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  3. The Elder Scrolls IV: Oblivion Remastered - Update 1.1 (Beta)

The Elder Scrolls IV: Oblivion Remastered - Update 1.1 (Beta)

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  • Z [email protected]

    Damn they're actually releasing patches? Color me surprised. I thought they were gonna completely follow Bethesda's example and not do anything after the release /j

    Hopefully none of the cool glitches like duping have been patched out.

    L This user is from outside of this forum
    L This user is from outside of this forum
    [email protected]
    wrote last edited by
    #3

    Oh dip they kept duping?

    Z R 2 Replies Last reply
    1
    • S [email protected]

      Good amount of bug fixes, but still doesn't fix the difficulty slider. They also claim the update after this one will focus on performance fixes.

      H This user is from outside of this forum
      H This user is from outside of this forum
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      wrote last edited by
      #4

      I should check back on it but im sorta getting into doing skyrim now.

      Z 1 Reply Last reply
      3
      • L [email protected]

        Oh dip they kept duping?

        Z This user is from outside of this forum
        Z This user is from outside of this forum
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        wrote last edited by
        #5

        Doesn't say in the notes. Just went through to double-check, but there are some nice fixes in there for crashes and NPCs being broken.

        L 1 Reply Last reply
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        • Z [email protected]

          Damn they're actually releasing patches? Color me surprised. I thought they were gonna completely follow Bethesda's example and not do anything after the release /j

          Hopefully none of the cool glitches like duping have been patched out.

          console_modder@sh.itjust.worksC This user is from outside of this forum
          console_modder@sh.itjust.worksC This user is from outside of this forum
          [email protected]
          wrote last edited by
          #6

          Patch notes show that everything they fixed were crashes, freezes, and items or NPCs not spawning. They originally said that they would keep a lot of exploits and jank as it's part of Oblivion's charm, and it looks like they are staying true to that

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          • Z [email protected]

            Doesn't say in the notes. Just went through to double-check, but there are some nice fixes in there for crashes and NPCs being broken.

            L This user is from outside of this forum
            L This user is from outside of this forum
            [email protected]
            wrote last edited by
            #7

            Oh I meant in the initial launch. They kept it in the remaster at least initially?

            Z 1 Reply Last reply
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            • S [email protected]

              Good amount of bug fixes, but still doesn't fix the difficulty slider. They also claim the update after this one will focus on performance fixes.

              58008@lemmy.world5 This user is from outside of this forum
              58008@lemmy.world5 This user is from outside of this forum
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              wrote last edited by
              #8

              Why are they so excruciatingly slow to release patches? This patch doesn't even cover game-breaking issues, such as the bow's paralysis perk crashing the game if you trigger the perk twice in a row. There's a workaround where you edit .ini files to set the chance of paralysis to 0%, but most people aren't gonna do that.

              I got 100% of the cheevos and logged 110 hours in doing so. The game crashed for me literally hundreds of times (maybe close to 1,000), and I submitted the bug reports for every one of them. I had to quicksave every minute, to avoid losing too much progress. It's the most unstable piece of software I've ever used, game or otherwise.

              The game itself is great, but fuck me... almost 2 months later and they patched maybe 0.2% of the crashes and bugs every player is encountering 😒

              S 1 Reply Last reply
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              • L [email protected]

                Oh I meant in the initial launch. They kept it in the remaster at least initially?

                Z This user is from outside of this forum
                Z This user is from outside of this forum
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                wrote last edited by
                #9

                Yes, but not the scroll one. This time you have to do some timing trickery with switching menus in order to dupe.

                But yes you can still dupe and other glitches still work (except Dorian).

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                • 58008@lemmy.world5 [email protected]

                  Why are they so excruciatingly slow to release patches? This patch doesn't even cover game-breaking issues, such as the bow's paralysis perk crashing the game if you trigger the perk twice in a row. There's a workaround where you edit .ini files to set the chance of paralysis to 0%, but most people aren't gonna do that.

                  I got 100% of the cheevos and logged 110 hours in doing so. The game crashed for me literally hundreds of times (maybe close to 1,000), and I submitted the bug reports for every one of them. I had to quicksave every minute, to avoid losing too much progress. It's the most unstable piece of software I've ever used, game or otherwise.

                  The game itself is great, but fuck me... almost 2 months later and they patched maybe 0.2% of the crashes and bugs every player is encountering 😒

                  S This user is from outside of this forum
                  S This user is from outside of this forum
                  [email protected]
                  wrote last edited by
                  #10

                  I'm with you... I told my friends to hold off for a few months so they can fix the issues. I'm baffled they still haven't gotten to changing difficulty scaling considering it's just changing a variable, something modders did on day 1. Hopefully the next patch isnt so far away.

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                  • L [email protected]

                    Oh dip they kept duping?

                    R This user is from outside of this forum
                    R This user is from outside of this forum
                    [email protected]
                    wrote last edited by
                    #11

                    The scroll duping was patched but there's a similar one you can do with dropping item stacks into an empty container. Holding shift and dragging a multi-stack over to the container, clicking another item to dupe.

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                    • H [email protected]

                      I should check back on it but im sorta getting into doing skyrim now.

                      Z This user is from outside of this forum
                      Z This user is from outside of this forum
                      [email protected]
                      wrote last edited by
                      #12

                      I got 60 hours into Oblivion Remastered before doing a hard pivot and reinstalling Skyrim and a ton of mods.

                      I got about 40 hours into that, before Tainted Grail had its 1.0 release, and then I bought a couple other games on cheap sale...

                      It's a vicious cycle.

                      H 1 Reply Last reply
                      0
                      • Z [email protected]

                        I got 60 hours into Oblivion Remastered before doing a hard pivot and reinstalling Skyrim and a ton of mods.

                        I got about 40 hours into that, before Tainted Grail had its 1.0 release, and then I bought a couple other games on cheap sale...

                        It's a vicious cycle.

                        H This user is from outside of this forum
                        H This user is from outside of this forum
                        [email protected]
                        wrote last edited by
                        #13

                        I had not done skyrim before but already im thinking I will do a future run (if I ever finish this one) with them.

                        1 Reply Last reply
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                        • S [email protected]

                          Good amount of bug fixes, but still doesn't fix the difficulty slider. They also claim the update after this one will focus on performance fixes.

                          tattorack@lemmy.worldT This user is from outside of this forum
                          tattorack@lemmy.worldT This user is from outside of this forum
                          [email protected]
                          wrote last edited by
                          #14

                          Does this update fixe the horrible graphical artefacting I'm experiencing? Probably not, huh...

                          1 Reply Last reply
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