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  3. Cyberpunk 2 is now in preproduction, CD Projekt says

Cyberpunk 2 is now in preproduction, CD Projekt says

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  • T [email protected]

    In what way? I haven't played it yet.

    buboscandiacus@mander.xyzB This user is from outside of this forum
    buboscandiacus@mander.xyzB This user is from outside of this forum
    [email protected]
    wrote last edited by
    #15

    Don't listen to them

    The first game is amazing and it also runs very well now

    capuccino@lemmy.worldC 1 Reply Last reply
    26
    • O [email protected]

      Just another 8-10 years before we get to play it guys!

      Seriously, though. I don’t know how you one-up the first game. I’ve been replaying it and I’m just constantly in awe at the number of hidden little gems to go explore.

      I just found out the text messages you get from Club Riot are for actual events in world and not just flavor text. I haven’t dug into it, but it almost sounded like they had multiple sets of music for the different artists. Just so many little details.

      ampersandrew@lemmy.worldA This user is from outside of this forum
      ampersandrew@lemmy.worldA This user is from outside of this forum
      [email protected]
      wrote last edited by
      #16

      I don’t know how you one-up the first game.

      Well, after playing Baldur's Gate 3, I've got no shortage of ideas. I really enjoyed Cyberpunk, but "this is the strength option" and "this is the hacker option" are nothing compared to how BG3 lets you come up with your own solutions through its systems.

      I mitm0@lemmy.worldM 2 Replies Last reply
      32
      • T [email protected]

        In what way? I haven't played it yet.

        sepix@feddit.orgS This user is from outside of this forum
        sepix@feddit.orgS This user is from outside of this forum
        [email protected]
        wrote last edited by
        #17

        To me it felt completely sterile, lifeless and just set dressing. Although the stories where cool the immersion didn't work at all, turning it into a bore and ultimately disappointing. I played the patched version that supposedly had all this fixed.

        T 1 Reply Last reply
        6
        • wirelesswire@lemmy.zipW [email protected]

          I would be 100% ok with it being on the same level as the first, just with a different story, characters, etc. Hell, they could reuse 90% of the city as well.

          T This user is from outside of this forum
          T This user is from outside of this forum
          [email protected]
          wrote last edited by
          #18

          That's just a DLC then.

          Q 1 Reply Last reply
          4
          • abobla@lemm.eeA [email protected]
            This post did not contain any content.
            D This user is from outside of this forum
            D This user is from outside of this forum
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            wrote last edited by
            #19

            This one won't have Path Tracing, the GPU will absorb light from the atmosphere and project it onto your screen at 15 fps.

            V 1 Reply Last reply
            64
            • O [email protected]

              Just another 8-10 years before we get to play it guys!

              Seriously, though. I don’t know how you one-up the first game. I’ve been replaying it and I’m just constantly in awe at the number of hidden little gems to go explore.

              I just found out the text messages you get from Club Riot are for actual events in world and not just flavor text. I haven’t dug into it, but it almost sounded like they had multiple sets of music for the different artists. Just so many little details.

              drzoidberg@lemmy.worldD This user is from outside of this forum
              drzoidberg@lemmy.worldD This user is from outside of this forum
              [email protected]
              wrote last edited by
              #20

              I don’t know how you one-up the first game.

              They could release a complete game that's playable, with the content they claimed would be in it, for starters.

              I mean, honestly, the bar for this sequel to one up its predecessor is pretty low.

              D 1 Reply Last reply
              11
              • O [email protected]

                Just another 8-10 years before we get to play it guys!

                Seriously, though. I don’t know how you one-up the first game. I’ve been replaying it and I’m just constantly in awe at the number of hidden little gems to go explore.

                I just found out the text messages you get from Club Riot are for actual events in world and not just flavor text. I haven’t dug into it, but it almost sounded like they had multiple sets of music for the different artists. Just so many little details.

                V This user is from outside of this forum
                V This user is from outside of this forum
                [email protected]
                wrote last edited by
                #21

                I have the complete opposite view of 2077. I can't even finish it before I get bored, and I've tried no less than 5 times.

                dual_sport_dork@lemmy.worldD D P 3 Replies Last reply
                18
                • abobla@lemm.eeA [email protected]
                  This post did not contain any content.
                  G This user is from outside of this forum
                  G This user is from outside of this forum
                  [email protected]
                  wrote last edited by
                  #22

                  I just got 2077 after however many years. 50 hours, I know the end is like the next mission or two but I don't want it to end. Easily my favorite game ever. Guess I'll get another play through in 5 years before I play the sequel after its released and has a couple years of debugging.

                  regrettable_incident@lemmy.worldR 1 Reply Last reply
                  22
                  • K [email protected]

                    ha!

                    maybe it's 2 AV (after V)

                    Q This user is from outside of this forum
                    Q This user is from outside of this forum
                    [email protected]
                    wrote last edited by
                    #23

                    I can't not read AV as ΔV. Damn you, KSP!

