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  3. Ori studio in crisis: No Rest For The Wicked could be their final game

Ori studio in crisis: No Rest For The Wicked could be their final game

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  • simple@lemm.eeS This user is from outside of this forum
    simple@lemm.eeS This user is from outside of this forum
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    #1
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      P This user is from outside of this forum
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      #2

      This is rather disappointing. The game looks really good and I've been looking forward to playing it. But I meant to play the game in co-op with my husband and when it launched in early access it didn't seem to have co-op yet (if I remember correctly) so I decided to wait until that was added (and working of course). But after hearing this news I'm a bit wary of buying a game that I'm not sure they'll even finish. That's such a shame because the game really looks amazing and super fun to play in co-op.

      (What's the state of the game right now? Have they added co-op yet and how is the game so far?)

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        This is rather disappointing. The game looks really good and I've been looking forward to playing it. But I meant to play the game in co-op with my husband and when it launched in early access it didn't seem to have co-op yet (if I remember correctly) so I decided to wait until that was added (and working of course). But after hearing this news I'm a bit wary of buying a game that I'm not sure they'll even finish. That's such a shame because the game really looks amazing and super fun to play in co-op.

        (What's the state of the game right now? Have they added co-op yet and how is the game so far?)

        D This user is from outside of this forum
        D This user is from outside of this forum
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        wrote last edited by
        #3

        I bought the game on release mostly to support them. The folks at Moon Studios are seriously talented and deserve some support.

        I played ~2 hours on release and thought the game was decent. The combat had some weight, the art style was excellent, the bosses were fun and challenging and the exploration was pretty neat. There were many performance issues which they have since mostly fixed but there were also a few systems taken from different genres that didn't work that well together for me. I didn't play for a while though, so maybe they improved things in that area.

        Still, I'm also waiting for the coop, which is scheduled to release with the next major update.

        I wouldn't read too much into this news article. Their CEO has since clarified that he might have been a bit hyperbolic and didn't expect the media to pick up on his random Discord post.

        I don't quite agree with his assessment of being "review bombed". Most negative reviews come down to the game being released in early access: bad performance, many systems not working well together, being behind roadmap, missing coop on launch and more recently, difficulty. I do get their need for releasing in early access after Microsoft dropped them but it might have hurt them in the long run.

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          I bought the game on release mostly to support them. The folks at Moon Studios are seriously talented and deserve some support.

          I played ~2 hours on release and thought the game was decent. The combat had some weight, the art style was excellent, the bosses were fun and challenging and the exploration was pretty neat. There were many performance issues which they have since mostly fixed but there were also a few systems taken from different genres that didn't work that well together for me. I didn't play for a while though, so maybe they improved things in that area.

          Still, I'm also waiting for the coop, which is scheduled to release with the next major update.

          I wouldn't read too much into this news article. Their CEO has since clarified that he might have been a bit hyperbolic and didn't expect the media to pick up on his random Discord post.

          I don't quite agree with his assessment of being "review bombed". Most negative reviews come down to the game being released in early access: bad performance, many systems not working well together, being behind roadmap, missing coop on launch and more recently, difficulty. I do get their need for releasing in early access after Microsoft dropped them but it might have hurt them in the long run.

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          P This user is from outside of this forum
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          wrote last edited by
          #4

          How often do they generally release major updates for the game? I almost bought it at (EA) launch but I think this kind of game might be the most fun (to me) if I play the full release, or would you say early access has plenty of content right now? I'll still wait at least until co-op is out. Played Elden Ring with my husband using the co-op mod and really loved it. Watched the gameplay videos of this one and it looks really good.

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