Deathloop is free to claim on Epic Games
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I really enjoyed Deathloop, so here's a recommendation from a random internet stranger
wrote on 5 Jun 2025, 17:22 last edited byI second this recommendation!
My wife and I enjoyed playing through this. I didn't 100% it but I got what I wanted it of if
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This post did not contain any content.wrote on 5 Jun 2025, 17:25 last edited by landedgentry@lemmy.zip 6 Sept 2025, 12:30
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I loved the dishonored franchise; is Deathloop anything like it? Since it's from the same devs.
edit: Thanks everyone! Will play soon.
wrote on 5 Jun 2025, 17:27 last edited by landedgentry@lemmy.zip 6 Sept 2025, 12:30::: spoiler spoiler
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I loved the dishonored franchise; is Deathloop anything like it? Since it's from the same devs.
edit: Thanks everyone! Will play soon.
wrote on 5 Jun 2025, 17:27 last edited byYeah it shares a lot of stuff with Dishonored gameplay wise, but has a roguelike bent to it. It doesn't compare in terms of world building but it's still fun, especially for free.
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I loved the dishonored franchise; is Deathloop anything like it? Since it's from the same devs.
edit: Thanks everyone! Will play soon.
wrote on 5 Jun 2025, 17:28 last edited byIt is quite similar in mechanics. It's a small sandbox and you also have superpowers just like Dishonored. It's pretty different in the overall vibe and obviously more gun-focused. I think you'll enjoy it, and since it's free it's easy to try.
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This post did not contain any content.wrote on 5 Jun 2025, 17:33 last edited by
Just picked it up! Thanks for the tip.
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This post did not contain any content.wrote on 5 Jun 2025, 17:50 last edited by
Nice, thanks for the info
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I loved the dishonored franchise; is Deathloop anything like it? Since it's from the same devs.
edit: Thanks everyone! Will play soon.
wrote on 5 Jun 2025, 17:55 last edited byI play every Dishonoured game every year, and Deathloop feels similar. It's more like a new book from your favorite author, but in a different genre than they usually write in. Definitely feels closer to Prey gameplay wise (I also highly recommend Prey).
There is not as much interaction with the story NPCs, and there is less of a focus on stealth. I found myself murdering way more than with Dishonored. That said, I really enjoyed the powers offered in the game, the quick "restarting" of the loop, and the overall story was good.
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This post did not contain any content.wrote on 5 Jun 2025, 17:58 last edited by
Thanks for the headsup !
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::: spoiler spoiler
asdfsafsafsfa
:::wrote on 5 Jun 2025, 18:49 last edited byI don’t think they let you turn it off on launch, or maybe I couldn’t find the setting. I had the laggiest julliannas ghosting around my map every run.
Single player was great, the invasions were awful.
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I really enjoyed Deathloop, so here's a recommendation from a random internet stranger
wrote on 5 Jun 2025, 19:24 last edited byInteresting. I'm a random Internet stranger and I thought it was boring and not fun. However a lot of people liked it so I'm not saying it's bad it just wasn't for me.
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This post did not contain any content.wrote on 5 Jun 2025, 19:49 last edited by
But that would require me installing epic games.
Nope.
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But that would require me installing epic games.
Nope.
wrote on 5 Jun 2025, 20:04 last edited byHeroic Games Launcher
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This post did not contain any content.wrote on 5 Jun 2025, 20:05 last edited by
I played this on Game Pass (Gamepass? I don't recall how they brand it) years ago and had fun with it. I'd enjoy playing it again, assuming I could forget my previous playthrough.
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::: spoiler spoiler
asdfsafsafsfa
:::wrote on 5 Jun 2025, 21:22 last edited by audaxdreik@pawb.social 6 May 2025, 17:26YES! Thank you, finally someone else who sees it!
In my opinion, Deathloop is a spiritual successor to the OG System Shock as well. System Shock 2 and Prey (2017) both adopt RPG elements which is all well and fine, I adore both those games, but OG doesn't have them and leans more on the interplay of immersive systems, really giving credence to the immersive simulation labeling that feels a bit more obtuse these days.
