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  3. What JRPGs will you be playing in June? What games did you finish in May?

What JRPGs will you be playing in June? What games did you finish in May?

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  • tamlyn@lemmy.zipT [email protected]
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    drasglaf@sh.itjust.worksD This user is from outside of this forum
    drasglaf@sh.itjust.worksD This user is from outside of this forum
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    wrote last edited by
    #11

    I finished Expedition 33 a few days ago, I think it deserves all the praise it is getting.

    I was playing Breath of Fire III but had to stop for a couple of days and now I'm struggling to find it interesting again, unfortunately I have this problem quite often.

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    • T [email protected]

      I'm towards the end of midnight suns, enjoy the journey!

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      wrote last edited by
      #12

      Thanks. I feel like I am spending too much in abbey, compared to actual fighting, but it hasn't gotten to where I am annoyed by it. Maybe as the game progresses they will start to balance a bit.

      T 1 Reply Last reply
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      • ? Guest

        Thanks. I feel like I am spending too much in abbey, compared to actual fighting, but it hasn't gotten to where I am annoyed by it. Maybe as the game progresses they will start to balance a bit.

        T This user is from outside of this forum
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        wrote last edited by
        #13

        There's a ton of dialogue and I've enjoyed most of it. Who knew superheroes had so much drama 😅

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        • tamlyn@lemmy.zipT [email protected]
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          wrote last edited by [email protected]
          #14

          Does Vagrant Story count as a JRPG? Or is it just an RPG with Japanese developers?

          After dropping Final Fantasy X a while ago (I regrettably played for like 30 hours or something, up until the Seymour wedding part in wherever that was, just wasn't having fun with how grindy it felt and how the choices some characters were making in the cutscenes felt wildly out of character), I decided to pick up Vagrant Story. I know nothing about the game.

          The opening cinematic was very impressive considering the time, very clever way of faking rim lighting. The facial animations are also quite good for a sub 200 meg game. I played about 15 minutes and it seems interesting enough, we will see how long I continue to play it. The rotatable perspective seems like it could be easily frustrating for platforming, so I hope that the platforming in this game doesn't get too technical.

          My singular complain so far is I think lack of voice acting really hurts this game. It feels like they probably didn't have voice acting in the budget and spent whatever extra on art direction, but if they had been given extra for full voice acting I think the game would have been vastly more captivating.

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          • T [email protected]

            There's a ton of dialogue and I've enjoyed most of it. Who knew superheroes had so much drama 😅

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            wrote last edited by
            #15

            Heh, yeah, there's already some drama going on, and I guess that will just increase as more and more heroes join the group.

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            • tamlyn@lemmy.zipT [email protected]
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              wrote last edited by
              #16

              Finished Trails of Cold Steel 4, started Trails into Reverie.

              Found that the middle part of Cold Steel 4 dragged, to the point that I stopped playing it and picked it up again. First started it August 2023. Thankfully I remembered enough to continue playing without restarting. I was playing through 3 and 4 on hard, but halfway through the final dungeon I dropped the difficulty to normal. The bosses just felt more like a chore on hard than a fun fight.

              Enjoying Reverie so far, though only about 10 hours in or so

              ashtear@lemmy.zipA 1 Reply Last reply
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              • ? Guest

                Still playing Xenoblade Chronicles X. No changes on JRPG front.

                I did start Marvel's Midnight Suns recently. It's Tactical RPG, and obviously western, so not sure if it counts, but that's the closest to another JRPG I have come yet.

                ashtear@lemmy.zipA This user is from outside of this forum
                ashtear@lemmy.zipA This user is from outside of this forum
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                wrote last edited by
                #17

                I really need to get back to Midnight Suns. I played about four hours of it, thought it was interesting, and then something new came out and I forgot about it for a while. I love that team's work, too. Really excited for Star Wars Zero Company.

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                • M [email protected]

                  Finished Trails of Cold Steel 4, started Trails into Reverie.

                  Found that the middle part of Cold Steel 4 dragged, to the point that I stopped playing it and picked it up again. First started it August 2023. Thankfully I remembered enough to continue playing without restarting. I was playing through 3 and 4 on hard, but halfway through the final dungeon I dropped the difficulty to normal. The bosses just felt more like a chore on hard than a fun fight.

                  Enjoying Reverie so far, though only about 10 hours in or so

                  ashtear@lemmy.zipA This user is from outside of this forum
                  ashtear@lemmy.zipA This user is from outside of this forum
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                  wrote last edited by
                  #18

                  As much as I love Trails, I felt like each one of the Cold Steel games have a major pacing problem at some point. CS1's was damn near the whole game, ugh.

                  Reverie was a very refreshing change of pace on that front.

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                  • ashtear@lemmy.zipA [email protected]

                    I really need to get back to Midnight Suns. I played about four hours of it, thought it was interesting, and then something new came out and I forgot about it for a while. I love that team's work, too. Really excited for Star Wars Zero Company.

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                    wrote last edited by
                    #19

                    Star Wars Zero Company is a different studio. It's by Respawn and some other studio, under EA.

                    Midnight Suns is by Firaxis, X-Com devs.

                    You should continue. I am not a fan of deck-based games, but it's fun to play. As for Star Wars Zero Company, looking forward to it as well. A tactical game in Star Wars world could be great.

                    ashtear@lemmy.zipA 1 Reply Last reply
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                    • ? Guest

                      Star Wars Zero Company is a different studio. It's by Respawn and some other studio, under EA.

                      Midnight Suns is by Firaxis, X-Com devs.

                      You should continue. I am not a fan of deck-based games, but it's fun to play. As for Star Wars Zero Company, looking forward to it as well. A tactical game in Star Wars world could be great.

                      ashtear@lemmy.zipA This user is from outside of this forum
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                      wrote last edited by
                      #20

                      Bit Reactor is the lead dev on Zero Company, and a third of them are XCOM/Firaxis vets.

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                      • ashtear@lemmy.zipA [email protected]

                        Bit Reactor is the lead dev on Zero Company, and a third of them are XCOM/Firaxis vets.

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                        wrote last edited by
                        #21

                        Wow, didn't know that. That's cool then, and they apparently have full control over it.

                        Any idea why they all left Firaxis? I skimmed the whole article but didn't find anything.

                        ashtear@lemmy.zipA 1 Reply Last reply
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                        • ? Guest

                          Wow, didn't know that. That's cool then, and they apparently have full control over it.

                          Any idea why they all left Firaxis? I skimmed the whole article but didn't find anything.

                          ashtear@lemmy.zipA This user is from outside of this forum
                          ashtear@lemmy.zipA This user is from outside of this forum
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                          wrote last edited by
                          #22

                          Don't think I've come across anything on why they left. It did seem like the general vibe for a while was that 2K was done with XCOM, and they also didn't seem happy with the sales for Midnight Suns itself. Maybe the writing was on the wall for the team?

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