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  3. MultiVersus officially closes down and is delisted today

MultiVersus officially closes down and is delisted today

Scheduled Pinned Locked Moved Games
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  • G gradually_adjusting@lemmy.world
    30 May 2025, 15:41

    I'm not playing them as hard as I can.

    Live service games have been failing constantly, so unless the change is happening already I don't think they're deterred. That perpetual revenue stream is some exec's idea of a lottery ticket.

    N This user is from outside of this forum
    N This user is from outside of this forum
    nutinbutnet@hilariouschaos.com
    wrote on 30 May 2025, 21:00 last edited by
    #34

    Same here. There’s been a few games I’ve seen on here recently that look interesting, even some “indie” titles, but as soon as I get to the Steam page and it lists online only, I’ve lost all interest.

    Miss me with that bullshit.

    1 Reply Last reply
    4
    • S stoy@lemmy.zip
      30 May 2025, 15:02

      The business model isn't terrible, it makes money, but it is terrible for the consumer

      C This user is from outside of this forum
      C This user is from outside of this forum
      cilethesane@lemmy.ca
      wrote on 30 May 2025, 21:05 last edited by
      #35

      The business model isn't terrible, it makes money, but it is terrible for the consumer

      I am aggressively opposed to anything that is profitable at the expense of the consumer. That is a terrible business model.

      1 Reply Last reply
      0
      • T tachyontele@lemm.ee
        30 May 2025, 17:36

        It's going offline. You can still play it.
        If you never owned it then it doesn't matter.

        G This user is from outside of this forum
        G This user is from outside of this forum
        gradually_adjusting@lemmy.world
        wrote on 30 May 2025, 21:12 last edited by
        #36

        It's not my game. I only wanted to talk about what they did wrong. Kinda just doing armpit farts at the funeral, yanno?

        T 1 Reply Last reply 30 May 2025, 22:02
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        • C captpretentious@lemmy.world
          30 May 2025, 16:24

          I would venture to guess it's to avoid potential licensing issues that could arise down the road that they don't want to deal with.

          S This user is from outside of this forum
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          spankmonkey@lemmy.world
          wrote on 30 May 2025, 21:32 last edited by
          #37

          Were any characters in the game not owned by Warner Bros?

          C 1 Reply Last reply 30 May 2025, 21:50
          0
          • S spankmonkey@lemmy.world
            30 May 2025, 21:32

            Were any characters in the game not owned by Warner Bros?

            C This user is from outside of this forum
            C This user is from outside of this forum
            captpretentious@lemmy.world
            wrote on 30 May 2025, 21:50 last edited by
            #38

            Potentially, I don't exactly know all the rights owners.

            But just looking at the roster, I'd assume Arya Stark might be the most complicated. While HBO falls under WB, unsure if ol' George signed away all rights to the character. And there's always future deals too, since rights holders can change hands.

            1 Reply Last reply
            4
            • G gradually_adjusting@lemmy.world
              30 May 2025, 21:12

              It's not my game. I only wanted to talk about what they did wrong. Kinda just doing armpit farts at the funeral, yanno?

              T This user is from outside of this forum
              T This user is from outside of this forum
              tachyontele@lemm.ee
              wrote on 30 May 2025, 22:02 last edited by
              #39

              Lol i like that phrasing. Yeah i hear ya

              1 Reply Last reply
              1
              • G golli@lemm.ee
                30 May 2025, 16:02

                Do you even have to pay hosting costs, if you put a game on steam or does valve not distribute your game for free?

                If I'd have to guess the bigger issues with a game like this would be licensing or that delisting allows some form of tax advantageous asset depreciation.

                P This user is from outside of this forum
                P This user is from outside of this forum
                pipe01@programming.dev
                wrote on 31 May 2025, 02:56 last edited by
                #40

                You don't pay anything to steam other than the initial 100 bucks or so, and the cut they take

                1 Reply Last reply
                13
                • O osprior@lemmy.world
                  30 May 2025, 20:17

                  If you aren't already aware of it (and in the EU) please sign the stopkillinggames.com petition so companies can't just drop "support" (that these days means kill) games when they feel like it.

                  W This user is from outside of this forum
                  W This user is from outside of this forum
                  wondrous_strange@lemmy.world
                  wrote on 31 May 2025, 07:24 last edited by
                  #41

                  What are you suggesting? That on once a game goes online it'll require the company by law to keep it running forever?
                  How many companies would still release games that requires backend if they knew it's a never ending endeavour even if they'll lose money from it?

                  Running the infrastructure to host the game's baceknd requires money, and releasing the server code as binary or open source is not something that'll happen.

                  So what is the end goal?

