"Grief" (Art by Clueless Hero)
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lol, I hate that I aggressively considered if this was Loss in disguise.
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Play my flute when I loot that dead kid's body!
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lol, I hate that I aggressively considered if this was Loss in disguise.
Loss in some ways, gain in others :]
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lol, I hate that I aggressively considered if this was Loss in disguise.
No, this was Gain
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lol, I hate that I aggressively considered if this was Loss in disguise.
Totally unrealistic, that hat and gown should be gone too.
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Meme is more about looting but hear me out:
I wish more fantasy RPGs used their own player conveniences as more than just player conveniences. Like, FF7's big "what the hell" moment when you can't just use a Phoenix Down on Aerith.
Dragon's Dogma has spoiled me on this. You can revive any fallen named NPC if you have a wake stone. They even get put in a special room for you to visit if you forget their body long enough, so you can never lose a vital NPC while still having chaotic, emergent action with monsters rampaging through town.
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Nat 20 let's go
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Play my flute when I loot that dead kid's body!
Its always a child, isn't it?
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Totally unrealistic, that hat and gown should be gone too.
I can sell these bad bois for a coin, which I can flip to a beggar for information on the gray fox!
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You fucking grave robber...
I went to Europe and I saw all the grave sites that were like really old and it was kind of interesting seeing other people's cultures and how they deal with their dead. But then at the same time I'm like I don't want a gravestone. I don't want a grave. I just want to be cremated and shot out of a cannon. -
Meme is more about looting but hear me out:
I wish more fantasy RPGs used their own player conveniences as more than just player conveniences. Like, FF7's big "what the hell" moment when you can't just use a Phoenix Down on Aerith.
Dragon's Dogma has spoiled me on this. You can revive any fallen named NPC if you have a wake stone. They even get put in a special room for you to visit if you forget their body long enough, so you can never lose a vital NPC while still having chaotic, emergent action with monsters rampaging through town.
Phantasy Star 2 has a named NPC die and it has a weird excuse why you can't revive her at the clone labs, even though you could just fine up to that point.
Also when everyone else was like "omg no character has died in an RPG before" youth me was sitting there like "is phantasy star a joke to you?"
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Meme is more about looting but hear me out:
I wish more fantasy RPGs used their own player conveniences as more than just player conveniences. Like, FF7's big "what the hell" moment when you can't just use a Phoenix Down on Aerith.
Dragon's Dogma has spoiled me on this. You can revive any fallen named NPC if you have a wake stone. They even get put in a special room for you to visit if you forget their body long enough, so you can never lose a vital NPC while still having chaotic, emergent action with monsters rampaging through town.
At least in Final Fantasy 2, all important people who die disappear which would explain why you can't revive them.
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At least in Final Fantasy 2, all important people who die disappear which would explain why you can't revive them.
2 or 4? 4 Japanese was 2 in the US. 6 Japanese was 3 in the US. We actually got robbed of a couple of gems there. 2&5 were pretty good if the translation I found was accurate.
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Meme is more about looting but hear me out:
I wish more fantasy RPGs used their own player conveniences as more than just player conveniences. Like, FF7's big "what the hell" moment when you can't just use a Phoenix Down on Aerith.
Dragon's Dogma has spoiled me on this. You can revive any fallen named NPC if you have a wake stone. They even get put in a special room for you to visit if you forget their body long enough, so you can never lose a vital NPC while still having chaotic, emergent action with monsters rampaging through town.
My headcanon is that when a character "dies" in battle, it actually means they are in critical condition, requiring more powerful healing magic or items to get them back on their feet.
Of course, there are some exceptions. In Phantasy Star 2 and Cyber Knight the characters die for real and are replaced with clones.
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Phantasy Star 2 has a named NPC die and it has a weird excuse why you can't revive her at the clone labs, even though you could just fine up to that point.
Also when everyone else was like "omg no character has died in an RPG before" youth me was sitting there like "is phantasy star a joke to you?"
I could look it up, but do you remember what the excuse was?
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Stages of D&D Grief:
- Denial
- Acceptance
- Acquisition
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I could look it up, but do you remember what the excuse was?
I think they said because she was a mutant, the clone lab won't work on her. All the other party members are humans.
But like she's a mutant the whole time, and it only comes up when she plot-dies.
(This is from memory, so I might be wrong.)
It's a good game if you like old timey jrpgs. The dungeons are full on mazes.
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2 or 4? 4 Japanese was 2 in the US. 6 Japanese was 3 in the US. We actually got robbed of a couple of gems there. 2&5 were pretty good if the translation I found was accurate.
Actual 2. Here in Europe, the first game we got was 7 so when the older ones were later released, the original numbering stayed.
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Unfortunately, real life can be worse, sometimes before funerals are done kids start fighting over the family house and how the familial fortune will be spread.