The Witcher 4 | Gameplay Tech Demo
-
This post did not contain any content.
-
This post did not contain any content.
-
This post did not contain any content.
Only relevant thing from this is to see Skellige, prettiest part from TW3
-
This post did not contain any content.wrote last edited by [email protected]
What does it matter what it was running on? This looks pre rendered and anything pre rendered will look good even on a potato. Case in point Blizzard’s old pre renders in warcraft and diablo.
Don’t get me wrong, i’m excited for new witcher, just be realistic on the requirements. I’d rather not have another cyberpunk ps4 fiasco.
-
Only relevant thing from this is to see Skellige, prettiest part from TW3
This is in Kovir.
-
This post did not contain any content.
Ugh, I can already tell this is my deadline for my getting a GPU upgrade.
Hopefully the switch to a third-party engine means I won't have to wait a year after release like I did with CP2077. I imagine this game has to be super important to Epic.
-
This post did not contain any content.wrote last edited by [email protected]
Well damn I know it's just footage of a tech demo so there is a lot that can happen still and Ciri was definitely not controlled live (as they tried to make us believe if you watched the full event. Like seriously, who's going to believe you when you slice up a horse and voxelize trees? Holding the controller on stage was just corny, sorry guys) BUT it looks amazing! I especially loved how they showcased some of the technical details. I really didn't think it would impress me this much because they showed way more about a game that's probably years away from release than I ever anticipated. And again, a lot can still happen and go wrong but I would lie if I said I wasn't hyped already. Mission accomplished I guess.
-
This post did not contain any content.wrote last edited by [email protected]
While this is definitely real-time and in-engine, it's so heavily scripted and such a small vertical slice of the game that it can't be used as a representation of the final game at all. CDPR have learned nothing from Cyberpunk and Witcher 3 launches, it seems.
ETA: CDPR have clarified that this isn't The Witcher 4 but the way they speak about the features demonstrated makes me think that wasn't their original intention when showing this on stage and that they're already trying to walk some of it back.
-
This post did not contain any content.wrote last edited by [email protected]
Surely digital foundry will find improvements but to me this doesn't look that different than witcher 3. Better animations and hair looks better I think? Never noticed lod transitions myself. The promise of increaaed interactivity means nothing in a trailer neither. I only hope it has better multi core performance especially with ray tracing
-
This is in Kovir.
Good to know. Another cool nordic region.
-
What does it matter what it was running on? This looks pre rendered and anything pre rendered will look good even on a potato. Case in point Blizzard’s old pre renders in warcraft and diablo.
Don’t get me wrong, i’m excited for new witcher, just be realistic on the requirements. I’d rather not have another cyberpunk ps4 fiasco.
It's running in real time.
-
Good to know. Another cool nordic region.
Skellige is celtic, not nordic. Think Ireland/Scotland rather than Norway/Sweden.
-
Skellige is celtic, not nordic. Think Ireland/Scotland rather than Norway/Sweden.
But Skellige is known for the drakkar(longships), that's nordic no?
-
But Skellige is known for the drakkar(longships), that's nordic no?
Aye, but also Celtic because of Nordic influence.
https://en.m.wikipedia.org/wiki/Up_Helly_Aa
If you click this link and scroll down to the gallery you can see what are essentially Viking longships but in a Celtic nation.
Celtic and Nordic cultures have a lot of similarities because of geographic proximity but they're also distinctly their own.
-
Skellige is celtic, not nordic. Think Ireland/Scotland rather than Norway/Sweden.
Skellige is a combination of Celtic/Scottish and Viking culture
-
Surely digital foundry will find improvements but to me this doesn't look that different than witcher 3. Better animations and hair looks better I think? Never noticed lod transitions myself. The promise of increaaed interactivity means nothing in a trailer neither. I only hope it has better multi core performance especially with ray tracing
Have you gone and looked at what W3 looks like recently? It's not a bad looking game by any stretch but this still looks significantly better imo. The vegetation density definitely looks way better, as well as the lighting.
-
Have you gone and looked at what W3 looks like recently? It's not a bad looking game by any stretch but this still looks significantly better imo. The vegetation density definitely looks way better, as well as the lighting.
I've been playing it the last week
-
Skellige is celtic, not nordic. Think Ireland/Scotland rather than Norway/Sweden.
It's a mix, even if the names are more celtic, the culture is inspired by norse culture. CDPR initially considered having the people of Skellige speak Norwegian.
-
Well damn I know it's just footage of a tech demo so there is a lot that can happen still and Ciri was definitely not controlled live (as they tried to make us believe if you watched the full event. Like seriously, who's going to believe you when you slice up a horse and voxelize trees? Holding the controller on stage was just corny, sorry guys) BUT it looks amazing! I especially loved how they showcased some of the technical details. I really didn't think it would impress me this much because they showed way more about a game that's probably years away from release than I ever anticipated. And again, a lot can still happen and go wrong but I would lie if I said I wasn't hyped already. Mission accomplished I guess.
parts of the demo could be player controlled
-
Have you gone and looked at what W3 looks like recently? It's not a bad looking game by any stretch but this still looks significantly better imo. The vegetation density definitely looks way better, as well as the lighting.
I've been replaying W3 and I agree. This looks quite a bit better in terms of foliage density and character detail. W3 still looks great though.