                  S D A T J 11 Replies Last reply 31 May 2025, 07:55
                  12
                  • W wondrous_strange@lemmy.world
                    31 May 2025, 07:24

                    What are you suggesting? That on once a game goes online it'll require the company by law to keep it running forever?
                    How many companies would still release games that requires backend if they knew it's a never ending endeavour even if they'll lose money from it?

                    Running the infrastructure to host the game's baceknd requires money, and releasing the server code as binary or open source is not something that'll happen.

                    So what is the end goal?

                    S This user is from outside of this forum
                    S This user is from outside of this forum
                    secret300@lemmy.sdf.org
                    wrote on 31 May 2025, 07:55 last edited by secret300@lemmy.sdf.org
                    #42

                    Required games and games studios to build the game to be played offline or have the ability to self host the server.

                    1 Reply Last reply
                    16
                    • W wondrous_strange@lemmy.world
                      31 May 2025, 07:24

                      What are you suggesting? That on once a game goes online it'll require the company by law to keep it running forever?
                      How many companies would still release games that requires backend if they knew it's a never ending endeavour even if they'll lose money from it?

                      Running the infrastructure to host the game's baceknd requires money, and releasing the server code as binary or open source is not something that'll happen.

                      So what is the end goal?

                      D This user is from outside of this forum
                      D This user is from outside of this forum
                      darkmetatron@feddit.org
                      wrote on 31 May 2025, 07:57 last edited by
                      #43

                      The companies could shut down their servers, if they at the same time would release the software needed to run the servers.
                      This would allow the creation of community servers, without any costs or responsibilities for the companies

                      There was a time when multiplayer games all came with dedicated server binaries.

                      1 Reply Last reply
                      32
                      • O osprior@lemmy.world
                        30 May 2025, 20:17

                        If you aren't already aware of it (and in the EU) please sign the stopkillinggames.com petition so companies can't just drop "support" (that these days means kill) games when they feel like it.

                        M This user is from outside of this forum
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                        majesticelevator@lemmy.zip
                        wrote on 31 May 2025, 08:15 last edited by
                        #44

                        It will never work

                        E X P 3 Replies Last reply 31 May 2025, 14:57
                        12
                        • G golli@lemm.ee
                          30 May 2025, 16:02

                          Do you even have to pay hosting costs, if you put a game on steam or does valve not distribute your game for free?

                          If I'd have to guess the bigger issues with a game like this would be licensing or that delisting allows some form of tax advantageous asset depreciation.

                          S This user is from outside of this forum
                          S This user is from outside of this forum
                          sylvartas@lemmy.dbzer0.com
                          wrote on 31 May 2025, 08:30 last edited by
                          #45

                          Valve hosts it for "free" (30 to 15% of every sale), yes.

                          I'm guessing this game has some phone-home DRM or something, and maybe it's only required the first time it's executed after installation ? They could of course just give the game a patch that removes it but I guess they don't want to anger the line investors and make it go down by working even a second on a "discontinued" game.

                          1 Reply Last reply
                          8
                          • W wondrous_strange@lemmy.world
                            31 May 2025, 07:24

                            What are you suggesting? That on once a game goes online it'll require the company by law to keep it running forever?
                            How many companies would still release games that requires backend if they knew it's a never ending endeavour even if they'll lose money from it?

                            Running the infrastructure to host the game's baceknd requires money, and releasing the server code as binary or open source is not something that'll happen.

                            So what is the end goal?

                            A This user is from outside of this forum
                            A This user is from outside of this forum
                            archmageazor@lemmy.world
                            wrote on 31 May 2025, 10:52 last edited by
                            #46

                            It would require devs to start planning for indefinite support during development. Wether that means releasing server software and the source code or not making the game reliant on servers in the first place is up to them.

                            1 Reply Last reply
                            6
                            • W wondrous_strange@lemmy.world
                              31 May 2025, 07:24

                              What are you suggesting? That on once a game goes online it'll require the company by law to keep it running forever?
                              How many companies would still release games that requires backend if they knew it's a never ending endeavour even if they'll lose money from it?

                              Running the infrastructure to host the game's baceknd requires money, and releasing the server code as binary or open source is not something that'll happen.

                              So what is the end goal?

                              T This user is from outside of this forum
                              T This user is from outside of this forum
                              tattorack@lemmy.world
                              wrote on 31 May 2025, 11:39 last edited by
                              #47

                              Oh for fuck sake, this has never been a good argument, and people who keep repeating these argument-questions (almost like they're a copy paste) either never read what Stop Killing Games demands, or lack the reading comprehension necessary to understand it.

                              The third option would be malicious sabotage, but I'm hoping it's just one of the two stupidity options.

                              S 1 Reply Last reply 31 May 2025, 13:07
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                              • T This user is from outside of this forum
                                T This user is from outside of this forum
                                tattorack@lemmy.world
                                wrote on 31 May 2025, 11:42 last edited by
                                #48

                                Yeah, they've just ensured the only way a person can play it is through piracy. Very smart move, WB, very smart...

