A game you "didn't know it was bad 'til people told you so"?
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FFTA is great but a hidden gem, I don't think it counts. It's weird though because I have never met anyone who has played all lf FFT, FFTA, and FFTA2, but I know a lot of people who love either FFT or FFTA
I've played them all! Although, I haven't finished all of them. I'm planning on fixing that with the FFT remaster, however, I had to drop the original release.
Personally, it goes FFTA > FFTA2 > FFT. I don't think I've ever met someone who likes FFTA2 the most.
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Oh man I loved that game as a teen but I had to give up somewhere near the end cuz I was in a sneaking section that I tried for hours but kept failing. I ended up dropping the game and just reading the story online. Up until then, it was a really fun game though.
It has literally been about 20 years since I played. I can't say I really remember which part you're talking about. I just remember about halfway/three-quarter into the game things get fucking weird.
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I spent a lot of time playing Banjo Kazooie: Nuts and Bolts alone and online with friends. A lot of people I've talked to view it negatively and are surprised when I say it was one of my favorite 360 titles. It's one of the main reasons I want to try out Xbox 360 emulation.
I'm in the same block built boat as you. I always vehemently defend this game since finding out the general gaming public don't like it.
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Wait, people hate it? I still do nostalgia playthroughs occasionally, one of my favs for GC.
There were so many issues
- Final boss was lame and level leading to it was slow and tedious completely killing the momentum
- Camera system was wonky
- Rocket nozzle barely got any play
- Jet nozzle was too difficult to control to be useful outside of specific racing segments
- Pachinko machine physics were fucked
- The lily pad level was unfairly difficult
- There was no way to track which blue coins you found. Like even a grey coin marker for already collected coins would have been super helpful.
- The reward for getting blue coins was pathetic
- Yoshi was criminally underutilized. The whole juice mechanic was used like twice.
The whole thing just felt rushed. Like there was another third of the game that they didn’t get to make.
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
For me it was the original Modern Warfare 3. I played that campaign a lot as a kid, but didn't have internet back then so no multiplayer and no one to discuss the game with. The story is dumbed down compared to the first two games but it was pure fun and cinematic, every mission was memorable to me.
Like I didn't even know what the stock exchange was back then, I just thought it was awesome traveling through city ruins fighting invaders.
Also the survival mode was super fun too.
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E.T.
Yes really. I played it all the time as a kid and didn't think it was any more difficult or abstract than the rest of the 2600's catalogue. Granted, we kept the manual, which made a huge difference in understanding and enjoying its bizarre logic, but still. I had no idea it was so hated until at least a decade later.
it was actually way ahead of its time, for a game. One small bug (the workaround for which was in the manual) ruined its reputation. But I genuinely think it was a good game.
Also written in 6 weeks by one guy. Freaking impressive
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
Dying Light 2. It was definitely different than the first game, but I enjoyed many of the changes. My buddies and I spent a lot of time just running around killing Volatiles, and having a blast while doing so. But apparently a lot of the changes were deeply unpopular with fans of the first game.
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::: spoiler spoiler
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:::wrote last edited by [email protected]I hated the game at first too. But I actually gave it a replay a while back and ended up loving it. Ironically, my love of FFX was holding me back from enjoying XII. Once I replayed it with a more open mind, I thoroughly enjoyed it. There are certain things I dislike about it, sure. But that’s true for any Final Fantasy game.
I think replaying it when I was older also helped. I didn’t have the patience for the politicking when I played it the first time. And the game’s story is very political. So I think the added maturity meant I was able to appreciate the story more.
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Dying Light 2. It was definitely different than the first game, but I enjoyed many of the changes. My buddies and I spent a lot of time just running around killing Volatiles, and having a blast while doing so. But apparently a lot of the changes were deeply unpopular with fans of the first game.
I played the first game and thought it was okay but not great. What were the changes? Maybe they'll suit me since I'm not so attached to the original.
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I played the first game and thought it was okay but not great. What were the changes? Maybe they'll suit me since I'm not so attached to the original.
wrote last edited by [email protected]The parkour handled slightly differently, and that angered a lot of the fans from the first game. They also drastically changed the way the grapple worked. The combat was also slightly different, (critics would say simplified) so it tended to be more straightforward.
