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  3. What games are just objective masterpieces?

What games are just objective masterpieces?

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  • W [email protected]
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    wrote last edited by
    #219

    I think Bioshock 1, Inscryption, Portal 1 & 2(I believe that 2 wouldn't be so loved if we didn't already love 1, I like to think of them as a set), Silent Hill 2, Resident Evil, Nier Automata, and Okami.

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    • L [email protected]

      Just started BG3. Fuckin mind-blowingly amazing.

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      wrote last edited by
      #220

      If you really liked BG3 you might also like Neverwinter Nights 2 and DA:O. I heard there was a remaster of Neverwinter Nights 2 in the works, maybe give it a try when it comes out.

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      • coelacanth@feddit.nuC [email protected]

        Oooooh I like that question. I feel like it would have to be some kind of Call of Duty, right? Some absolutely mediocre slop that still has enough mechanical satisfaction and mind-numbing explosion-and-cliché-filled story to keep you somewhat entertained, yet still remaining completely forgettable.

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        wrote last edited by
        #221

        The McDonald's of videogames.

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        • B [email protected]

          Metro 2033. Played it in the dark with good surround sound headphones on, and it's positively claustrophobic.

          Last Light is good too, but at little too optimistic IMHO. 2033 nails that endless pit of despair feeling, with just enough lucky breaks that you might make it through.

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          wrote last edited by
          #222

          I would absolutely put that game up high on the lists as it is a perfect piece of atmospheric gameplay of misery incarnate.

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          • alexaralvarado@infosec.pubA [email protected]

            Supergiant games' holy trinity: Bastion, Transistor and Pyre.

            Also, the only Borderland games 1 and 2; don't believe the lies there are no more true Borderlands games and no there most certainly is no movie.

            There's also one other, but you'll need a crowbar or a gravity gun in hand for me to tell you about it.

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            wrote last edited by
            #223

            You are wrong about borderlands as there is one more and it is pretty muc h perfect.

            Tales from the Borderlands.
            Shame they never made a sequel for it but the artistry, music and story are all so well crafted. Someone loved Borderlands making that.

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            • W [email protected]
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              wrote last edited by
              #224

              There is no game: wrong dimension

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              • W [email protected]
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                wrote last edited by [email protected]
                #225

                Immersive sims: Prey, Dishonored, Deus Ex

                Story-driven: The Last of Us, Horizon Zero Dawn, Halo, Batman: Arkham Asylum, Uncharted, HL2, Chronicles of Riddick: Escape from Butcher Bay, Splinter Shock, The Walking Dead

                Platformer: Braid, Ori and the Blind Forest, Mario 64, Crash Bandicoot, Spyro, Limbo

                Action/roguelike: Bastion, Hades

                RPG: Fallout: New Vegas, Mass Effect

                Puzzle: Lumines, Puzzle Quest, World of Goo, You Must Build a Boat, Reigns, Threes, Meteos

                Other: Desert Golfing

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                • W [email protected]
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                  wrote last edited by [email protected]
                  #226

                  So I think it's actually really important that the games that would be considered objective masterpieces would have to overcome any language barriers and be an experience approachable by anyone. You can learn the mechanics to enjoy the gameplay without words
                  So:

                  • Portal
                  • Journey
                  • Binding of Isaac
                  • Shadow of the Colossus
                  • Metro 2033 (which I have sat on and I believe even if it was entirely in Russian you would still get it )
                  • DOOM (original you don't need words you shoot)
                  • Super Mario Bros. 3
                  • Katamari Damacy

                  Then there are dialogue option stories that are fantastic stories that I could consider greats but shareable masterpieces is hard to say as they rely on you speaking the language both literally and then gameplay wise:

                  • Stanley Parable
                  • Outer Wilds
                  • Tales From the Borderlands
                  • To the Moon
                  • Talos Principle
                  • Golf Club Wasteland
                  • Dead Space
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                  • dantheclamman@lemmy.worldD [email protected]

                    Immersive sims: Prey, Dishonored, Deus Ex

                    Story-driven: The Last of Us, Horizon Zero Dawn, Halo, Batman: Arkham Asylum, Uncharted, HL2, Chronicles of Riddick: Escape from Butcher Bay, Splinter Shock, The Walking Dead

                    Platformer: Braid, Ori and the Blind Forest, Mario 64, Crash Bandicoot, Spyro, Limbo

                    Action/roguelike: Bastion, Hades

                    RPG: Fallout: New Vegas, Mass Effect

                    Puzzle: Lumines, Puzzle Quest, World of Goo, You Must Build a Boat, Reigns, Threes, Meteos

                    Other: Desert Golfing

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                    wrote last edited by
                    #227

                    I always forget how absolutely awesome Escape From Butcher Bay is until I'm reminded of its existence and its shockingly unfair to that game.

                    dantheclamman@lemmy.worldD 1 Reply Last reply
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                    • S [email protected]

                      Okay, now do it all on a bell curve.

