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  3. Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'

Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'

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  • L lepinkainen@lemmy.world
    24 May 2025, 06:20

    But you don’t “need” to unlock them all on the day of release, there is no FOMO component, they don’t disappear after a month.

    And if you play enough to unlock them faster than they can get them out, you definitely have the time to grind the 1000SC to unlock them.

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    dumblederp@aussie.zone
    wrote on 24 May 2025, 09:03 last edited by dumblederp@aussie.zone
    #26

    I'm definitely experiencing FOMO with the warbonds I don't have. I don't have the time to play/grind or the inclination to pay for them, so I am missing out. There's three warbonds that I don't have and sure I'll eventually get them maybe but right now I'm missing out. Being able to unlock things is a big part of a game to me. I'm not dedicated enough to HD2 to skip the other games I want to play in order to get the unlocks. The whole process is lowering my interest in the game. I paid for it, I want to use the new toys that get released with it. If I were to buy it today, I'd be so far behind I'd feel short-changed in what I got access to.

    L 1 Reply Last reply 24 May 2025, 12:52
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    • B b3an@lemmy.world
      24 May 2025, 06:04

      I own something from that. I tried running it once and it would barely load. I gave up. Didn’t try again even on a new pc

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      vonreposti@feddit.dk
      wrote on 24 May 2025, 09:06 last edited by
      #27

      I bought a pledge early on. Sold it a few years later for double the price. Great investment!

      1 Reply Last reply
      5
      • D dumblederp@aussie.zone
        24 May 2025, 04:56

        My Helldivers gripe is that the war bonds cost too much for the casual player. 1000 super credits takes a while to gather, and even grind. Paying actual money for them is about $25aud per war bond. I think there's eight war bonds now? That's a full day's income, and you still need to collect medals to unlock the contents of the warbond.

        Edit: You all don't need to explain this to me, I'm aware of the options for getting super credits. None of that changes how I feel about the game and that I'm losing interest because of it.

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        redredme@lemmy.world
        wrote on 24 May 2025, 09:44 last edited by
        #28

        1000 super credits are easily farmed just by doing missions. Do low level missions, race to the poi's with the car, rinse repeat.

        Fun? No. But you said farming so this is it. ¯\_(ツ)_/¯

        By just playing the game for little over a week, so no farming, just playing, i've gathered 700 sc.

        The medals are easily gathered doing level 5 and up missions and completing your personal orders. And taking part in the majors of course.

        D 1 Reply Last reply 24 May 2025, 09:47
        4
        • R redredme@lemmy.world
          24 May 2025, 09:44

          1000 super credits are easily farmed just by doing missions. Do low level missions, race to the poi's with the car, rinse repeat.

          Fun? No. But you said farming so this is it. ¯\_(ツ)_/¯

          By just playing the game for little over a week, so no farming, just playing, i've gathered 700 sc.

          The medals are easily gathered doing level 5 and up missions and completing your personal orders. And taking part in the majors of course.

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          dumblederp@aussie.zone
          wrote on 24 May 2025, 09:47 last edited by
          #29

          All that stuff is great if you've the time. I've got maybe 1-2 hours a week for the game.

          T M R 4 Replies Last reply 24 May 2025, 10:32
          4
          • M mriswith@lemmy.world
            24 May 2025, 06:53

            That's nothing new.

            Gamers who don't know any programming, or maybe made a little utility for themselves. Looovee to bring out the old "just change one line of code", "just add this model", etc. to alter something in a game.

            They literally do not understand how complex systems become, specially in online multiplayer games. Riot had issues with their spaghetti code, and people were crawling over eachother to explain how "easy" it would be to just change an ability. Without realizing that it could impact and potentially break half a dozen other abilities.

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            ghoelian@lemmy.dbzer0.com
            wrote on 24 May 2025, 10:15 last edited by
            #30

            Even if you're an actual software dev, it's still pretty much impossible to guess how much work something is without knowing the codebase intimately.

            M B S 3 Replies Last reply 24 May 2025, 10:43
            75
            • D dumblederp@aussie.zone
              24 May 2025, 09:47

              All that stuff is great if you've the time. I've got maybe 1-2 hours a week for the game.

