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  3. Cyberpunk 2 is now in preproduction, CD Projekt says

Cyberpunk 2 is now in preproduction, CD Projekt says

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  • N [email protected]

    I think if it was really late stage capitalism they wouldn't have fixed it nearly as good as they did and just called it a day.

    haui_lemmy@lemmy.giftedmc.comH This user is from outside of this forum
    haui_lemmy@lemmy.giftedmc.comH This user is from outside of this forum
    [email protected]
    wrote last edited by
    #94

    Thats a fallacy. You're essentially saying because one company was able to fix their shit, the systemic problem isnt real. Thats not the case. Look at the broader picture. Companies are consolidating, building massive conglomerates and the market is hostile towards its customers.

    N 1 Reply Last reply
    5
    • abobla@lemm.eeA [email protected]
      This post did not contain any content.
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      wrote last edited by
      #95

      Let's go, i need it haha

      1 Reply Last reply
      9
      • E [email protected]

        I heard UE5 is also pretty shit. Can you correct me.

        P This user is from outside of this forum
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        wrote last edited by
        #96

        The worst i hear is its games tend to be kinda unoptimized, but how much of that is the devs not being given enough time to optimize the game before release and how much is just the engine being bad idk. I used UE4 a lot and it was pretty smooth sailing for the most part, but maybe 5 got worse in some aspects.

        E C 2 Replies Last reply
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        • S [email protected]

          It's still like that though, the city just feels like it's just a bunch of npcs standing around. 3am? Same people just wandering around or sitting/leaning somewhere. I really don't know of a game that has any dynamic npc systems. It's all just scripted a to b and that's it.

          N This user is from outside of this forum
          N This user is from outside of this forum
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          wrote last edited by
          #97

          I don’t think that the NPC behaviour was the problem but the fact that they promised more. The NPCs didn’t feel significantly different to those in other games for me.

          S 1 Reply Last reply
          7
          • V [email protected]

            It has a LOT of content cut from the board game, and the world is still incredibly shallow outside scripted gameplay

            If you consider this anything more than a FPS game with cyberpunk aesthetics, I weep for your perception of quality

            Fucking Ubislop Watch Dogs 2 had a more interactive world, for crying out loud

            V This user is from outside of this forum
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            wrote last edited by
            #98

            I'm really not sure what you mean by this. Are you talking about the game at release, or after they patched in all the intended content?

            Outside of what I assume you mean by the "scripted gameplay" of the main story there are dozens upon dozens of side quests and weird little points of interest to discover (well over a hundred, easily). A lot of them help to elaborate on the setting in interesting ways. What exactly were you expecting that the game didn't deliver on?

            V 1 Reply Last reply
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            • V [email protected]

              It has a LOT of content cut from the board game, and the world is still incredibly shallow outside scripted gameplay

              If you consider this anything more than a FPS game with cyberpunk aesthetics, I weep for your perception of quality

              Fucking Ubislop Watch Dogs 2 had a more interactive world, for crying out loud

              gerryflap@feddit.nlG This user is from outside of this forum
              gerryflap@feddit.nlG This user is from outside of this forum
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              wrote last edited by
              #99

              Okay but I don't know anything about the boardgame. I'm judging the game based on the game itself. It's a cool game set in a cool Cyberpunk world.

              1 Reply Last reply
              1
              • abobla@lemm.eeA [email protected]
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                wrote last edited by
                #100

                But I’m still one hour into the first one!

                S 1 Reply Last reply
                2
                • Q [email protected]

                  I can't not read AV as ΔV. Damn you, KSP!

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                  wrote last edited by
                  #101

                  You're gonna need a lot more than 2!

                  itslilith@lemmy.blahaj.zoneI 1 Reply Last reply
                  3
                  • abobla@lemm.eeA [email protected]
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                    wrote last edited by
                    #102

                    And so the endless cycle of the borderline CD projekt games continues. Everything is hyped beyond realistic expectations a decade before launch, the masses whipped in anticipation. The game developers are kneecapped by suits making technical changes and demands they don't understand. The game is launched after sorely felt apologies for delays, as a messy distasteful buggy disaster. Then the devs get to finish the game during thn next five unars after sorely felt apologies for the buggy mess at launch. 5 more years later the game is hailed as a creative masterpiece, despite being held by bubblegum and paperclips under the hood and still being a subpar experience. Then CDPR announces a new game, and the cycle repeats.

                    We didn't learn anything from "Bethesda's magic". What a mismanaged company.

                    presidentcamacho@lemm.eeP 1 Reply Last reply
                    20
                    • V [email protected]

                      I'm really not sure what you mean by this. Are you talking about the game at release, or after they patched in all the intended content?

                      Outside of what I assume you mean by the "scripted gameplay" of the main story there are dozens upon dozens of side quests and weird little points of interest to discover (well over a hundred, easily). A lot of them help to elaborate on the setting in interesting ways. What exactly were you expecting that the game didn't deliver on?

                      V This user is from outside of this forum
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                      wrote last edited by
                      #103

                      Go play Deus Ex in the same genre, or some cyberpunk based CRPGs. Those games lots of mechanics that play into the game, DXMD's Augment system wipes it's ass with Cyberpunk's Chrome for one.

                      Also it would help if they didn't rush the story so much, it was a product of crunch and it shows. You can fix the bugs but you can't fix fundamental problems with pacing

                      V 1 Reply Last reply
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                      • haui_lemmy@lemmy.giftedmc.comH [email protected]

                        Which one was the most recent? I always mix up the last two. But yes, generally. The last one is still a buggy mess, sadly. Cyberpunk is not btw.

