DOOM: The Dark Ages Has Reportedly Sold Less Than 1 Million Copies
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Expedition 33 kinda takes all my time.
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I don‘t buy any digital copy of a game for over 45 bucks, doesn‘t matter what it is… I also haven‘t finished DOOM 2016 yet and haven‘t even started Eternal. Not because they‘re bad games or because I don‘t like FPSs, but because I have so much shit to play and so little time.
Competition is fierce and asking 80 bucks when I got the predecessors for less than 5 each is just not happening. Just because games cost more to produce doesn‘t magically make customers have more money and time. It‘ll make release weeks stinkers outside of your GOTYs and makes more people wait or go back to 20+ years worth of other games that aren‘t 80 bucks.
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I’m pretty sure that’s exactly how they want it to be. If they were interested in selling games they wouldn’t put them day one on gamepass.
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meant to mislead potential players into thinking the game is successful when, in fact, it's severely underperforming behind the scenes.
Why would a player in a single-player game give a tiny shit about how popular it is? It's the investor class that cares about that; stop treating their interests as a natural good.
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It's also 80€ in Europe. Everyone I talked to is waiting for the price to drop, including me.
wrote last edited by [email protected]It's £70 in the uk, that's $95 while in the us it costs $70, which is £50. Xbox did the same thing with the new call of duty, their regional pricing is so braindead.
Historically AAA games have been £10 less than the us counter part ($60 games were £50) and making this change is so stupid.
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I’m pretty sure that’s exactly how they want it to be. If they were interested in selling games they wouldn’t put them day one on gamepass.
We went through this song and dance with Indiana Jones and Avowed, too. If this was a strategy that lost them money, they'd stop doing it. It turns out they're just fine with having tens of millions of subscribers that like the idea of getting access to games like these for, in plenty of cases, cheaper.
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How nice for Microsoft, I'm sure it's a big success.
Game pass is a big success for them as far as anyone can tell.
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We went through this song and dance with Indiana Jones and Avowed, too. If this was a strategy that lost them money, they'd stop doing it. It turns out they're just fine with having tens of millions of subscribers that like the idea of getting access to games like these for, in plenty of cases, cheaper.
wrote last edited by [email protected]They can also probably do some accounting hijinks to write off these “losses” while still profiting on it for a long long time. But this is purely speculative on my part, I’m not an accountant so I’m not sure something like that can be done.
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I'm one of the biggest fans of the DOOM franchise, I've played all the versions since the original one in 1993.
But I don't care if I play it now or in half a year. Or a year for that matter. Never really understood why having it first matters to anyone. I'll be here when the prices drop.I was stupid enough to buy Spacemarine 2, when it came out, at full price (mostly because I loved Boltgun so much) and that was a great lesson about how you should wait around a bit before actually buying a game. It would have been a fun game for 15 or even 20 euro, but it's not worth 70 euro. I Should have bought Helldivers, anyway
I'm on the same boat, I got 2016 around Eternal release date for like €10 and loved it. Then I bought Eternal just last year for a similar deal and I haven't finished the DLC yet. I am more than happy to wait for DA to go on sale.
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I don‘t buy any digital copy of a game for over 45 bucks, doesn‘t matter what it is… I also haven‘t finished DOOM 2016 yet and haven‘t even started Eternal. Not because they‘re bad games or because I don‘t like FPSs, but because I have so much shit to play and so little time.
Competition is fierce and asking 80 bucks when I got the predecessors for less than 5 each is just not happening. Just because games cost more to produce doesn‘t magically make customers have more money and time. It‘ll make release weeks stinkers outside of your GOTYs and makes more people wait or go back to 20+ years worth of other games that aren‘t 80 bucks.
Games cost more to produce but there's more customers than ever
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Not sure about hardcore Doom fans but the game looks uninteresting to me specifically. It's like a polar opposite from Doom 2016 judging by all the videos I've seen. Don't really care about the higher price, I'd get it if I liked it but it really doesn't click for me.
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Game pass is a big success for them as far as anyone can tell.
They'll undoubtedly retain all of the people who came to play Dreck Aegis, after all it's state of the art and highly replayable, like any Doom game.
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This post did not contain any content.wrote last edited by [email protected]
Let's see
- The game itself takes away a lot of pieces of the formula that made 2016 and Eternal so good
- $80 price tag
- BDS boycott
- Denuvo
I'm shocked that it's not selling, absolutely shocked.
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*fewer than
Pedantic about something even experts argue about. Nice
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This post did not contain any content.wrote last edited by [email protected]
- It’s $80
- It’s on Gamespass, where I assume a lot of doom fans who might have otherwise purchased are likely to be.
- It’s shouldered up against Expedition 33 and Oblivion Remake, both over $20 cheaper and highly acclaimed.
- It’s $80
- (Edit) shitty DRM
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They'll undoubtedly retain all of the people who came to play Dreck Aegis, after all it's state of the art and highly replayable, like any Doom game.
It doesn't really matter if people stick around to play a single game, they'll almost certainly explore other games and stick around for the service. That's the idea I think they're going for.
I'd be curious to see how many CoD players stuck around.
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Commander Keen remake when?
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Commander Keen remake when?
Commander Keen, like you've never seen him before! Now in high res 8k textured raytraced 60 fps 3D! It's a shooter! Upgrade your blaster with online upgrades! Skins! Online co-op! DLC! AI chatbot npcs! Lootboxes! Gacha eggs! Sprawling open procedurally generated world! And new for nextgen... play as Kendra Keen!
!!!
Maybe leave it be.
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I don‘t buy any digital copy of a game for over 45 bucks, doesn‘t matter what it is… I also haven‘t finished DOOM 2016 yet and haven‘t even started Eternal. Not because they‘re bad games or because I don‘t like FPSs, but because I have so much shit to play and so little time.
Competition is fierce and asking 80 bucks when I got the predecessors for less than 5 each is just not happening. Just because games cost more to produce doesn‘t magically make customers have more money and time. It‘ll make release weeks stinkers outside of your GOTYs and makes more people wait or go back to 20+ years worth of other games that aren‘t 80 bucks.
$20 is the limit for me. I'm perfectly fine waiting a few years to play the game, if it still exists by that point. If it doesn't, then I'm glad I didn't waste my time.
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Seeing how they screwed over Mick Gordon, the composer for the previous two installments, I'll vote with my wallet and skip this one. My backlog is big enough as it is anyway.