Elden Ring's player engagement is through the roof: 45% of its Steam players have played for 100+ hours
-
NO direct relationship? maybe it’s not 1:1 but surely there is some kind of direct relationship.
Why are you guys arguing? The chart means exactly what it says. People who have played the game with more than 100+ hours. It says nothing about people who’ve finished the game.
There’s probably some sort of positive relationship between the two, but we’d need mire information.
-
Depends on your definition of "direct."
I've played around 1k hours of Europa Universalis IV and I've never completed a campaign (gotten to the last year in the game), because I find I've completed my goals about halfway or two thirds of the way through the time line. The same goes for most Civ games, I just quit and restart once I know I've won.
I imagine Elden Ring is similar for many people, they play a character for a couple dozen hours and restart with a new character.
definition of “direct.”
a direct relationship means the variables increase or decrease with each other, but not necessarily in the same proportion.
-
Why are you guys arguing? The chart means exactly what it says. People who have played the game with more than 100+ hours. It says nothing about people who’ve finished the game.
There’s probably some sort of positive relationship between the two, but we’d need mire information.
wrote last edited by [email protected]Why are you guys arguing?
why are YOU arguing?
There’s probably some sort of positive relationship between the two, but we’d need mire information.
that's literally all i was saying.
-
I've played 4 hours and it just feels okay to me.
Are there any suggestions to help me find better engagement? Class suggestions for new players or anything like that?
When i first started playing Dark Souls i always equipped my characters with shields. I played all 3 games several times through with shields. One playthrough I decided to challenge myself and not use shields, only relying on dodging attacks. Doing so also opened up my offhand for using a staff or talisman (the equivalent of seals in Elden Ring). I have never used a shield in any Dark Souls game or Elden Ring since.
Dark Souls 2 introduced a feature called power stance. I wont go into go into great detail about it here, but tnere are many guides online that explain how it works. The short version is that it allows you to dual wield weapons from of the same category. You equip them in each hand, level up your character with the correct stats, then you open character up to unique move sets and really high damage.
Power stance wasn't included in Dark Souls 3, but it was reintroduced in Elden Ring and is very fun to use. Some of my favorite weapons to power stance with are: daggers, twinblades, reapers, rapiers, and even heavy rapiers. I wouldn't say power stancing is the equivalent to playing on easy mode. The movesets are unique and take some practice to use effectively. There are also some cons, like not having a shield or magic casting weapon in either hand. There is no way to do a jumping heavy attack using both weapons. Also stamina depletes much quicker. One of the greatest pros though, is that each weapon can be equipped with different status effects like bleed/poison or holy/frost.
If you look up or are suggested specific builds, be open to tweaking them to your liking. Higher numbers for damage output are obviously good, but are only so useful if the weapon you are using is right for you. Keep trying different weapon types until something sticks. Also, level up several different weapon types because different enemies have different resistances and weaknesses. Slashing weapons aren't as effective against rock enemies as hammers are. Sometimes these resistances aren't obvious so dont be afraid to use online wikis to look up some info.
Lastly, dont neglect summon pools! Some people will try to convince you that summon pools are for noobs, and it only counts as a win if you solo a boss. That's not true in the slightest. Every item/feature in the game was added with the intention that players will use them. Same goes for spirit ashes. Each spirit ash is very different from the next. Some will follow you around, some will sit in one spot, some regenerate health, some inflict status effects on enemies, etc. If you or anyone else is on PC feel free to shoot me a DM and we can set up a coop session!
-
311 hours and 100% achievements here
Ive put in a bit over 1600
-
This post did not contain any content.
This game is in my backlog. I'll play it as soon as I beat game A, B, C, and D. They're mostly done...
-
100 hours is nothing in video game time
Depends on the game.
100 hours in WOW is nothing, 100 hours in Firewatch is mental -
Ive put in a bit over 1600
Hot damn!!
-
I don't like the idea of time spent as a value proposition. One of the reasons UBI games are trash is because they measure "engagement" as satisfaction and bloat their games with repetitive and dull scavenger hunts. They waste your time.
Some of the best games are short and have little replay value. The Portal games come to mind.
One of the reasons UBI games are trash
I parsed that as "universal basic income games" and was really confused. Ubisoft makes more sense
-
This post did not contain any content.
It was a good game. Not perfect, but very good.
Even the things I don't like are pretty minor.
- upgrading weapons is kind of tedious. Once you know where the stones are or the bearings, it's kind of a chore to get them.
- related: once you know where some high value items are, it's really tempting to just beeline for them from the start. But that's kind of tedious. I guess I could just pretend I don't know where the +5 stats talisman is.
- a lot of side content isn't especially rewarding. The first time you play it's exciting because you don't know what you'll find. But later it's like "nah, this catacomb has a useless ash and boss I'll fight elsewhere". Which is a shame because most of the level design is great.
-
This post did not contain any content.
First Souls game for me. I got 170H in and had to stop. Absolutely no idea where to go, no boss has given me any issues at all, I refuse to look up anything online. I hope to get back to it one day. I think the issue was there were so many pauses between me finding where to advance the story and where that actual location was.