The first game had you doing a lot of jumping and diving just to survive, whereas the second game gave you some more survival options to avoid getting trapped by mobs. You could absolutely still do the jumping and diving if you wanted, but it wasn’t as critical anymore.
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So, I'm an ardent 'New Vegas is the best 3D Fallout game' person.
But... Fallout 3 is not a bad game.
It is fun, it is enjoyable. It has solid game mechanics, it has a good number of well written characters and questlines, it is fun to just explore and find crazy shit.
It has flaws, yes.
But it is far from bad.
It just isn't as good as New Vegas, which imo, basically just did everything FO3 did, but better, had a better overall storyline, refined and improved on all the gameplay mechanics, added in new gameplay features/elements.
It also had some big gameplay departures from 1 & 2. I'm not talking about being an FPS (although no longer having to worry about accuracy was pretty significant) but the fact that putting on different clothing magically made you more intelligent, and that it was a lot easier to do everything.
In FO3 you can pick all the locks, hack all the computers, pass all the conversation checks, and take on hordes of enemies all by yourself. In FO1+2 you had to pick the couple of things you were good at and not be able to do the other things until your next run. -
Literally every MMORPG targeted at an oldschool/hardcore/PvP oriented audience. Without fail the related comments and reviews will be littered by people angrily ranting on how these games are outdated and should change to be more casual
And inversely, games like RuneScape that changed to be more casual, which pissed off all of the tryhard players.
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I wonder if a fan mod of DK64 where the bananas aren't colored would fix many of the problems. I feel like that one small change might fix a lot of complaints. I haven't played it though.
There's a ROM hack that let's you swap characters with a button press rather than trek through the level to find a swap barrel and then trek back again, and do that again and again for coins, bananas, etc.
Small change that has a big impact on the replayability.
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Yes, I meant Deadly Shadows. It was liked overall, and moreso as the years went on, but I remember plenty of people thinking it was disappointing at the time. Heck, there's one in this very thread.
I haven't played the first two (and I know that I need to), but I know that it deviated from those quote a bit, and that seemed to be one of the main things people disliked about it.
I must have missed that negative sentiment entirely. I played all three and had no complaints. Did some searching, and apparently a lot of the gripes were related to levels being cut down in size / broken down into pieces to allow for a console release (strict memory requirements). Also I think they changed engines for the 3rd game, or at least a lot of people complain that movement and controls were worse in DS. I guess ignorance is bliss, cause I enjoyed them all.
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To be fair to Ubisoft, the newest Prince of Persia game was a great metroidvania game.
To be fair-er to Ubisoft, they can go fuck themselves for closing down the studio that made said game only a few months later.
They can make good games. They just clearly would rather rehash the same tired formula that they've been running with for the past decade while unreasonably expecting to make more money each time.
To be even more fair-er still,
They didn’t fire everyone who worked on their best game in decades, they remain with Ubisoft just moved to separate projects. Still a shame, but you know, could always belike everyone else nowadaysworse -
I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
I really enjoyed Mass Effect: Andromeda.
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
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I'm talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time... Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that "Sonic was never good", "Sonic had a rough transition to 3D" nonsense.
The first Call of Duty game I played was Ghosts, and it may have coloured my perception of what the series is about. Bombastic popcorn munching action that goes in one ear and straight out of the other. I was like "eeeeh it's okay". After playing some older ones I was like "well I'm sure it was groundbreaking at the time". (Hm. Did I ever finish MW2? And I think I put Black Ops 2 on hold after the first mission. Loved Advanced Warfare tho!)
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it was actually way ahead of its time, for a game. One small bug (the workaround for which was in the manual) ruined its reputation. But I genuinely think it was a good game.
Also written in 6 weeks by one guy. Freaking impressive
What was the bug and workaround?
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The parkour handled slightly differently, and that angered a lot of the fans from the first game. They also drastically changed the way the grapple worked. The combat was also slightly different, (critics would say simplified) so it tended to be more straightforward.
The first game had you doing a lot of jumping and diving just to survive, whereas the second game gave you some more survival options to avoid getting trapped by mobs. You could absolutely still do the jumping and diving if you wanted, but it wasn’t as critical anymore.
Honestly less frantic gameplay sounds good to me, I got sick of the "oh god they're after me now I fell oh well try again" parts of the gameplay. I might take a look. Thanks!