                    C joelfromaus@aussie.zoneJ 2 Replies Last reply
                    30
                    • V [email protected]

                      I have the complete opposite view of 2077. I can't even finish it before I get bored, and I've tried no less than 5 times.

                      dual_sport_dork@lemmy.worldD This user is from outside of this forum
                      dual_sport_dork@lemmy.worldD This user is from outside of this forum
                      [email protected]
                      wrote last edited by
                      #24

                      I've held multiple times before that it possibly would have been better off if it were a more focused, linear experience possibly akin to how the newer Deus Ex games worked. Within those you had the freedom to screw around in the area/mission you were in and given a wide latitude to complete things as you saw fit, but it definitely excised the wannabe GTA filler in the middle.

                      2077 had an excellent series of incredibly well-directed moments, both within the main story missions as well as several notable side missions, but the stuff in between made little sense especially given the story framework of V living on borrowed time with a ticking bomb in their head. But sure, let's save up and buy nine apartments, collect all the gold class weapons, stock your garage with all the cars, traipse all over down finding all of Delamain's rogue taxis, do a sidequest for this random chump, see a concert, check all these cyberpsychos off our list...

                      There is incredible detail in the world if -- but only if -- you stop to search for it. There are a lot of things most players will probably miss unless they're specifically pointed out, and while that's certainly neat it also means that the lack of discoverability means the time spent on many of those details ultimately turns out to be wasted. 2077 is thus a weird hybrid of a linear and open world game and as a result feels both too constrained and to unfocused at the same time. It's all to easy to get derailed, and alas to some extent you have to let yourself get derailed to accrue enough XP and equipment so you don't get your ass handed to you if you just try to stick to the main storyline, even though that storyline is written as if it's supposed to be a single linear narrative.

                      Don't get me wrong, I still enjoyed the game. I just would have presented it much differently if I were in charge.

                      V O 2 Replies Last reply
                      14
                      • abobla@lemm.eeA [email protected]
                        This post did not contain any content.
                        lyra_lycan@lemmy.blahaj.zoneL This user is from outside of this forum
                        lyra_lycan@lemmy.blahaj.zoneL This user is from outside of this forum
                        [email protected]
                        wrote last edited by [email protected]
                        #25

                        As long as there's no stupid pre-launcher aka ad platform. I can load CP77 with its exe directly, for now

                        _cryptagion@lemmy.dbzer0.com_ 1 Reply Last reply
                        4
                        • ampersandrew@lemmy.worldA [email protected]

                          It's going to be in a new city.

                          dabaldeagul@feddit.nlD This user is from outside of this forum
                          dabaldeagul@feddit.nlD This user is from outside of this forum
                          [email protected]
                          wrote last edited by
                          #26

                          From the same website:

                          Pondsmith revealed that he’s not as involved with the second game as he was with 2077, but said he’s keeping track of its progress. The game designer went on to claim that the sequel will feature Night City, as well as a second, unspecified location.

                          https://www.videogameschronicle.com/news/cyberpunk-2077s-sequel-features-a-second-city-that-feels-like-chicago-gone-wrong-reveals-creator/

                          So it'll have a new city as well as Night City. Which is good - Night City has more stories to tell. All the TTRPGs were based in NC, as was Edgerunners. Leaving it behind completely would be wrong.

                          A 1 Reply Last reply
                          19
                          • V [email protected]

                            I have the complete opposite view of 2077. I can't even finish it before I get bored, and I've tried no less than 5 times.

                            D This user is from outside of this forum
                            D This user is from outside of this forum
                            [email protected]
                            wrote last edited by
                            #27

                            PC version with mods fixes that

                            1 Reply Last reply
                            3
                            • L [email protected]

                              ::: spoiler spoiler
                              askldjfals;jflsad;
                              :::

                              Q This user is from outside of this forum
                              Q This user is from outside of this forum
                              [email protected]
                              wrote last edited by
                              #28

                              If CDPR hadn't forced the team to crunch to get the game running at all on PlayStation, it probably would have been much more polished on release. A lot of the bugs you see in YouTube glitch compilations were due to this over-optimization (like NPCs vanishing or changing models when you looked away for a second).

                              I wonder how much better the game and its reception would have been if they'd dropped the last-gen console support during development. Those were the truly awful versions; the PC version was about even with Bethesda's launch day jank.

                              I also wish they'd properly managed expectations. The PC release was buggy and missing promised features, yes, but a lot of the hate came from it being a game with an open-world city with guns and driving but not mimicking GTA's systems.

                              L S U 3 Replies Last reply
                              38
                              • drzoidberg@lemmy.worldD [email protected]

                                I don’t know how you one-up the first game.

                                They could release a complete game that's playable, with the content they claimed would be in it, for starters.

