Cyberpunk 2 is now in preproduction, CD Projekt says
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Nice, only 12 more years to go.
Me here just waiting to also not play the next one.
It's just another flavor of starfield but somehow so much more shittier.
Make me a game that doesn't release looking like it's a beta release. Then I may be interested. -
Literally the best action RPG that exists.
Spoken like someone that has played about four or five video games in their entire life. It's not even an RPG. It's a shitty first person shooter with pointless skill trees tacked on. Even if you were to classify it as an action RPG, it doesn't crack the top 20.
It absolutley does.
Also cyberpunk actually gives you a lot of freedom on how you aproach combat.
Can you play it as mindless shooter. Yup . But you can also play deus ex like that and no one calls it a shitty first person shooter ( even tho thats technicaly the easiest way to finish the game ).
And as far as the world and story is concerned its equisite.
As far as whetewer its an RPG or not. If mass effect is an RPG than so is cyberpunk i think . Very subjective thing in general . Definietly not a hill im willing to die on. -
Me here just waiting to also not play the next one.
It's just another flavor of starfield but somehow so much more shittier.
Make me a game that doesn't release looking like it's a beta release. Then I may be interested.You won't play cyberpunk cause it released in a poor state? Its a different game now.
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At least everyone knows not to trust this dev anymore and won’t buy the game until it’s actually finished
Sad this likely means the first one never gets finished
lol, buy?
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I started the first one last month and encountered 3 game-breaking-reload-required bugs within the first hour. It still isn’t fixed after all these years.
Edit: I don’t understand why I’m being downvoted for simply sharing my playthrough experience?
Played until I was helping the cops and symping for corpo life. Aren't we supposed to be punks off the street? The fuck are we helping cops for? CDPR can't write.
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The worst i hear is its games tend to be kinda unoptimized, but how much of that is the devs not being given enough time to optimize the game before release and how much is just the engine being bad idk. I used UE4 a lot and it was pretty smooth sailing for the most part, but maybe 5 got worse in some aspects.
wrote last edited by [email protected]TLDR: UE5 can be optimized but Unreal also turned it into a bit of a tech demo which can be counter productive at times.
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Played until I was helping the cops and symping for corpo life. Aren't we supposed to be punks off the street? The fuck are we helping cops for? CDPR can't write.
The fuck are we helping cops for?
Because the coppers have a vigilante system and pay me for fucking these specific groups of gangers and criminals up. And as Vespasian said: money doesn't stink.
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Me here just waiting to also not play the next one.
It's just another flavor of starfield but somehow so much more shittier.
Make me a game that doesn't release looking like it's a beta release. Then I may be interested.It’s just another flavor of starfield but somehow so much more shittier
How do you know if you haven't played it?
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You won't play cyberpunk cause it released in a poor state? Its a different game now.
In fairness is was full jank on release, the initial patches got it to "bethesda jank" where it was fun with the bugs (provided you could actually play it) but still bug ridden.
It got better over time, until just before the "big patch" came in that fully changed how it all worked skills and mechanics wise (gameplay was mostly the same).
Honestly i prefer, pre-"big patch" but the fully patched game is considerably smoother and more coherent.
So, aside from the years of post release development, completely missing features that are never actually coming (looking at you full transit system), it's actually pretty good.
An absolutely dogshit way of releasing a game, but if you waited for a few years and bought it on discount , it's actually a really fun game (provided you like that sort of thing).
TBC I'm not justifying anything about this process , it was a major fuckup and many other dev houses would have gone under from the weight of how badly they fucked it up, but they had that witcher money, so.
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Go play Deus Ex in the same genre, or some cyberpunk based CRPGs. Those games lots of mechanics that play into the game, DXMD's Augment system wipes it's ass with Cyberpunk's Chrome for one.
Also it would help if they didn't rush the story so much, it was a product of crunch and it shows. You can fix the bugs but you can't fix fundamental problems with pacing
None of what you've just said connects back to your previous comment in the slightest. You started by saying that they cut too much from the TTRPG and that the world was too shallow, and then when I asked you to elaborate you just went on about augmentation systems.
At this point I'm not convinced you actually know what it is that you don't like about it.
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Me here just waiting to also not play the next one.
It's just another flavor of starfield but somehow so much more shittier.
Make me a game that doesn't release looking like it's a beta release. Then I may be interested.wrote last edited by [email protected]cyberpunk has nothing to do with starfield.
largely seamless world, fun combat, hand crafted locations, good writing, good story, good and memorable characters, engaging dialogs, multiple ways to finish quests, cool vehicles, and on and on...
oh and forget forcing the player to fast travel everywhere but traveling around in cyberpunk is actually fun so i pretty much never used it in the game despite having the option.
and it looks like no one directed any part of starfield, it's literally the same as oblivion in terms of how every encounter and dialog unfolds, while starfield actually has direction and variety, well acted and performance captured interactive scenes. here's a good comparison of two similar quests involving a trade with shady people. just compare how the lines are delivered, how dynamic the scenes are, what happens when threats are involved, whether the scenes have any development, what you can see when the boxes are opened, literally everything.
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By the time Cyberpunk 2 comes out, I’ll have my own Keanu installed in my brain.
You won't get Keanu. You'll get trump
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Good. We need more dicks in video games.
hell yeah
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None of what you've just said connects back to your previous comment in the slightest. You started by saying that they cut too much from the TTRPG and that the world was too shallow, and then when I asked you to elaborate you just went on about augmentation systems.
At this point I'm not convinced you actually know what it is that you don't like about it.
What? The cybernetic system is not a mechanic?
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I really enjoyed it and didn't experience any bugs as I waited for it to be sorted. It was also one of the rare games that held my attention long enough to finish, so that's probably why I think highly of it. Love that I'm being downvoted! I'll know not to bother contributing my opinion next time.
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I really enjoyed it and didn't experience any bugs as I waited for it to be sorted. It was also one of the rare games that held my attention long enough to finish, so that's probably why I think highly of it. Love that I'm being downvoted! I'll know not to bother contributing my opinion next time.
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Just looking up what 'preproduction' actually means : They are in the planning stages, but they haven't started 'making' the game yet. Cyberpunk (1) development took four years.
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I don't care.
Shut up about the game.
Don't fucking say a thing about it until its like 6 months from launch.
Did they learn nothing from last time?!
You can start any time, for example ignore the news?
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Phantom Liberty was the best damn DLC ---- I've ---- ever played
Yes, dumbass, which is why I said it's the best for me, subjectively. Don't fucking reply if you're too stupid to read what I write.
I love how you've personally taken offense to everyone shitting on your precious cyberpunk in this thread. It was broken trash in 2020 and it's only slightly less trash in 2025 bud. Sorry you have poor taste.
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Let's hope they learned how to properly pace development and to handle a launch this time around.