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  3. There was a special magic to the 3D Renders of the N64

There was a special magic to the 3D Renders of the N64

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  • K This user is from outside of this forum
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    kotactually@startrek.website
    wrote on 2 Jun 2025, 21:57 last edited by
    #1

    This Mario 64 one is my particular favorite. I think it's so funny that Metal Mario has a reflection of what looks like open land and clouds. Pairs well with the fact that in-game his texture was some flowers and a cloudy sky.

    J P J R 4 Replies Last reply 2 Jun 2025, 22:02
    234
    • K kotactually@startrek.website
      2 Jun 2025, 21:57

      This Mario 64 one is my particular favorite. I think it's so funny that Metal Mario has a reflection of what looks like open land and clouds. Pairs well with the fact that in-game his texture was some flowers and a cloudy sky.

      J This user is from outside of this forum
      J This user is from outside of this forum
      johnworks@sh.itjust.works
      wrote on 2 Jun 2025, 22:02 last edited by
      #2

      Relevant Mario 64 mod
      https://retroaesthetics.net/render96/

      K 1 Reply Last reply 2 Jun 2025, 22:07
      34
      • J johnworks@sh.itjust.works
        2 Jun 2025, 22:02

        Relevant Mario 64 mod
        https://retroaesthetics.net/render96/

        K This user is from outside of this forum
        K This user is from outside of this forum
        kotactually@startrek.website
        wrote on 2 Jun 2025, 22:07 last edited by
        #3

        Render96 is legendary. Felt like I was playing a version of Mario 64 I saw in my dreams once lmao

        1 Reply Last reply
        18
        • K kotactually@startrek.website
          2 Jun 2025, 21:57

          This Mario 64 one is my particular favorite. I think it's so funny that Metal Mario has a reflection of what looks like open land and clouds. Pairs well with the fact that in-game his texture was some flowers and a cloudy sky.

          P This user is from outside of this forum
          P This user is from outside of this forum
          prole@lemmy.blahaj.zone
          wrote on 3 Jun 2025, 11:57 last edited by prole@lemmy.blahaj.zone 6 Mar 2025, 07:58
          #4

          Anyone else remember the "Ultra 64" preview screenshots of "Final Fantasy VII" that made the rounds in magazines like EGM before Squaresoft moved to PlayStation?

          I wonder if that's lost media at this point (don't care enough to Google it).

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          • K kotactually@startrek.website
            2 Jun 2025, 21:57

            This Mario 64 one is my particular favorite. I think it's so funny that Metal Mario has a reflection of what looks like open land and clouds. Pairs well with the fact that in-game his texture was some flowers and a cloudy sky.

            J This user is from outside of this forum
            J This user is from outside of this forum
            jakobfel@retrolemmy.com
            wrote on 3 Jun 2025, 22:35 last edited by
            #5

            I think part of what makes it special is how it shows gamers what the potential of 3D offered. With the blocky polygons and blurry textures of the N64, Nintendo gave high-res renders to show gamers the future. Almost like a "See how far we've come? This render is where we're headed so jump on board!"

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            • K kotactually@startrek.website
              2 Jun 2025, 21:57

              This Mario 64 one is my particular favorite. I think it's so funny that Metal Mario has a reflection of what looks like open land and clouds. Pairs well with the fact that in-game his texture was some flowers and a cloudy sky.

              R This user is from outside of this forum
              R This user is from outside of this forum
              redkey@programming.dev
              wrote on 4 Jun 2025, 01:49 last edited by
              #6

              Who else remembers seeing images like this -- that would've taken a few seconds to a few minutes to render even on high-end graphics workstations of the time -- presented in gaming rags as examples of what PS1/N64/Saturn and later PS2/GameCube/DreamCast/XBox were "going to be capable of producing"?

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              3 Jun 2025, 22:35


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