                        mitm0@lemmy.worldM This user is from outside of this forum
                        mitm0@lemmy.worldM This user is from outside of this forum
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                        wrote last edited by
                        #104

                        Buggy mess ? Deus Ex: Mankind Divided ?
                        Really ‽

                        haui_lemmy@lemmy.giftedmc.comH 1 Reply Last reply
                        0
                        • A [email protected]

                          But I’m still one hour into the first one!

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                          wrote last edited by
                          #105

                          I think I got to the part where they show Johnny Sins doing mischief? I can never get past the fucking vision tutorials after getting the crawling toenail thumb or what ever that fucking bot is called. It's a slog.

                          1 Reply Last reply
                          2
                          • coelacanth@feddit.nuC [email protected]

                            RDR2 is probably the best-feeling in terms of NPC behaviour in the open world.

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                            wrote last edited by
                            #106

                            Agreed, even then though, it's still got the npc feel. Gta6 is supposed to fix this, but I'm not holding my breath.

                            1 Reply Last reply
                            2
                            • mitm0@lemmy.worldM [email protected]

                              Buggy mess ? Deus Ex: Mankind Divided ?
                              Really ‽

                              haui_lemmy@lemmy.giftedmc.comH This user is from outside of this forum
                              haui_lemmy@lemmy.giftedmc.comH This user is from outside of this forum
                              [email protected]
                              wrote last edited by
                              #107

                              Yeah, sadly. It has big crashing issues. feel free to check.

                              1 Reply Last reply
                              2
                              • N [email protected]

                                I don’t think that the NPC behaviour was the problem but the fact that they promised more. The NPCs didn’t feel significantly different to those in other games for me.

                                S This user is from outside of this forum
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                                wrote last edited by
                                #108

                                That's true, I think those who didn't follow the dev cycle and ate into the hype probably enjoyed the game a ton more than those of us who did and then got the absolute trash day one launch.

                                N 1 Reply Last reply
                                3
                                • mitm0@lemmy.worldM [email protected]

                                  Have you tried Deus Ex ?

                                  ampersandrew@lemmy.worldA This user is from outside of this forum
                                  ampersandrew@lemmy.worldA This user is from outside of this forum
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                                  wrote last edited by
                                  #109

                                  Yes, all of them. Wouldn't hurt to fit more Deus Ex DNA in the game either.

                                  1 Reply Last reply
                                  1
                                  • D [email protected]

                                    And so the endless cycle of the borderline CD projekt games continues. Everything is hyped beyond realistic expectations a decade before launch, the masses whipped in anticipation. The game developers are kneecapped by suits making technical changes and demands they don't understand. The game is launched after sorely felt apologies for delays, as a messy distasteful buggy disaster. Then the devs get to finish the game during thn next five unars after sorely felt apologies for the buggy mess at launch. 5 more years later the game is hailed as a creative masterpiece, despite being held by bubblegum and paperclips under the hood and still being a subpar experience. Then CDPR announces a new game, and the cycle repeats.

                                    We didn't learn anything from "Bethesda's magic". What a mismanaged company.

                                    presidentcamacho@lemm.eeP This user is from outside of this forum
                                    presidentcamacho@lemm.eeP This user is from outside of this forum
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                                    wrote last edited by
                                    #110

                                    Endless cycle? Wasn't everything you described just cyberpunk? Did I miss something about their previous title releases?

                                    D 1 Reply Last reply
                                    4
                                    • presidentcamacho@lemm.eeP [email protected]

                                      Endless cycle? Wasn't everything you described just cyberpunk? Did I miss something about their previous title releases?

                                      D This user is from outside of this forum
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                                      wrote last edited by
                                      #111

                                      Yes, you did. The last step of the cycle is that everyone forgets that this already happened before. The witcher, then the witcher 2, then witcher 3, then cyberpunk. Each was such a mess at launch that the press at the time thought the games would flop. Each time devs, not suits, pulled the games out of PR hell after the fact.

                                      People forget that the console port of the first witcher game nearly bankrupted them.

                                      Just look at this thread people are talking like cyberpunk was always a perfect masterpiece since launch and negative comments are being buried in down votes.

                                      R R 2 Replies Last reply
                                      11
                                      • D [email protected]

                                        Yes, you did. The last step of the cycle is that everyone forgets that this already happened before. The witcher, then the witcher 2, then witcher 3, then cyberpunk. Each was such a mess at launch that the press at the time thought the games would flop. Each time devs, not suits, pulled the games out of PR hell after the fact.

                                        People forget that the console port of the first witcher game nearly bankrupted them.

                                        Just look at this thread people are talking like cyberpunk was always a perfect masterpiece since launch and negative comments are being buried in down votes.

                                        R This user is from outside of this forum
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                                        wrote last edited by
                                        #112

                                        The difference between CDPR and Bethesda is CDPR games always end up being all time greats though. That's why I don't get influenced by the hype, and keep faith in them as developers, as well as their move to unreal engine

                                        D 1 Reply Last reply
                                        8
                                        • abobla@lemm.eeA [email protected]
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                                          blackmist@feddit.ukB This user is from outside of this forum
                                          blackmist@feddit.ukB This user is from outside of this forum
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                                          wrote last edited by
                                          #113

                                          I hope that if this game is open world then the story at least matches it, unlike the first one.

                                          There were just so many pointless distractions, and hardly any of them lead to anything interesting.

                                          1 Reply Last reply
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