Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

NodeBB

  1. Home
  2. Games
  3. Star Citizen Loses 'Integral Staff' Responsible for Server Meshing

Star Citizen Loses 'Integral Staff' Responsible for Server Meshing

Scheduled Pinned Locked Moved Games
games
32 Posts 27 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • I icastfist@programming.dev
    22 May 2025, 12:51

    So, I'm guessing there is no way to play offline, or any private servers floating around

    A This user is from outside of this forum
    A This user is from outside of this forum
    allero@lemmy.today
    wrote on 22 May 2025, 15:06 last edited by
    #21

    None that I know of.

    It was a planned official feature, but I think it rather touched small battlegrounds and not the main universe.

    Unofficially, I haven't seen any in the wild. Besides, the game's economy and mechanics rely on rather very massive multiplayer.

    1 Reply Last reply
    2
    • M This user is from outside of this forum
      M This user is from outside of this forum
      mehblah@lemmy.world
      wrote on 22 May 2025, 16:39 last edited by
      #22

      I don't think finishing the game is part of the plan.

      1 Reply Last reply
      6
      • I icastfist@programming.dev
        22 May 2025, 12:51

        So, I'm guessing there is no way to play offline, or any private servers floating around

        B This user is from outside of this forum
        B This user is from outside of this forum
        blametheantifa@lemmy.world
        wrote on 22 May 2025, 17:13 last edited by
        #23

        Squadron 42 is the single-player counterpart to Star Citizen. It’s supposed to release next year. Star Citizen, however, is far too complex to self-host. The server technology they’ve shown off is incredible, but it’s not a “single server” thing.

        I’m hoping that many of these departures are simply because the underlying technology is finally mature and those people want to move on to new challenges, but I don’t really believe that’s true. It’s clear that Chris Roberts own shortcomings as a boss are poisoning the company and it’s once-passionate workers.

        1 Reply Last reply
        2
        • P pushbutton@lemmy.world
          22 May 2025, 06:49

          Bah, they will ask for more money and idiots will gladly give it to them.

          The circle will continue.

          A This user is from outside of this forum
          A This user is from outside of this forum
          anti_face_weapon@lemmy.world
          wrote on 23 May 2025, 11:52 last edited by
          #24

          Based on the numbers they have released, their expenses are increasing a lot. They could legitimately run out of money.

          S 1 Reply Last reply 23 May 2025, 12:54
          0
          • D desktop_user@lemmy.blahaj.zone
            22 May 2025, 03:09

            that is specific to certain ships, not the game.

            M This user is from outside of this forum
            M This user is from outside of this forum
            master@lemm.ee
            wrote on 23 May 2025, 12:20 last edited by
            #25

            Haters going to hate and there is a lot to hate about SC. Dont waste your time arguing with a wall that's made up its mind without ever even playing the game.

            1 Reply Last reply
            1
            • I inclementimmigrant@lemmy.world
              21 May 2025, 14:47
              This post did not contain any content.
              M This user is from outside of this forum
              M This user is from outside of this forum
              master@lemm.ee
              wrote on 23 May 2025, 12:42 last edited by
              #26

              Not that it will change anyone's view...

              D 1 Reply Last reply 23 May 2025, 13:36
              12
              • A anti_face_weapon@lemmy.world
                23 May 2025, 11:52

                Based on the numbers they have released, their expenses are increasing a lot. They could legitimately run out of money.

                S This user is from outside of this forum
                S This user is from outside of this forum
                skyezopen@lemmy.world
                wrote on 23 May 2025, 12:54 last edited by
                #27

                They'll slap together a new megaship that makes all the old pledge ships look like shit and price it at 5 thousand and watch the money pour in.

                1 Reply Last reply
                0
                • A allero@lemmy.today
                  22 May 2025, 07:04

                  Elder Scrolls 6

                  L This user is from outside of this forum
                  L This user is from outside of this forum
                  locahosr443@lemmy.world
                  wrote on 23 May 2025, 13:14 last edited by
                  #28

                  I feel confident that star citizen will have the bugs patched before tes6 though... They'll have from now until the heat death of the universe lol

                  1 Reply Last reply
                  1
                  • M master@lemm.ee
                    23 May 2025, 12:42

                    Not that it will change anyone's view...

