A This user is from outside of this forum
                        A This user is from outside of this forum
                        apprehensively_human@lemmy.ca
                        wrote 17 days ago last edited by
                        #23

                        Daily reminder that Chris Sawyer coded Rollercoaster Tycoon by himself in x86 assembly. In a cave, with a box of scraps.

                        1 Reply Last reply
                        4
                        • W who@feddit.org
                          18 days ago

                          People often say "developers" when referring to development studios, which includes management. They don't necessarily mean individual programmers.

                          S This user is from outside of this forum
                          S This user is from outside of this forum
                          skunkworkz@lemmy.world
                          wrote 17 days ago last edited by
                          #24

                          Tell that to Gamers™ who harass the low ranking devs when a game comes out they don’t like.

                          W 1 Reply Last reply 17 days ago
                          6
                          • S skunkworkz@lemmy.world
                            17 days ago

                            Tell that to Gamers™ who harass the low ranking devs when a game comes out they don’t like.

                            W This user is from outside of this forum
                            W This user is from outside of this forum
                            who@feddit.org
                            wrote 17 days ago last edited by
                            #25

                            I haven't seen anyone here do that, and I am not willing to stereotype gamers based on a minority of jerks.

                            S 1 Reply Last reply 16 days ago
                            1
                            • W who@feddit.org
                              17 days ago

                              I haven't seen anyone here do that, and I am not willing to stereotype gamers based on a minority of jerks.

                              S This user is from outside of this forum
                              S This user is from outside of this forum
                              skunkworkz@lemmy.world
                              wrote 16 days ago last edited by skunkworkz@lemmy.world
                              #26

                              I’m not talking about gamers but capital-G Gamers™, those are two different groups. Non of those capital-G Gamers are here, they are all on xitter

                              1 Reply Last reply
                              1
                              • S skunkworkz@lemmy.world
                                18 days ago

                                Stop blaming developers. It’s management that doesn’t want to give the developers the time and money to optimize their game. Devs know how to optimize their game, they aren’t stupid. They can’t do shit if they don’t get the time to work on it.

                                Also

                                So, ports like Stellar Blade on PC are great for fans to see, and I'm hoping game developers and publishers can look at this as a template going forward.

                                Yeah that’s not how it works, you can’t look at other games and see how to optimize your game. Every game engine and game works differently under the hood.

                                U This user is from outside of this forum
                                U This user is from outside of this forum
                                umbrella@lemmy.ml
                                wrote 16 days ago last edited by umbrella@lemmy.ml 7 May 2025, 01:02
                                #27

                                .

                                1 Reply Last reply
                                4
                                • M mintiefresh@piefed.ca
                                  18 days ago
                                  This post did not contain any content.
                                  B This user is from outside of this forum
                                  B This user is from outside of this forum
                                  blametheantifa@lemmy.world
                                  wrote 16 days ago last edited by
                                  #28

                                  Stellar Blade ships with malware. Nobody should be paying for it or following its example. It’s really distressing that this even needs to be pointed out.

                                  1 Reply Last reply
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                                  23 Jun 2025, 12:58


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