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              tronbronson@lemmy.world
              wrote on 24 May 2025, 10:32 last edited by
              #31

              Here the thing, if you only play 1-2 hours a week you barely have enough time to get a good load out figured out. Why don’t you just enjoy the game as is, when you have 40 hours in the game you should have unlocked a battle pass. It’s how games are monetized now. Enjoy the content available to you or fork up the cash. Welcome to 2025 we all hate it here.

              1 Reply Last reply
              1
              • D dumblederp@aussie.zone
                24 May 2025, 09:47

                All that stuff is great if you've the time. I've got maybe 1-2 hours a week for the game.

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                tronbronson@lemmy.world
                wrote on 24 May 2025, 10:35 last edited by
                #32

                If you play 1-2 hours a week you probably haven’t even unlocked the free stuff yet, or got meaningful upgrades. The new guns are not that great. I use the same shotgun from day 1. Same OG kit. The game plays fine without the BPs. The game gives you free access to BP. The core game itself is very fun to play and the rewards come pretty naturally.How is this an issue?

                1 Reply Last reply
                3
                • G ghoelian@lemmy.dbzer0.com
                  24 May 2025, 10:15

                  Even if you're an actual software dev, it's still pretty much impossible to guess how much work something is without knowing the codebase intimately.

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                  mriswith@lemmy.world
                  wrote on 24 May 2025, 10:43 last edited by
                  #33

                  Absolutely, it's impossible to know how much. But it's a lot easier to grasp that it's rarely just "changing a few lines" when it comes to these types of situations.

                  Specially since many programmers have encountered clients, managers, etc. who think it's that simple as well.

                  C F D 3 Replies Last reply 24 May 2025, 16:26
                  17
                  • D dumblederp@aussie.zone
                    24 May 2025, 09:47

                    All that stuff is great if you've the time. I've got maybe 1-2 hours a week for the game.

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                    murvel@lemm.ee
                    wrote on 24 May 2025, 10:55 last edited by
                    #34

                    But then, warbonds aren't necessary to play the game..

                    1 Reply Last reply
                    4
                    • Q quadraturesurfer@lemmy.world
                      24 May 2025, 03:38

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                      pyre@lemmy.world
                      wrote on 24 May 2025, 10:56 last edited by
                      #35

                      players? you mean marks

                      1 Reply Last reply
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                      • M masterspace@lemmy.ca
                        24 May 2025, 03:59

                        If gamers are bitching about a game not adding a whole new island, you should ignore them because they're clearly idiots.

                        If gamers are bitching about your menu system being navigable by someone with less than a PhD (cough, Risk of Rain 2 on console, cough), and you're estimating that will take 6 months to fix, then that's because you (as a company) coded your software badly.

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                        simple@lemm.ee
                        wrote on 24 May 2025, 11:02 last edited by
                        #36

                        cough, Risk of Rain 2 on console, cough

                        I still remember when they somehow broke the Xbox version and nobody could get past the start menu.

                        J 1 Reply Last reply 24 May 2025, 13:42
                        3
                        • I inclementimmigrant@lemmy.world
                          24 May 2025, 01:49
                          This post did not contain any content.
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                          finishingdutch@lemmy.world
                          wrote on 24 May 2025, 11:19 last edited by finishingdutch@lemmy.world
                          #37

                          It would also be great if devs added things during development that should simply be there at launch. Instead of that, shit gets rushed out the door with promises of future fixes and updates. And then devs get all huffy when people rightfully ask for things to be added that are supposed to be basic launch features…

                          R G R 3 Replies Last reply 24 May 2025, 12:06
                          21
                          • I inclementimmigrant@lemmy.world
                            24 May 2025, 01:49
                            This post did not contain any content.
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                            deathsembrace@lemm.ee
                            wrote on 24 May 2025, 11:57 last edited by
                            #38

                            The PC build is trash

                            1 Reply Last reply
                            1
                            • D dumblederp@aussie.zone
                              24 May 2025, 09:47

                              All that stuff is great if you've the time. I've got maybe 1-2 hours a week for the game.

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                              redredme@lemmy.world
                              wrote on 24 May 2025, 12:00 last edited by
                              #39

                              If you don't have the time to read a book,watch a movie or play a game you should not start it.