                    D This user is from outside of this forum
                    D This user is from outside of this forum
                    dubyakay@lemmy.ca
                    wrote on 23 May 2025, 13:36 last edited by
                    #29

                    No one will care, and the non-critical echochamber will keep truckin' on for the wrong reason.

                    1 Reply Last reply
                    0
                    • I icastfist@programming.dev
                      22 May 2025, 12:51

                      So, I'm guessing there is no way to play offline, or any private servers floating around

                      L This user is from outside of this forum
                      L This user is from outside of this forum
                      lv_insane_vl@lemmy.world
                      wrote on 23 May 2025, 13:51 last edited by
                      #30

                      Its an MMO, so no

                      1 Reply Last reply
                      0
                      • A allero@lemmy.today
                        22 May 2025, 07:32

                        Star Citizen is an insane phenomenon to me. It's a good game and a massive fraud at the same time, and one fuels the other.

                        Let's give credit where credit is due - the game is incredibly immersive. The massive social element, ability to walk and explore things outside your ships and rovers, to customize them, to create all the inventive ways to make money and to prevent hostiles from doing the same is fascinating. It's...believable, immersive, real. No other game has nailed it just so accurately, and I would invite you to experience it by yourself, but...

                        But once the player's attention is caught, they become a milking cow. You want to develop in game? You have to pay up big time, lest you want all your ships and money go away with an update. They don't go loud about their wipes, and most players face them when they've reached a certain point in the game - at which point they either lose all progress, or start to buy their ships for cash. For, like, hundreds or thousands of dollars per ship.

                        While this may sound bollocks to someone who haven't played it, but the way it is normalized in the community combined with the element of frustration of losing everything in a universe player now cares about really drives folks to spend massive sums on the game.

                        Back in the pre-war era, I remember a person from Ukraine (a country with per capita GDP of ~$5000, or 1/16th that of the US) secretly stashing over $1000 to buy a new ship, adding to his ship park of $4000. His family (wife and two kids) haven't been on a good vacation for years, and this amount of money would allow them to do so several times over in the southern Ukraine, but he bought some virtual ships. No, really. He was a clan leader, so he felt like he had to have all the nicest ships at his disposal, and his only grief was that he couldn't afford the $8000 and $21000 ship packs.

                        The way community psychology works in the game is insane, and I believe a study could be made on how exactly was this all pulled off. Catch with a good premise, and make sure to never let the player go. I'mma be clear - what made me leave the game is not the sudden realization of its predatory practices, but simply the fact my computer started lagging heavily in the new areas, and me not having money to upgrade at the moment. I did consider buying a $400 ship just to have a decent hauler after wipes though, despite myself living in a not-so-rich of a country. Looking back at my Star Citizen experience though, I see how crazy it would be.

                        B This user is from outside of this forum
                        B This user is from outside of this forum
                        buddascrayon@lemmy.world
                        wrote on 23 May 2025, 14:49 last edited by
                        #31

                        Wow yeah, I just looked into the Wikipedia entry for this game. It looks like they make a lot more money as an unreleased project than they would ever make as a fully realized game.

                        A 1 Reply Last reply 23 May 2025, 18:32
                        1
                        • B buddascrayon@lemmy.world
                          23 May 2025, 14:49

                          Wow yeah, I just looked into the Wikipedia entry for this game. It looks like they make a lot more money as an unreleased project than they would ever make as a fully realized game.

                          A This user is from outside of this forum
                          A This user is from outside of this forum
                          allero@lemmy.today
                          wrote on 23 May 2025, 18:32 last edited by
                          #32

                          Exactly! They've made a financial model that will collapse once the release comes in and wipes stop. And they know it.

                          The game is essentially screwed by its very financial incentives.

                          1 Reply Last reply
                          4
                          Reply
                          • Reply as topic
                          Log in to reply
                          • Oldest to Newest
                          • Newest to Oldest
                          • Most Votes

                          30/32

                          23 May 2025, 13:51


                          • Login

                          • Login or register to search.
                          Powered by NodeBB Contributors
                          30 out of 32
                          • First post
                            30/32
                            Last post
                          0
                          • Categories
                          • Recent
                          • Tags
                          • Popular
                          • World
                          • Users
                          • Groups