                                I mean, honestly, the bar for this sequel to one up its predecessor is pretty low.

                                D This user is from outside of this forum
                                D This user is from outside of this forum
                                [email protected]
                                wrote last edited by
                                #29

                                Having curated 3rd person cutscenes like the Witcher did would be a fantastic start... Not like they didn't show that off at E3 or anything.....

                                1 Reply Last reply
                                5
                                • T [email protected]

                                  That's just a DLC then.

                                  Q This user is from outside of this forum
                                  Q This user is from outside of this forum
                                  [email protected]
                                  wrote last edited by
                                  #30

                                  The Saints Row devs are cackling right now.

                                  A 1 Reply Last reply
                                  5
                                  • dual_sport_dork@lemmy.worldD [email protected]

                                    I've held multiple times before that it possibly would have been better off if it were a more focused, linear experience possibly akin to how the newer Deus Ex games worked. Within those you had the freedom to screw around in the area/mission you were in and given a wide latitude to complete things as you saw fit, but it definitely excised the wannabe GTA filler in the middle.

                                    2077 had an excellent series of incredibly well-directed moments, both within the main story missions as well as several notable side missions, but the stuff in between made little sense especially given the story framework of V living on borrowed time with a ticking bomb in their head. But sure, let's save up and buy nine apartments, collect all the gold class weapons, stock your garage with all the cars, traipse all over down finding all of Delamain's rogue taxis, do a sidequest for this random chump, see a concert, check all these cyberpsychos off our list...

                                    There is incredible detail in the world if -- but only if -- you stop to search for it. There are a lot of things most players will probably miss unless they're specifically pointed out, and while that's certainly neat it also means that the lack of discoverability means the time spent on many of those details ultimately turns out to be wasted. 2077 is thus a weird hybrid of a linear and open world game and as a result feels both too constrained and to unfocused at the same time. It's all to easy to get derailed, and alas to some extent you have to let yourself get derailed to accrue enough XP and equipment so you don't get your ass handed to you if you just try to stick to the main storyline, even though that storyline is written as if it's supposed to be a single linear narrative.

                                    Don't get me wrong, I still enjoyed the game. I just would have presented it much differently if I were in charge.

                                    V This user is from outside of this forum
                                    V This user is from outside of this forum
                                    [email protected]
                                    wrote last edited by
                                    #31

                                    Very well put. I feel the same.

                                    1 Reply Last reply
                                    2
                                    • zerohora@lemmy.mlZ [email protected]

                                      Sad that they will use Unreal garbage. Maybe in 2040 Unreal will run properly

                                      Q This user is from outside of this forum
                                      Q This user is from outside of this forum
                                      [email protected]
                                      wrote last edited by [email protected]
                                      #32

                                      Every major Unreal Engine upgrade sucks for the first few years. Eventually it'll get optimized (the source is available and studios regularly contribute to it) or the documentation will start pointing out pitfalls and ways to increase performance. We'll just have to suffer through a deluge of chip-melting games until then.

                                      I wish there was more competition in the high-end game engine scene. Unreal tries to do all of the things all of the time and suffers for it, Unity requires tuning to look good and its management keeps shooting itself in the foot, Godot isn't there yet and has a bare-bones approach that requires devs to implement nearly everything from scratch, and the dozens of in-house engines that have been open-sourced lack the community or documentation quality to foster significant uptake.

                                      zerohora@lemmy.mlZ wahots@pawb.socialW 2 Replies Last reply
                                      7
                                      • Q [email protected]

                                        If CDPR hadn't forced the team to crunch to get the game running at all on PlayStation, it probably would have been much more polished on release. A lot of the bugs you see in YouTube glitch compilations were due to this over-optimization (like NPCs vanishing or changing models when you looked away for a second).

                                        I wonder how much better the game and its reception would have been if they'd dropped the last-gen console support during development. Those were the truly awful versions; the PC version was about even with Bethesda's launch day jank.

                                        I also wish they'd properly managed expectations. The PC release was buggy and missing promised features, yes, but a lot of the hate came from it being a game with an open-world city with guns and driving but not mimicking GTA's systems.

                                        L This user is from outside of this forum
                                        L This user is from outside of this forum
                                        [email protected]
                                        wrote last edited by [email protected]
                                        #33

                                        ::: spoiler spoiler
                                        askldjfals;jflsad;
                                        :::

                                        Q 1 Reply Last reply
                                        19
                                        • V [email protected]

                                          I have the complete opposite view of 2077. I can't even finish it before I get bored, and I've tried no less than 5 times.

                                          P This user is from outside of this forum
                                          P This user is from outside of this forum
                                          [email protected]
                                          wrote last edited by
                                          #34

                                          I finished it once!

                                          But then there was an update that broke my character and I can no longer shoot the Overwatch through walls

                                          wizardbeard@lemmy.dbzer0.comW 1 Reply Last reply
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