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  3. Former Dragon Age writer says Clair Obscur: Expedition 33 and Baldur's Gate 3 prove 'what's possible when a game is given time to cook'

Former Dragon Age writer says Clair Obscur: Expedition 33 and Baldur's Gate 3 prove 'what's possible when a game is given time to cook'

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  • bytejunk@lemmy.worldB [email protected]

    To be fair, I've read that Sandfall also outsourced a lot of work for Expedition 33, which is how they've kept the team small.

    I see no issues with outsourcing if done right: not every small developer needs to have a motion capture crew, etc.

    If there are companies out there that can provide that for you at a reasonable cost, then you just need to focus on the core gameplay and the artistic aspects of your game.

    This way you don't bloat your headcount with hundreds of people that you'll have to sack after the project is done, seems like a win for everybody.

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    M This user is from outside of this forum
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    wrote last edited by [email protected]
    #21

    If I am going to be completely honest, part of their outsourcing is why I waited until a few days ago to start the game.

    Not because I knew, but because the initial screenshots and clips showed a very generic unreal engine level of graphics. With chromatic abberation everywhere, the exact same hair you see in every recent UE game, the same facial style that makes it easier to match mouth movements, and so on. Once I heard it actually had a good story I ended up putting in about ten hours in a day after I started. But they did suffer from outsourcing parts of the game.

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      suavevillain@lemmy.worldS This user is from outside of this forum
      suavevillain@lemmy.worldS This user is from outside of this forum
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      wrote last edited by
      #22

      Please give the new Mass Effect time to cook. I need another great space RPG.

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      • kn0wmad1c@programming.devK [email protected]

        Yeah, or keeping suits who aren't gamers away from making calls about the game's development.

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        wrote last edited by
        #23

        That‘s the critical one. It‘s not about budget or outsourcing or whatever. It comes down to who makes the decisions and why. In a lot of cases it‘s people with a finance background who couldn‘t care less about the medium they‘re working with and that can be a major issue. Gaming being a bigger industry than music and film combined has attracted a lot of people who only think in dollar bills and it shows. Luckily however, there are still a lot of passionate teams with leaders who have a love for games.

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        • real_squids@sopuli.xyzR [email protected]

          the same way they were 10-15 years ago

          So with more crunch and no unions? It goes both ways, it's not a monolithic culture where passage of time simply makes things worse

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          wrote last edited by
          #24

          True, I didn't really mean it to that extreme. and yea not saying gaming industry was perfect, there was plenty to gripe about in the past. Just on average, as a whole, the industry seems worse. The one exception I think are Indie games.

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          • skulblaka@sh.itjust.worksS [email protected]

            I was skeptical about it. I saw a lot of it being compared with Final Fantasy and I've been largely pretty disappointed with most Final Fantasy offerings since X.

            Picked it up recently on the recommendation of another Lemming and, holy shit, this might be the best RPG I've ever played. Hands down, it's that good. God bless the French. This game is making me feel things I haven't felt since I was a teenager.

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            N This user is from outside of this forum
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            wrote last edited by
            #25

            Seriously, I keep trying to get people to get a taste of it, to the point I've even gifted it. It's been fascinating and beautiful and devastating. Haven't finished it yet, but getting very close and I only regret it'll have to end soon.

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