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  3. Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'

Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'

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  • J jeebaichow@lemmy.world
    24 May 2025, 03:15

    Maybe the suits can fix that in a week by using AI.

    /s btw

    J This user is from outside of this forum
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    jonne@infosec.pub
    wrote on 24 May 2025, 06:44 last edited by
    #19

    Hey ChatGPT, code a new island!

    W 1 Reply Last reply 24 May 2025, 07:32
    5
    • I inclementimmigrant@lemmy.world
      24 May 2025, 01:49
      This post did not contain any content.
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      mriswith@lemmy.world
      wrote on 24 May 2025, 06:53 last edited by mriswith@lemmy.world
      #20

      That's nothing new.

      Gamers who don't know any programming, or maybe made a little utility for themselves. Looovee to bring out the old "just change one line of code", "just add this model", etc. to alter something in a game.

      They literally do not understand how complex systems become, specially in online multiplayer games. Riot had issues with their spaghetti code, and people were crawling over eachother to explain how "easy" it would be to just change an ability. Without realizing that it could impact and potentially break half a dozen other abilities.

      T G C F J 5 Replies Last reply 24 May 2025, 08:36
      85
      • I inclementimmigrant@lemmy.world
        24 May 2025, 01:49
        This post did not contain any content.
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        yoriaiko@lemmy.blahaj.zone
        wrote on 24 May 2025, 07:09 last edited by
        #21

        Mostly agree, 98% of requests are unrealistic. Most of these requests are not even simple.

        But many times, things ARE fucked. And when that happen - dear gamers, don't curse devs, as a team. There was shitty ceo, who couldnt make a straight decision or changed them 200 times a day, because felt some popular new feature totally must be in the game, that ruined whole concept. Many times, the concept were shitty from the start, then blame director of that. Even more often, publishers pushes their financial decision over dev team (hello Helldivers2 vs Sony). Yet another time, some lawsuit shitstorm happens, that makes devs scrap something (hello Palworlds vs big_n). And many times, its all together.

        1 Reply Last reply
        38
        • M masterspace@lemmy.ca
          24 May 2025, 03:59

          If gamers are bitching about a game not adding a whole new island, you should ignore them because they're clearly idiots.

          If gamers are bitching about your menu system being navigable by someone with less than a PhD (cough, Risk of Rain 2 on console, cough), and you're estimating that will take 6 months to fix, then that's because you (as a company) coded your software badly.

          S This user is from outside of this forum
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          slazer2au@lemmy.world
          wrote on 24 May 2025, 07:10 last edited by
          #22

          I like to link them to any modding SDK (official or unofficial) and as them why don't they make it.

          S 1 Reply Last reply 24 May 2025, 15:22
          9
          • J jonne@infosec.pub
            24 May 2025, 06:44

            Hey ChatGPT, code a new island!

            W This user is from outside of this forum
            W This user is from outside of this forum
            wanderingthoughts@europe.pub
            wrote on 24 May 2025, 07:32 last edited by
            #23

            Players: it's not unique enough and that makes it boring. It's like they rushed this one with some standard stuff.

            1 Reply Last reply
            5
            • D dumblederp@aussie.zone
              24 May 2025, 04:56

              My Helldivers gripe is that the war bonds cost too much for the casual player. 1000 super credits takes a while to gather, and even grind. Paying actual money for them is about $25aud per war bond. I think there's eight war bonds now? That's a full day's income, and you still need to collect medals to unlock the contents of the warbond.

              Edit: You all don't need to explain this to me, I'm aware of the options for getting super credits. None of that changes how I feel about the game and that I'm losing interest because of it.

              R This user is from outside of this forum
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              renrenpdx@lemmy.world
              wrote on 24 May 2025, 07:41 last edited by
              #24

              Have to disagree. The war bonds have been some of the easiest to pay with in game currency compared to games like cod where their cod points feel next to worthless.

              If you are netting very few credits per hell dive, you may be playing with those that don’t need them or playing bots, or a newly released content. Farming on level 1 will often get you with like minded folk, especially before a war bonds release. Farming is quick when you realize you don’t have to extract, just abort to ship.

              1 Reply Last reply
              9
              • M mriswith@lemmy.world
                24 May 2025, 06:53

                That's nothing new.

                Gamers who don't know any programming, or maybe made a little utility for themselves. Looovee to bring out the old "just change one line of code", "just add this model", etc. to alter something in a game.

                They literally do not understand how complex systems become, specially in online multiplayer games. Riot had issues with their spaghetti code, and people were crawling over eachother to explain how "easy" it would be to just change an ability. Without realizing that it could impact and potentially break half a dozen other abilities.

