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  3. Surprise! Dune: Awakening will have private servers at launch after all, where players can disable taxes and enable 'free-for-all' PvP

Surprise! Dune: Awakening will have private servers at launch after all, where players can disable taxes and enable 'free-for-all' PvP

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  • C This user is from outside of this forum
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    wrote last edited by
    #1
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    • C [email protected]
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      wrote last edited by [email protected]
      #2

      Okay, maybe I am interested a little bit. Private servers are always a welcome addition to a game, especially online only games. At least if official servers shut down, I can run my own server and keep playing.

      U A 2 Replies Last reply
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      • R [email protected]

        Okay, maybe I am interested a little bit. Private servers are always a welcome addition to a game, especially online only games. At least if official servers shut down, I can run my own server and keep playing.

        U This user is from outside of this forum
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        wrote last edited by
        #3

        "Rentable" not self hosted

        swelter_spark@reddthat.comS dark_arc@social.packetloss.ggD 2 Replies Last reply
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        • U [email protected]

          "Rentable" not self hosted

          swelter_spark@reddthat.comS This user is from outside of this forum
          swelter_spark@reddthat.comS This user is from outside of this forum
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          wrote last edited by
          #4

          That's disappointing, but if you can turn off sandworm gear loss, maybe still worth it.

          retrograde@lemmy.worldR 1 Reply Last reply
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          • U [email protected]

            "Rentable" not self hosted

            dark_arc@social.packetloss.ggD This user is from outside of this forum
            dark_arc@social.packetloss.ggD This user is from outside of this forum
            [email protected]
            wrote last edited by
            #5

            I hate that rentable but not self-hostable gaming servers have become a thing.

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            • R [email protected]

              Okay, maybe I am interested a little bit. Private servers are always a welcome addition to a game, especially online only games. At least if official servers shut down, I can run my own server and keep playing.

              A This user is from outside of this forum
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              wrote last edited by
              #6

              This game is developed by the same company that made Conan Exiles, which was a worthwhile purchase at $5 or even $20 for the Early Access but is a horrible buggy mess. They're just there for a cash grab and it'll be the same in this case as well.

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              • A [email protected]

                This game is developed by the same company that made Conan Exiles, which was a worthwhile purchase at $5 or even $20 for the Early Access but is a horrible buggy mess. They're just there for a cash grab and it'll be the same in this case as well.

                R This user is from outside of this forum
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                wrote last edited by
                #7

                I actually got Conan for my dad, he enjoyed playing it, but now he is into Helldivers 2.

                It was an okay game, but not my cup of tea personally.

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                • swelter_spark@reddthat.comS [email protected]

                  That's disappointing, but if you can turn off sandworm gear loss, maybe still worth it.

                  retrograde@lemmy.worldR This user is from outside of this forum
                  retrograde@lemmy.worldR This user is from outside of this forum
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                  wrote last edited by
                  #8

                  I found in the beta that it is remarkably hard to get swallowed by the worm unless you're careless. I think the worm mechanic is just fine and adds a fun sense of danger to the game world.

                  swelter_spark@reddthat.comS 1 Reply Last reply
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                  • retrograde@lemmy.worldR [email protected]

                    I found in the beta that it is remarkably hard to get swallowed by the worm unless you're careless. I think the worm mechanic is just fine and adds a fun sense of danger to the game world.

                    swelter_spark@reddthat.comS This user is from outside of this forum
                    swelter_spark@reddthat.comS This user is from outside of this forum
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                    wrote last edited by
                    #9

                    My bf also played the beta, and there were lots of big areas to cross to do the main storyline where it's hard to avoid them. I feel like instant death with permanent inventory loss will lead to us not playing for very long, and it seems like a cool game, so I'm hoping to avoid that.

                    retrograde@lemmy.worldR 1 Reply Last reply
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                    • swelter_spark@reddthat.comS [email protected]

                      My bf also played the beta, and there were lots of big areas to cross to do the main storyline where it's hard to avoid them. I feel like instant death with permanent inventory loss will lead to us not playing for very long, and it seems like a cool game, so I'm hoping to avoid that.

                      retrograde@lemmy.worldR This user is from outside of this forum
                      retrograde@lemmy.worldR This user is from outside of this forum
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                      wrote last edited by
                      #10

                      If you check the map before you go across you can find points where the distance is the shortest and you should be able get across fine, at least in the southern hagga basin.

                      Also as far as potentially losing your stuff, it seems like reprinting all the basic equipment at base is a quick ordeal and doesn't take long to get the resources so I wouldn't be too gear-fearful unless you've found something rare while out and about. It's a bummer being eaten, but it's not the end of the world 🙂

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                        wrote last edited by
                        #11

                        I'm just surprised to hear a new game is releasing with the ability to create private servers baked in.

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