What games are just objective masterpieces?
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Metro 2033. Played it in the dark with good surround sound headphones on, and it's positively claustrophobic.
Last Light is good too, but at little too optimistic IMHO. 2033 nails that endless pit of despair feeling, with just enough lucky breaks that you might make it through.
I would absolutely put that game up high on the lists as it is a perfect piece of atmospheric gameplay of misery incarnate.
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Supergiant games' holy trinity: Bastion, Transistor and Pyre.
Also, the only Borderland games 1 and 2; don't believe the lies there are no more true Borderlands games and no there most certainly is no movie.
There's also one other, but you'll need a crowbar or a gravity gun in hand for me to tell you about it.
You are wrong about borderlands as there is one more and it is pretty muc h perfect.
Tales from the Borderlands.
Shame they never made a sequel for it but the artistry, music and story are all so well crafted. Someone loved Borderlands making that. -
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There is no game: wrong dimension
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Immersive sims: Prey, Dishonored, Deus Ex
Story-driven: The Last of Us, Horizon Zero Dawn, Halo, Batman: Arkham Asylum, Uncharted, HL2, Chronicles of Riddick: Escape from Butcher Bay, Splinter Shock, The Walking Dead
Platformer: Braid, Ori and the Blind Forest, Mario 64, Crash Bandicoot, Spyro, Limbo
Action/roguelike: Bastion, Hades
RPG: Fallout: New Vegas, Mass Effect
Puzzle: Lumines, Puzzle Quest, World of Goo, You Must Build a Boat, Reigns, Threes, Meteos
Other: Desert Golfing
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So I think it's actually really important that the games that would be considered objective masterpieces would have to overcome any language barriers and be an experience approachable by anyone. You can learn the mechanics to enjoy the gameplay without words
So:- Portal
- Journey
- Binding of Isaac
- Shadow of the Colossus
- Metro 2033 (which I have sat on and I believe even if it was entirely in Russian you would still get it )
- DOOM (original you don't need words you shoot)
- Super Mario Bros. 3
- Katamari Damacy
Then there are dialogue option stories that are fantastic stories that I could consider greats but shareable masterpieces is hard to say as they rely on you speaking the language both literally and then gameplay wise:
- Stanley Parable
- Outer Wilds
- Tales From the Borderlands
- To the Moon
- Talos Principle
- Golf Club Wasteland
- Dead Space
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Immersive sims: Prey, Dishonored, Deus Ex
Story-driven: The Last of Us, Horizon Zero Dawn, Halo, Batman: Arkham Asylum, Uncharted, HL2, Chronicles of Riddick: Escape from Butcher Bay, Splinter Shock, The Walking Dead
Platformer: Braid, Ori and the Blind Forest, Mario 64, Crash Bandicoot, Spyro, Limbo
Action/roguelike: Bastion, Hades
RPG: Fallout: New Vegas, Mass Effect
Puzzle: Lumines, Puzzle Quest, World of Goo, You Must Build a Boat, Reigns, Threes, Meteos
Other: Desert Golfing
I always forget how absolutely awesome Escape From Butcher Bay is until I'm reminded of its existence and its shockingly unfair to that game.
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Okay, now do it all on a bell curve.
What's the most absolute medium game, to which all other games are compared to, and if worse, fail, or are better and pass?
Pong.
It's that or tetris
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Out of recent ones, Blue Prince
It's such a good puzzle box but I don't think I would call The Room, a masterpiece while it's still yet another great puzzle box game.
They are masterpieces in puzzles but maybe not games? I dunno why I don't consider them.
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Disco Elysium is definitely closer to the visual novel spectrum of video games than it is to something like Tetris. But make no mistakes, its narrative and impact would be much lessened were it delivered in any other medium. It is absolutely a perfect example of how you use video games to make art.
How do you even begin to care about anything in that game when you are basically mashing buttons for hours and just listening to people complain about how shit life is?
I get its an art piece of living the existence you are thrown into but it feels like a confusing mess even gameplay wise for the starting hours that people that have finished it I feel miss how unfun it is at first.
I didn't even know why I was now stuck on the other side of a wall in a union dispute and I just couldn't be bothered to restart the game to try something else after how long it took to get dressed the first time.
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This gets trickier with games, because an experienced game designer can, for instance, look at the UI design and graphics programming of a Ubisoft open world slopfest, and say those parts were masterfully done (even if the overall game isn't so fun). And, even the best of video games have bits of them that weren't as good.
Right... So what game gets the most of those bits the most right?
That's how you start to separate out the best. Not that complex.
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I always forget how absolutely awesome Escape From Butcher Bay is until I'm reminded of its existence and its shockingly unfair to that game.
I'd kill for a new Riddick game!
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The Spyro the dragon trilogy for me is just an absolute masterpiece.
Final Fantasy VII, IX and X are three master pieces
Metroid prime and fusion
Fatal Frame trilogy on the PlayStation 2, Forbidden Siren, Silent Hill 2, Resident Evil 2 are amongst the best of the best
I do think the Spyro games are probably the absolute best of the collect-a-thon genre. Joyful and fun and with fun puzzles. I am worried I am too biased to say it though since I have 120%/100%/117% beat the games multiple multiple multiple times.
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What's left of edith finch.
Such an amazing game. Absolute masterpiece.
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How come no one has mentioned “Life is strange” yet? Also, “A plague tale”.
The intro to a plague tale... Jesus.
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I'd kill for a new Riddick game!
I still think the series is actually the best Space Opera and I do mean opera. But they have some great stories.
I'd love another Riddick game too. I'll settle for the 4th movie I guess for now
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- Portal 1/2 of course.
- Grim Fandango. (Flawed yes, but absolutely a masterpiece)
- Psychonauts.
- Fallout New Vegas.
- System Shock (the original).
- The Longest Journey.
- Mass Effect. Maybe.
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I think Bioshock 1, Inscryption, Portal 1 & 2(I believe that 2 wouldn't be so loved if we didn't already love 1, I like to think of them as a set), Silent Hill 2, Resident Evil, Nier Automata, and Okami.
Glad to see Okami mentioned here. It was poorly marketed, which basically killed the development company… But it was so good.
Some people have called it the best Zelda game never made, and I believe the description is accurate. It has all of the mechanics of Zelda’s puzzlebox dungeons. It’s just a different setting, and the “tools” to solve the puzzles are your brush abilities.
My only real complaint about the game is that it was long. Like every time I expected the game to be wrapping up, it would introduce an entirely new region. But that length also meant it was able to deliver a fully self-contained story that didn’t rely on cliffhangers (sequels) to finish. Sure there were some sequels, but the original story stands on its own without them.
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Team Fortress 2
The best teamshooter game to date, endless copy cats that suck ass.
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Team Fortress 2
The best teamshooter game to date, endless copy cats that suck ass.
And the character trailers are hilarious.
"That thing ... It scares me," Pyro shooting bubbles and lollypops in his mind actually causing pure death and destruction
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I do think the Spyro games are probably the absolute best of the collect-a-thon genre. Joyful and fun and with fun puzzles. I am worried I am too biased to say it though since I have 120%/100%/117% beat the games multiple multiple multiple times.
Hey, you and me man xD