In OG System Shock, I really do feel you're supposed to play with the Mission difficulty maxed so you have a time limit. It's fine if you don't, I've still never beaten it with the time limit on either Enhanced or Remake, but hear me out. System Shock (especially the REAL OG release) was an older game where you were meant to invest more time into it. You were supposed to do new game runs where you start from scratch, learn the world, learn the systems, and push further every time. It becomes more menacing when SHODAN is a real opponent that you can literally "lose" the game to.
Modern gamers don't really tolerate that kind of stuff because losing a good run to an 8 (or 10) hour time limit feels like a waste of your time, and I can sympathize with that. That's why Deathloop pulls the idea of runs into a metacontext where you're reliving the same day over and over again, learning the layout of the different areas at different times of day, making use of the tools available to you until you're ready for THE DAY when you do THE RUN and basically speedrun the game.
Part of me wonders what a Deathloop without Wenjie's preservation mechanic (I forget what it's called at the moment) would look like where you're forced to re-gather your favorite weapons from their specific locations each run would look like, too. But I get why it was included and I'm not ready to say it would 100% be a better game without.
Oh and Julianna obviously acts as the SHODAN antagonist stand-in even though I know their personalities and motivations are very different. You get how having an ever present, somewhat omniscient foe hunt you is kinda the same.
There's more but I won't ramble any further. I know they're very different games, but you see the outline, right?
EDIT: Of course there's copious amounts of Thief and Dishonoured DNA in there, but I've actually never played those so I have less to say about it. I promise, I'll get on it someday, I swear!
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This post did not contain any content.wrote on 5 Jun 2025, 21:41 last edited by
Is this just Epic begging people to come to their platform and shelling out $ to cover the cost for devs?
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Is this just Epic begging people to come to their platform and shelling out $ to cover the cost for devs?
wrote on 5 Jun 2025, 21:57 last edited by e8d79@discuss.tchncs.de 6 Jun 2025, 19:26I never spent a single cent at their store and probably never will, but since Epic is so keen on burning money I am happy to help them with that.
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But that would require me installing epic games.
Nope.
wrote on 5 Jun 2025, 22:00 last edited byActually, no you don't.
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YES! Thank you, finally someone else who sees it!
In my opinion, Deathloop is a spiritual successor to the OG System Shock as well. System Shock 2 and Prey (2017) both adopt RPG elements which is all well and fine, I adore both those games, but OG doesn't have them and leans more on the interplay of immersive systems, really giving credence to the immersive simulation labeling that feels a bit more obtuse these days.
In OG System Shock, I really do feel you're supposed to play with the Mission difficulty maxed so you have a time limit. It's fine if you don't, I've still never beaten it with the time limit on either Enhanced or Remake, but hear me out. System Shock (especially the REAL OG release) was an older game where you were meant to invest more time into it. You were supposed to do new game runs where you start from scratch, learn the world, learn the systems, and push further every time. It becomes more menacing when SHODAN is a real opponent that you can literally "lose" the game to.
Modern gamers don't really tolerate that kind of stuff because losing a good run to an 8 (or 10) hour time limit feels like a waste of your time, and I can sympathize with that. That's why Deathloop pulls the idea of runs into a metacontext where you're reliving the same day over and over again, learning the layout of the different areas at different times of day, making use of the tools available to you until you're ready for THE DAY when you do THE RUN and basically speedrun the game.
Part of me wonders what a Deathloop without Wenjie's preservation mechanic (I forget what it's called at the moment) would look like where you're forced to re-gather your favorite weapons from their specific locations each run would look like, too. But I get why it was included and I'm not ready to say it would 100% be a better game without.
Oh and Julianna obviously acts as the SHODAN antagonist stand-in even though I know their personalities and motivations are very different. You get how having an ever present, somewhat omniscient foe hunt you is kinda the same.
There's more but I won't ramble any further. I know they're very different games, but you see the outline, right?
EDIT: Of course there's copious amounts of Thief and Dishonoured DNA in there, but I've actually never played those so I have less to say about it. I promise, I'll get on it someday, I swear!
wrote on 5 Jun 2025, 22:07 last edited by landedgentry@lemmy.zip::: spoiler spoiler
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Just picked it up! Thanks for the tip.
wrote on 5 Jun 2025, 23:25 last edited byIf you want to hear about any and all games being given away for free then there's this great* community you can join called !freegames@feddit.uk
~*insert image of Obama giving himself that medal~