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  3. The Witcher 4 | Gameplay Tech Demo

The Witcher 4 | Gameplay Tech Demo

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  • T [email protected]

    Skellige is celtic, not nordic. Think Ireland/Scotland rather than Norway/Sweden.

    zerohora@lemmy.mlZ This user is from outside of this forum
    zerohora@lemmy.mlZ This user is from outside of this forum
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    wrote last edited by
    #13

    But Skellige is known for the drakkar(longships), that's nordic no?

    T 1 Reply Last reply
    2
    • zerohora@lemmy.mlZ [email protected]

      But Skellige is known for the drakkar(longships), that's nordic no?

      T This user is from outside of this forum
      T This user is from outside of this forum
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      wrote last edited by
      #14

      Aye, but also Celtic because of Nordic influence.

      https://en.m.wikipedia.org/wiki/Up_Helly_Aa

      If you click this link and scroll down to the gallery you can see what are essentially Viking longships but in a Celtic nation.

      Celtic and Nordic cultures have a lot of similarities because of geographic proximity but they're also distinctly their own.

      1 Reply Last reply
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      • T [email protected]

        Skellige is celtic, not nordic. Think Ireland/Scotland rather than Norway/Sweden.

        cyberfae@lemmy.worldC This user is from outside of this forum
        cyberfae@lemmy.worldC This user is from outside of this forum
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        wrote last edited by
        #15

        Skellige is a combination of Celtic/Scottish and Viking culture

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        5
        • L [email protected]

          Surely digital foundry will find improvements but to me this doesn't look that different than witcher 3. Better animations and hair looks better I think? Never noticed lod transitions myself. The promise of increaaed interactivity means nothing in a trailer neither. I only hope it has better multi core performance especially with ray tracing

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          wrote last edited by
          #16

          Have you gone and looked at what W3 looks like recently? It's not a bad looking game by any stretch but this still looks significantly better imo. The vegetation density definitely looks way better, as well as the lighting.

          L J 2 Replies Last reply
          13
          • S [email protected]

            Have you gone and looked at what W3 looks like recently? It's not a bad looking game by any stretch but this still looks significantly better imo. The vegetation density definitely looks way better, as well as the lighting.

            L This user is from outside of this forum
            L This user is from outside of this forum
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            wrote last edited by
            #17

            I've been playing it the last week

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            • T [email protected]

              Skellige is celtic, not nordic. Think Ireland/Scotland rather than Norway/Sweden.

              ulrikhd@lemm.eeU This user is from outside of this forum
              ulrikhd@lemm.eeU This user is from outside of this forum
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              wrote last edited by
              #18

              It's a mix, even if the names are more celtic, the culture is inspired by norse culture. CDPR initially considered having the people of Skellige speak Norwegian.

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              • C [email protected]

                Well damn I know it's just footage of a tech demo so there is a lot that can happen still and Ciri was definitely not controlled live (as they tried to make us believe if you watched the full event. Like seriously, who's going to believe you when you slice up a horse and voxelize trees? Holding the controller on stage was just corny, sorry guys) BUT it looks amazing! I especially loved how they showcased some of the technical details. I really didn't think it would impress me this much because they showed way more about a game that's probably years away from release than I ever anticipated. And again, a lot can still happen and go wrong but I would lie if I said I wasn't hyped already. Mission accomplished I guess.

                D This user is from outside of this forum
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                wrote last edited by
                #19

                parts of the demo could be player controlled

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                • S [email protected]

                  Have you gone and looked at what W3 looks like recently? It's not a bad looking game by any stretch but this still looks significantly better imo. The vegetation density definitely looks way better, as well as the lighting.

                  J This user is from outside of this forum
                  J This user is from outside of this forum
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                  wrote last edited by
                  #20

                  I've been replaying W3 and I agree. This looks quite a bit better in terms of foliage density and character detail. W3 still looks great though.

                  1 Reply Last reply
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                  • astigma@feddit.ukA [email protected]

                    While this is definitely real-time and in-engine, it's so heavily scripted and such a small vertical slice of the game that it can't be used as a representation of the final game at all. CDPR have learned nothing from Cyberpunk and Witcher 3 launches, it seems.

                    ETA: CDPR have clarified that this isn't The Witcher 4 but the way they speak about the features demonstrated makes me think that wasn't their original intention when showing this on stage and that they're already trying to walk some of it back.

                    D This user is from outside of this forum
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                    wrote last edited by
                    #21

                    Calling it a „tech Demo“ already made their initial intention pretty clear: this is not the game, this is some tech we‘ll be using.

                    D 1 Reply Last reply
                    30
                    • D [email protected]

                      Calling it a „tech Demo“ already made their initial intention pretty clear: this is not the game, this is some tech we‘ll be using.

                      D This user is from outside of this forum
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                      wrote last edited by
                      #22

                      But here's the thing. People will interpret it that way, lose their shit and empty their wallets the moment they can based on media like this.

                      D 1 Reply Last reply
                      5
                      • D [email protected]

                        But here's the thing. People will interpret it that way, lose their shit and empty their wallets the moment they can based on media like this.

                        D This user is from outside of this forum
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                        wrote last edited by [email protected]
                        #23

                        So they should omit the tech demo because people can’t read? Nah. And what was wrong with the Witcher 3‘s launch? Is this about the color grading again?

                        D 1 Reply Last reply
                        4
                        • simple@lemm.eeS [email protected]

                          See also: CD Projekt Red claims stunning The Witcher 4 Unreal tech demo was running on standard PS5 at 60FPS with ray tracing

                          S This user is from outside of this forum
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                          wrote last edited by
                          #24

                          I believe it. I've had access to a ps5 devkit and UE5 in the past.