                T This user is from outside of this forum
                T This user is from outside of this forum
                tower@lemm.ee
                wrote on 24 May 2025, 08:36 last edited by
                #25

                See: Destiny and Telesto.

                N 1 Reply Last reply 24 May 2025, 13:56
                7
                • L lepinkainen@lemmy.world
                  24 May 2025, 06:20

                  But you don’t “need” to unlock them all on the day of release, there is no FOMO component, they don’t disappear after a month.

                  And if you play enough to unlock them faster than they can get them out, you definitely have the time to grind the 1000SC to unlock them.

                  D This user is from outside of this forum
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                  dumblederp@aussie.zone
                  wrote on 24 May 2025, 09:03 last edited by dumblederp@aussie.zone
                  #26

                  I'm definitely experiencing FOMO with the warbonds I don't have. I don't have the time to play/grind or the inclination to pay for them, so I am missing out. There's three warbonds that I don't have and sure I'll eventually get them maybe but right now I'm missing out. Being able to unlock things is a big part of a game to me. I'm not dedicated enough to HD2 to skip the other games I want to play in order to get the unlocks. The whole process is lowering my interest in the game. I paid for it, I want to use the new toys that get released with it. If I were to buy it today, I'd be so far behind I'd feel short-changed in what I got access to.

                  L 1 Reply Last reply 24 May 2025, 12:52
                  2
                  • B b3an@lemmy.world
                    24 May 2025, 06:04

                    I own something from that. I tried running it once and it would barely load. I gave up. Didn’t try again even on a new pc

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                    vonreposti@feddit.dk
                    wrote on 24 May 2025, 09:06 last edited by
                    #27

                    I bought a pledge early on. Sold it a few years later for double the price. Great investment!

                    1 Reply Last reply
                    5
                    • D dumblederp@aussie.zone
                      24 May 2025, 04:56

                      My Helldivers gripe is that the war bonds cost too much for the casual player. 1000 super credits takes a while to gather, and even grind. Paying actual money for them is about $25aud per war bond. I think there's eight war bonds now? That's a full day's income, and you still need to collect medals to unlock the contents of the warbond.

                      Edit: You all don't need to explain this to me, I'm aware of the options for getting super credits. None of that changes how I feel about the game and that I'm losing interest because of it.

                      R This user is from outside of this forum
                      R This user is from outside of this forum
                      redredme@lemmy.world
                      wrote on 24 May 2025, 09:44 last edited by
                      #28

                      1000 super credits are easily farmed just by doing missions. Do low level missions, race to the poi's with the car, rinse repeat.

                      Fun? No. But you said farming so this is it. ¯\_(ツ)_/¯

                      By just playing the game for little over a week, so no farming, just playing, i've gathered 700 sc.

                      The medals are easily gathered doing level 5 and up missions and completing your personal orders. And taking part in the majors of course.

                      D 1 Reply Last reply 24 May 2025, 09:47
                      4
                      • R redredme@lemmy.world
                        24 May 2025, 09:44

                        1000 super credits are easily farmed just by doing missions. Do low level missions, race to the poi's with the car, rinse repeat.

                        Fun? No. But you said farming so this is it. ¯\_(ツ)_/¯

                        By just playing the game for little over a week, so no farming, just playing, i've gathered 700 sc.

                        The medals are easily gathered doing level 5 and up missions and completing your personal orders. And taking part in the majors of course.

                        D This user is from outside of this forum
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                        dumblederp@aussie.zone
                        wrote on 24 May 2025, 09:47 last edited by
                        #29

                        All that stuff is great if you've the time. I've got maybe 1-2 hours a week for the game.

                        T M R 4 Replies Last reply 24 May 2025, 10:32
                        4
                        • M mriswith@lemmy.world
                          24 May 2025, 06:53

                          That's nothing new.

                          Gamers who don't know any programming, or maybe made a little utility for themselves. Looovee to bring out the old "just change one line of code", "just add this model", etc. to alter something in a game.

                          They literally do not understand how complex systems become, specially in online multiplayer games. Riot had issues with their spaghetti code, and people were crawling over eachother to explain how "easy" it would be to just change an ability. Without realizing that it could impact and potentially break half a dozen other abilities.

                          G This user is from outside of this forum
                          G This user is from outside of this forum
                          ghoelian@lemmy.dbzer0.com
                          wrote on 24 May 2025, 10:15 last edited by
                          #30

                          Even if you're an actual software dev, it's still pretty much impossible to guess how much work something is without knowing the codebase intimately.