                      What's the most absolute medium game, to which all other games are compared to, and if worse, fail, or are better and pass?

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                      wrote last edited by
                      #228

                      Pong.

                      It's that or tetris

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                      • rockerface@lemm.eeR [email protected]

                        Out of recent ones, Blue Prince

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                        wrote last edited by
                        #229

                        It's such a good puzzle box but I don't think I would call The Room, a masterpiece while it's still yet another great puzzle box game.

                        They are masterpieces in puzzles but maybe not games? I dunno why I don't consider them.

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                        • coelacanth@feddit.nuC [email protected]

                          Disco Elysium is definitely closer to the visual novel spectrum of video games than it is to something like Tetris. But make no mistakes, its narrative and impact would be much lessened were it delivered in any other medium. It is absolutely a perfect example of how you use video games to make art.

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                          wrote last edited by
                          #230

                          How do you even begin to care about anything in that game when you are basically mashing buttons for hours and just listening to people complain about how shit life is?

                          I get its an art piece of living the existence you are thrown into but it feels like a confusing mess even gameplay wise for the starting hours that people that have finished it I feel miss how unfun it is at first.

                          I didn't even know why I was now stuck on the other side of a wall in a union dispute and I just couldn't be bothered to restart the game to try something else after how long it took to get dressed the first time.

                          coelacanth@feddit.nuC 1 Reply Last reply
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                          • K [email protected]

                            This gets trickier with games, because an experienced game designer can, for instance, look at the UI design and graphics programming of a Ubisoft open world slopfest, and say those parts were masterfully done (even if the overall game isn't so fun). And, even the best of video games have bits of them that weren't as good.

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                            wrote last edited by
                            #231

                            Right... So what game gets the most of those bits the most right?

                            That's how you start to separate out the best. Not that complex.

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                            • K [email protected]

                              I always forget how absolutely awesome Escape From Butcher Bay is until I'm reminded of its existence and its shockingly unfair to that game.

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                              wrote last edited by
                              #232

                              I'd kill for a new Riddick game!

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                              • W [email protected]

                                The Spyro the dragon trilogy for me is just an absolute masterpiece.

                                Final Fantasy VII, IX and X are three master pieces

                                Metroid prime and fusion

                                Fatal Frame trilogy on the PlayStation 2, Forbidden Siren, Silent Hill 2, Resident Evil 2 are amongst the best of the best

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                                wrote last edited by
                                #233

                                I do think the Spyro games are probably the absolute best of the collect-a-thon genre. Joyful and fun and with fun puzzles. I am worried I am too biased to say it though since I have 120%/100%/117% beat the games multiple multiple multiple times.

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                                  wrote last edited by
                                  #234

                                  What's left of edith finch.

                                  Such an amazing game. Absolute masterpiece.

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                                  • L [email protected]

                                    How come no one has mentioned “Life is strange” yet? Also, “A plague tale”.

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                                    wrote last edited by
                                    #235

                                    The intro to a plague tale... Jesus.

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                                    • dantheclamman@lemmy.worldD [email protected]

                                      I'd kill for a new Riddick game!

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                                      wrote last edited by
                                      #236

                                      I still think the series is actually the best Space Opera and I do mean opera. But they have some great stories.

                                      I'd love another Riddick game too. I'll settle for the 4th movie I guess for now

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                                      • W [email protected]
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                                        wrote last edited by
                                        #237
                                        • Portal 1/2 of course.
                                        • Grim Fandango. (Flawed yes, but absolutely a masterpiece)
                                        • Psychonauts.
                                        • Fallout New Vegas.
                                        • System Shock (the original).
                                        • The Longest Journey.
                                        • Mass Effect. Maybe.
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                                        • 2ugly2live@lemmy.world2 [email protected]

                                          I think Bioshock 1, Inscryption, Portal 1 & 2(I believe that 2 wouldn't be so loved if we didn't already love 1, I like to think of them as a set), Silent Hill 2, Resident Evil, Nier Automata, and Okami.

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                                          wrote last edited by
                                          #238

                                          Glad to see Okami mentioned here. It was poorly marketed, which basically killed the development company… But it was so good.

                                          Some people have called it the best Zelda game never made, and I believe the description is accurate. It has all of the mechanics of Zelda’s puzzlebox dungeons. It’s just a different setting, and the “tools” to solve the puzzles are your brush abilities.

                                          My only real complaint about the game is that it was long. Like every time I expected the game to be wrapping up, it would introduce an entirely new region. But that length also meant it was able to deliver a fully self-contained story that didn’t rely on cliffhangers (sequels) to finish. Sure there were some sequels, but the original story stands on its own without them.

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