                                1 Reply Last reply
                                8
                                • G gradually_adjusting@lemmy.world
                                  30 May 2025, 14:28

                                  It's really gross how people's games can just be disappeared these days. GaaS is a terrible business model.

                                  T This user is from outside of this forum
                                  T This user is from outside of this forum
                                  tattorack@lemmy.world
                                  wrote on 31 May 2025, 11:46 last edited by
                                  #49

                                  It's not just limited to games...

                                  We see it most prevalently in games because the gaming industry is massive. But this can also happen to your car... Or your fridge...

                                  Here's a fun story:

                                  There were these few blind people who volunteered to have cybernetic implants that would help them (partially) see. The company went under, the patent is held by a patent troll, but the people still have those implants in their head... Which have now either shut down or are malfunctioning...

                                  G S 2 Replies Last reply 31 May 2025, 15:51
                                  7
                                  • V vivianrixia@piefed.social
                                    30 May 2025, 16:40

                                    This game could have easily been another Marvel Rivals. An absolute success using its strong IPs in a game type that is underrepresented. There's no other big name doing Smash Bros style combat, and definitely not outside of Nintendo's platform. The elements were all there to make this a successful game, but they completely blew the execution.

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                                    D This user is from outside of this forum
                                    dontbelasagne@lemmy.world
                                    wrote on 31 May 2025, 11:48 last edited by
                                    #50

                                    Another problem is the game director overhyping and saying "any character is possibile" and he wasn't limiting it to warner bros's IPs but if you're going to do that, then they honestly should have made the game launch with at least one 3rd party character.

                                    1 Reply Last reply
                                    0
                                    • W wondrous_strange@lemmy.world
                                      31 May 2025, 07:24

                                      What are you suggesting? That on once a game goes online it'll require the company by law to keep it running forever?
                                      How many companies would still release games that requires backend if they knew it's a never ending endeavour even if they'll lose money from it?

                                      Running the infrastructure to host the game's baceknd requires money, and releasing the server code as binary or open source is not something that'll happen.

                                      So what is the end goal?

                                      J This user is from outside of this forum
                                      J This user is from outside of this forum
                                      johnmannesca@lemmy.world
                                      wrote on 31 May 2025, 12:22 last edited by
                                      #51

                                      Better service for the community. Take a look over towards Spellbreak for a second and you'll see a community that has taken what Proletariat had given them after an acquisition by Blizzard and started doing private servers to keep their game functional. I think there's much to learn from this End-of-Service model, perhaps we could have more privately hosted servers to reduce their overhead if companies truly loved their fanbase; might even be feasible to follow that model from the start for f2p games so the official servers are more capable for tourneys and the like. Either way the goal is end user satisfaction, so if those means are preservation or archival like with Yu-Gi-Oh! Cross Duel, then so be it the fanbase does what they want ultimately, but we just ask companies to offer their olive branch so that all their precious arts don't drown in the ever expanding sea of data.

                                      1 Reply Last reply
                                      3
                                      • W wondrous_strange@lemmy.world
                                        31 May 2025, 07:24

                                        What are you suggesting? That on once a game goes online it'll require the company by law to keep it running forever?
                                        How many companies would still release games that requires backend if they knew it's a never ending endeavour even if they'll lose money from it?

                                        Running the infrastructure to host the game's baceknd requires money, and releasing the server code as binary or open source is not something that'll happen.

                                        So what is the end goal?

                                        W This user is from outside of this forum
                                        W This user is from outside of this forum
                                        wondrous_strange@lemmy.world
                                        wrote on 31 May 2025, 12:56 last edited by
                                        #52

                                        Am not a gamer, and am not informed about your little battle. So i asked a quesion, not made an argument. From the responses to my questions it is obvious how spoiled and toxic your community is. Good luck 🩷

                                        S J I Q 4 Replies Last reply 31 May 2025, 13:09
                                        4
                                        • T tattorack@lemmy.world
                                          31 May 2025, 11:39

                                          Oh for fuck sake, this has never been a good argument, and people who keep repeating these argument-questions (almost like they're a copy paste) either never read what Stop Killing Games demands, or lack the reading comprehension necessary to understand it.

                                          The third option would be malicious sabotage, but I'm hoping it's just one of the two stupidity options.

                                          S This user is from outside of this forum
                                          S This user is from outside of this forum
                                          saharamaleikuhm@feddit.org
                                          wrote on 31 May 2025, 13:07 last edited by
                                          #53

                                          It is kinda crazy how these always pop up immediately.

                                          m0op0o@mander.xyzM 1 Reply Last reply 1 Jun 2025, 00:01
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