                          M B S 3 Replies Last reply 24 May 2025, 10:43
                          75
                          • D dumblederp@aussie.zone
                            24 May 2025, 09:47

                            All that stuff is great if you've the time. I've got maybe 1-2 hours a week for the game.

                            T This user is from outside of this forum
                            T This user is from outside of this forum
                            tronbronson@lemmy.world
                            wrote on 24 May 2025, 10:32 last edited by
                            #31

                            Here the thing, if you only play 1-2 hours a week you barely have enough time to get a good load out figured out. Why don’t you just enjoy the game as is, when you have 40 hours in the game you should have unlocked a battle pass. It’s how games are monetized now. Enjoy the content available to you or fork up the cash. Welcome to 2025 we all hate it here.

                            1 Reply Last reply
                            1
                            • D dumblederp@aussie.zone
                              24 May 2025, 09:47

                              All that stuff is great if you've the time. I've got maybe 1-2 hours a week for the game.

                              T This user is from outside of this forum
                              T This user is from outside of this forum
                              tronbronson@lemmy.world
                              wrote on 24 May 2025, 10:35 last edited by
                              #32

                              If you play 1-2 hours a week you probably haven’t even unlocked the free stuff yet, or got meaningful upgrades. The new guns are not that great. I use the same shotgun from day 1. Same OG kit. The game plays fine without the BPs. The game gives you free access to BP. The core game itself is very fun to play and the rewards come pretty naturally.How is this an issue?

                              1 Reply Last reply
                              3
                              • G ghoelian@lemmy.dbzer0.com
                                24 May 2025, 10:15

                                Even if you're an actual software dev, it's still pretty much impossible to guess how much work something is without knowing the codebase intimately.

                                M This user is from outside of this forum
                                M This user is from outside of this forum
                                mriswith@lemmy.world
                                wrote on 24 May 2025, 10:43 last edited by
                                #33

                                Absolutely, it's impossible to know how much. But it's a lot easier to grasp that it's rarely just "changing a few lines" when it comes to these types of situations.

                                Specially since many programmers have encountered clients, managers, etc. who think it's that simple as well.

                                C F D 3 Replies Last reply 24 May 2025, 16:26
                                17
                                • D dumblederp@aussie.zone
                                  24 May 2025, 09:47

                                  All that stuff is great if you've the time. I've got maybe 1-2 hours a week for the game.

                                  M This user is from outside of this forum
                                  M This user is from outside of this forum
                                  murvel@lemm.ee
                                  wrote on 24 May 2025, 10:55 last edited by
                                  #34

                                  But then, warbonds aren't necessary to play the game..

                                  1 Reply Last reply
                                  4
                                  • Q quadraturesurfer@lemmy.world
                                    24 May 2025, 03:38

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                                    pyre@lemmy.world
                                    wrote on 24 May 2025, 10:56 last edited by
                                    #35

                                    players? you mean marks

                                    1 Reply Last reply
                                    4
                                    • M masterspace@lemmy.ca
                                      24 May 2025, 03:59

                                      If gamers are bitching about a game not adding a whole new island, you should ignore them because they're clearly idiots.

                                      If gamers are bitching about your menu system being navigable by someone with less than a PhD (cough, Risk of Rain 2 on console, cough), and you're estimating that will take 6 months to fix, then that's because you (as a company) coded your software badly.

                                      S This user is from outside of this forum
                                      S This user is from outside of this forum
                                      simple@lemm.ee
                                      wrote on 24 May 2025, 11:02 last edited by
                                      #36

                                      cough, Risk of Rain 2 on console, cough

                                      I still remember when they somehow broke the Xbox version and nobody could get past the start menu.

                                      J 1 Reply Last reply 24 May 2025, 13:42
                                      3
                                      • I inclementimmigrant@lemmy.world
                                        24 May 2025, 01:49
                                        This post did not contain any content.
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                                        finishingdutch@lemmy.world
                                        wrote on 24 May 2025, 11:19 last edited by finishingdutch@lemmy.world
                                        #37

                                        It would also be great if devs added things during development that should simply be there at launch. Instead of that, shit gets rushed out the door with promises of future fixes and updates. And then devs get all huffy when people rightfully ask for things to be added that are supposed to be basic launch features…

                                        R G R 3 Replies Last reply 24 May 2025, 12:06
                                        21
                                        • I inclementimmigrant@lemmy.world
                                          24 May 2025, 01:49
                                          This post did not contain any content.
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                                          deathsembrace@lemm.ee
                                          wrote on 24 May 2025, 11:57 last edited by
                                          #38

                                          The PC build is trash

                                          1 Reply Last reply
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