A game you "didn't know it was bad 'til people told you so"?
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Assassin's Creed Odyssey apparently, according to reddit a few years ago, was looked at as being shitty I guess? Not the best one?
It's the only one I played, and I played it 3 times with ~240 hours. Kassandra is my favorite character ever, in any video game. I loved the world, its beauty, the ships and sea, and shooting arrows through rocks as a demo god.
I've still not touched any other assassins game.
Odyssey was really good in a vacuum. Ive heard it described best as that it was a good action RPG set in Greece, but not a good Assassins Creed game. The main issue being that stealth was usually a huge focus in previous titles, but this one seemed to favor general combat and didnt even have the signature wrist blade until the DLC.
Also a bunch of the story seemed to return pieces of previous lore, some setup in just the previous game that came out a year prior. Overall though I did enjoy the game! -
I rented Superman 64 as a kid, never knowing it was a universally hated game. We had fun with the weird multiplayer mode where you fly around in weird pod things. I remember flying through the rings too. The whole game makes zero sense in hindsight.
The game became that shitshow because Warner Bros execs got pissed that a "no-name" yuropeean company got the rights to make a licensed Superman game (because they were the only company that bothered to bid), so they did a lot of time-wasting requests to the developers.
https://www.retrojunk.com/a/C1CKNP9rjC/the-story-behind-superman-64
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SA2 just wasn't as satisfying for me. There was too much rail grinding, which isn't much fun when overused, because you're barely controlling anything.
A literal "on-rails" experience
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
Most games that dont scale into 100+ hours. I never reach that point anyway.
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he was forced to release it quickly to coincide with the film's release. For comparison, it used to take a team of devs a couple of months to make a game. He had 6 weeks.
Also, if you read the manual, this essentially never happened to you. It was easy to avoid.
You also needed to read the manual. The game did stuff that other games at the time didn't, for example, a contextual button. You couldn't know what would happen unless you read the manual to learn what the icons meant. A lot of people never did and so decided that the game was bad.
Yeah, I played it as a teenager on emulation and was pretty mystified at why it was considered so much worse than the other things available on the system. Why would people love Adventure but hate this?
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Yeah, I played it as a teenager on emulation and was pretty mystified at why it was considered so much worse than the other things available on the system. Why would people love Adventure but hate this?
i bought an original cartridge and played it on the vcs i iherited from dad
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I'm in the same block built boat as you. I always vehemently defend this game since finding out the general gaming public don't like it.
The way I see it, more engines for us!
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Final Fantasy 8. I loved it but apparently I was in the minority.
8 is a very solid game. The issue is that it was always compared to 7 and 9
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Funnily enough, I really didn't like FFT. The only thing I could get behind was the story. However, I'm planning on giving the remaster another shot.
I really hope square doesn't fuck up the remaster like they did with the PSP and Android versions, both shipped with a stupid bug that caused a huge slowdown on every magic-like animation.
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Odyssey was really good in a vacuum. Ive heard it described best as that it was a good action RPG set in Greece, but not a good Assassins Creed game. The main issue being that stealth was usually a huge focus in previous titles, but this one seemed to favor general combat and didnt even have the signature wrist blade until the DLC.
Also a bunch of the story seemed to return pieces of previous lore, some setup in just the previous game that came out a year prior. Overall though I did enjoy the game!wrote last edited by [email protected]Yeah I think you're right with it being good in a vacuum. That makes complete sense because it was different than the other games.
I have panic disorder, so most games with combat overwhelm me as I'm just constantly afraid. I never got that with this game. Just give me a bow so i can stand hella far away and clear the area before entering it. Thats how I did stealth. I'd take an hour slowly picking off everyone from the fort. Plus, it was really beautiful and emersive. Exploring the map was super fun.
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Yeah I don't see those are negative honestly. The send missions inflated the numbers and I don't love that you can get locked out of stuff easily but it's totally fine
I personally dislike the skills from equipment because, compared to FFT, it creates an artificial, story-gated wall on character progression (you can't get the most powerful magic because you can't get the equipment, because it only unlocks later during the story)
As for the judges, I don't think they add enough to game to make combat more interesting
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
wrote last edited by [email protected]Sonic Chronicles: The Dark Brotherhood and cyberpunk 2077 (PC) not too long after release
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Final Fantasy 8. I loved it but apparently I was in the minority.
FF8 has been going through a bit of a resurgence lately where it does seem to be getting a fair amount of praise. It used to get slated though.
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::: spoiler spoiler
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:::Amen, I am equally puzzled.
Truly some of the worst FF decisions all in the same game.
Why is the key to the postgame dungeon a piece of undifferentiated loot? Why did the game allow me to accidentally lock myself out of the postgame by selling it?
Why is the story is a low effort clone of Star Wars?
Why set FF12 in the world of FF:Tactics but make no reference to it?
Why, oh why, an all-women-race of playboy bunny girls in lingerie and heels?
That being said, programming your own teams’ AI is peak jrpg wish there was more of that. This baby got thrown out with all that dirty bath water unfortunately
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
I don't let other people influence my tastes.
I make my own opinions
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8 is a very solid game. The issue is that it was always compared to 7 and 9
Which is funny since I've played all three of those for the first time recently, and FF7 doesn't hold up in comparison to 8 and 9. But I can see at the time how 8 could be seen poorly in comparison to 7 and 9.
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I don't let other people influence my tastes.
I make my own opinions
I don't mean that other people have changed your opinion, but quite the opposite: a game that you think is good and you didn't know that other people hated it.
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
Two Worlds 1-2
There are tons of youtubers making joke videos about these games, but against all the jank I alway found them both enjoyable and even I dare say good games. The magic system in particular was amazing. -
There's a ROM hack that let's you swap characters with a button press rather than trek through the level to find a swap barrel and then trek back again, and do that again and again for coins, bananas, etc.
Small change that has a big impact on the replayability.
If I ever do a DK64 playthrough I'll check this out.
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Super Mario Sunshine. I thought it was just hard as a kid. Come to learn it’s fucking broken.
Personally the movement mechanics and the tropical overworld were amazing in this game.
While the water jetpack may seem like a gimmick, I thought it really changed the platforming in a good way.
Additionally, I'm a sucker for a good overworld and the amount of things you can unlock or discover in delphino plaza turns it into its own sort of level.
There is definitely some jank and padding (blue coins) in the game, but it holds up better than Mario 64 in my opinion (just due to the camera issues IN Mario 64).