                          What I don't believe is that they can actually run a full-fledged game on the same hardware at the same level of fidelity

                          ? 1 Reply Last reply
                          3
                          • C [email protected]

                            Well damn I know it's just footage of a tech demo so there is a lot that can happen still and Ciri was definitely not controlled live (as they tried to make us believe if you watched the full event. Like seriously, who's going to believe you when you slice up a horse and voxelize trees? Holding the controller on stage was just corny, sorry guys) BUT it looks amazing! I especially loved how they showcased some of the technical details. I really didn't think it would impress me this much because they showed way more about a game that's probably years away from release than I ever anticipated. And again, a lot can still happen and go wrong but I would lie if I said I wasn't hyped already. Mission accomplished I guess.

                            S This user is from outside of this forum
                            S This user is from outside of this forum
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                            wrote last edited by
                            #25

                            That's not unbelievable. If the trees voxelization thing is just a visualisation mode in the engine, it's stupidly easy to "ship" it into a dev build and activate it with a shortcut. Hell the nanite visualisation thing they showed on foliage before that one is exactly that, and iirc enabled by default in dev, you just need to toggle a cvar to see it.

                            Source : have worked on UE5 games

                            C 1 Reply Last reply
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                            • D [email protected]

                              So they should omit the tech demo because people can’t read? Nah. And what was wrong with the Witcher 3‘s launch? Is this about the color grading again?

                              D This user is from outside of this forum
                              D This user is from outside of this forum
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                              wrote last edited by
                              #26

                              I'm not blaming CDPR on that fact but the user.

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                              0
                              • S [email protected]

                                I believe it. I've had access to a ps5 devkit and UE5 in the past.

                                What I don't believe is that they can actually run a full-fledged game on the same hardware at the same level of fidelity

                                ? Offline
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                                wrote last edited by
                                #27

                                Interesting thing is, they never claimed they can 😀

                                I am not even sure how far along they are with the game, so maybe they aren't in a position to talk about performance and visual fidelity, but this is going to make people think this is how Witcher 4 will look and run.

                                S 1 Reply Last reply
                                1
                                • teft@lemmy.worldT [email protected]

                                  What does it matter what it was running on? This looks pre rendered and anything pre rendered will look good even on a potato. Case in point Blizzard’s old pre renders in warcraft and diablo.

                                  Don’t get me wrong, i’m excited for new witcher, just be realistic on the requirements. I’d rather not have another cyberpunk ps4 fiasco.

                                  H This user is from outside of this forum
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                                  wrote last edited by
                                  #28

                                  Well it is so you know you're going to get something similar if you own a ps5

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                                  1
                                  • ? Guest

                                    Interesting thing is, they never claimed they can 😀

                                    I am not even sure how far along they are with the game, so maybe they aren't in a position to talk about performance and visual fidelity, but this is going to make people think this is how Witcher 4 will look and run.

                                    S This user is from outside of this forum
                                    S This user is from outside of this forum
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                                    wrote last edited by
                                    #29

                                    No one has been doing that kind of claims directly since... TW3 actually ? Or maybe Watch Dogs. Epic Games and CDPR know that every content creator under the sun will run with that and make these claims for them to start the hype machine.

                                    ? 1 Reply Last reply
                                    2
                                    • S [email protected]

                                      No one has been doing that kind of claims directly since... TW3 actually ? Or maybe Watch Dogs. Epic Games and CDPR know that every content creator under the sun will run with that and make these claims for them to start the hype machine.

                                      ? Offline
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                                      wrote last edited by
                                      #30

                                      Yeah... I was going to say this can blow up on their face if the game isn't that good, but even when it happened with Cyberpunk 2077, they still made tons of money, and everyone seems to have forgotten that it ever happened, so maybe it won't really matter to them.

                                      1 Reply Last reply
                                      2
                                      • S [email protected]

                                        That's not unbelievable. If the trees voxelization thing is just a visualisation mode in the engine, it's stupidly easy to "ship" it into a dev build and activate it with a shortcut. Hell the nanite visualisation thing they showed on foliage before that one is exactly that, and iirc enabled by default in dev, you just need to toggle a cvar to see it.

                                        Source : have worked on UE5 games

                                        C This user is from outside of this forum
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                                        wrote last edited by [email protected]
                                        #31

                                        The presentation looks too fluid. I don‘t see any room or reason to use a controller live on stage there other than to pretend. The entire thing looks scripted through and through so why would you even make Ciri controlled live there? Feel free to send me time codes where the camera itself actually looks like it‘s controlled by the guy behind the pult, though. I can‘t see anything. It looks like a normal tech demo with preselected inputs to me and I see no reason why they would give the guy control over anything.

                                        1 Reply Last reply
                                        0
                                        • astigma@feddit.ukA [email protected]

                                          While this is definitely real-time and in-engine, it's so heavily scripted and such a small vertical slice of the game that it can't be used as a representation of the final game at all. CDPR have learned nothing from Cyberpunk and Witcher 3 launches, it seems.

                                          ETA: CDPR have clarified that this isn't The Witcher 4 but the way they speak about the features demonstrated makes me think that wasn't their original intention when showing this on stage and that they're already trying to walk some of it back.

                                          P This user is from outside of this forum
                                          P This user is from outside of this forum
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                                          wrote last edited by
                                          #32

                                          They've come out and said specifically this is a tech demo in the world of the Witcher 4 but its not actually witcher 4 the game. As in, they're showing off the new tech, like foliage nanite.

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