                              I'm over 50, like you only have a few hours, i have a tremendous backlog of games i just have to play and a family to provide for.
                              (mechwarrior clans is the first one which comes to mind but i have dozens)

                              But i came back for this event. You miss nothing. Every weapon you can "buy" does not really alter the game or changes anything. The standard liberator is still one of the very best primaries.

                              1 Reply Last reply
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                              • F finishingdutch@lemmy.world
                                24 May 2025, 11:19

                                It would also be great if devs added things during development that should simply be there at launch. Instead of that, shit gets rushed out the door with promises of future fixes and updates. And then devs get all huffy when people rightfully ask for things to be added that are supposed to be basic launch features…

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                                rayquetzalcoatl@lemmy.world
                                wrote on 24 May 2025, 12:06 last edited by
                                #40

                                I agree with the sentiment, but I don't know Helldivers 2 -- what basic launch features were/are missing?

                                A 1 Reply Last reply 24 May 2025, 14:28
                                4
                                • I inclementimmigrant@lemmy.world
                                  24 May 2025, 01:49
                                  This post did not contain any content.
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                                  slaneesh_is_right@lemmy.org
                                  wrote on 24 May 2025, 12:35 last edited by
                                  #41

                                  Half a year's work takes 6 months? I had no idea

                                  S 1 Reply Last reply 24 May 2025, 15:40
                                  53
                                  • D dumblederp@aussie.zone
                                    24 May 2025, 09:03

                                    I'm definitely experiencing FOMO with the warbonds I don't have. I don't have the time to play/grind or the inclination to pay for them, so I am missing out. There's three warbonds that I don't have and sure I'll eventually get them maybe but right now I'm missing out. Being able to unlock things is a big part of a game to me. I'm not dedicated enough to HD2 to skip the other games I want to play in order to get the unlocks. The whole process is lowering my interest in the game. I paid for it, I want to use the new toys that get released with it. If I were to buy it today, I'd be so far behind I'd feel short-changed in what I got access to.

                                    L This user is from outside of this forum
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                                    lepinkainen@lemmy.world
                                    wrote on 24 May 2025, 12:52 last edited by
                                    #42

                                    It’s by far the least scummy of all online shooters.

                                    I still have multiple to unlock and I have no issue paying for them. I have way more money than time to play.

                                    1 Reply Last reply
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                                    • F finishingdutch@lemmy.world
                                      24 May 2025, 11:19

                                      It would also be great if devs added things during development that should simply be there at launch. Instead of that, shit gets rushed out the door with promises of future fixes and updates. And then devs get all huffy when people rightfully ask for things to be added that are supposed to be basic launch features…

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                                      goronmon@lemmy.world
                                      wrote on 24 May 2025, 12:58 last edited by
                                      #43

                                      What I don't understand is why do developers make bad games? They should just make good games instead.

                                      Gamers want good games, not bad games.

                                      S F L 3 Replies Last reply 24 May 2025, 13:36
                                      35
                                      • R righthandofikaros@lemmy.world
                                        24 May 2025, 04:46

                                        It was only an example. As the asset already exists in the game elsewhere, adding that same asset somewhere else in the game should definitely not take even an intern more than a week to implement.

                                        Again, it is understandable in certain circumstances that major content drops take time. But for something as simple as the flashlight attachment example (which again is only a hypothetical example), there is no excuse for something like that to take 6 months or more to implement. Even if they have other priorities, something like that is so menial to implement that it would not take any significant amount of time away from higher priority development. Particularly because, in the example, other guns already have flashlight attachments, it already exists in the game. Unless they programmed the game in the literal worst way imagineable, they likely have a modular weapon system with slots that accept attachments. Very easy to add a new slot and allow it to accept the flashlight attachment, again as an example.

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                                        astralpath@lemmy.ca
                                        wrote on 24 May 2025, 13:06 last edited by
                                        #44

                                        I think you're misunderstanding the concept of priority.

                                        1 Reply Last reply
                                        3
                                        • G goronmon@lemmy.world
                                          24 May 2025, 12:58

                                          What I don't understand is why do developers make bad games? They should just make good games instead.

                                          Gamers want good games, not bad games.

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                                          secret300@lemmy.sdf.org
                                          wrote on 24 May 2025, 13:36 last edited by
                                          #45

                                          Soo true

                                          1 Reply Last reply
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