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  3. @stuartyeates I was thinking of writing something in AMOS on the Amiga, using the fixed-width Topaz font or simple block blitting.

@stuartyeates I was thinking of writing something in AMOS on the Amiga, using the fixed-width Topaz font or simple block blitting.

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  • androidarts@mastodon.gamedev.placeA This user is from outside of this forum
    androidarts@mastodon.gamedev.placeA This user is from outside of this forum
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    @stuartyeates I was thinking of writing something in AMOS on the Amiga, using the fixed-width Topaz font or simple block blitting. There's hardly a platform out there which would struggle with Tetris. IIRC it began as a "terminal" type program on a Soviet '80s computer.

    The playfield would have to be stored as a simple array, probably with border sentinels. Seen some versions which actually don't though and look up pixel values instead...

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