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  3. Dev snapshot: Godot 4.5 dev 5

Dev snapshot: Godot 4.5 dev 5

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    popcar2@programming.dev
    wrote on 2 Jun 2025, 23:22 last edited by
    #1
    This post did not contain any content.
    T E N 3 Replies Last reply 2 Jun 2025, 23:30
    51
    • P popcar2@programming.dev
      2 Jun 2025, 23:22
      This post did not contain any content.
      T This user is from outside of this forum
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      tabular@lemmy.world
      wrote on 2 Jun 2025, 23:30 last edited by
      #2

      Being able to set a class as abstract is a nice addition.

      Not sure how useful Apple VR stuff is, can you release open source games for Apple hardware?

      K 1 Reply Last reply 2 Jun 2025, 23:33
      7
      • T tabular@lemmy.world
        2 Jun 2025, 23:30

        Being able to set a class as abstract is a nice addition.

        Not sure how useful Apple VR stuff is, can you release open source games for Apple hardware?

        K This user is from outside of this forum
        K This user is from outside of this forum
        kronusdark@lemmy.world
        wrote on 2 Jun 2025, 23:33 last edited by
        #3

        You can but it’s annoying as the devs still have to pay Apple $100 a year for a dev license.

        T 1 Reply Last reply 3 Jun 2025, 08:05
        6
        • K kronusdark@lemmy.world
          2 Jun 2025, 23:33

          You can but it’s annoying as the devs still have to pay Apple $100 a year for a dev license.

          T This user is from outside of this forum
          T This user is from outside of this forum
          tabular@lemmy.world
          wrote on 3 Jun 2025, 08:05 last edited by
          #4

          Does Apple Dev License provide any dev tools or services?

          K 1 Reply Last reply 3 Jun 2025, 15:05
          1
          • P popcar2@programming.dev
            2 Jun 2025, 23:22
            This post did not contain any content.
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            erytau@programming.dev
            wrote on 3 Jun 2025, 09:06 last edited by
            #5

            Shader baker on export! Really, really nice. I wonder how much build size will increase though.

            1 Reply Last reply
            5
            • P popcar2@programming.dev
              2 Jun 2025, 23:22
              This post did not contain any content.
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              nocturnalmorning@lemmy.world
              wrote on 3 Jun 2025, 13:17 last edited by
              #6

              Has there been any movement on terrain editors and level streaming? That's the main thing that pushed me toward Unreal over Godot. Haven't kept up with Godot dev for a while, but would love to move back to the open source stuff.

              P 1 Reply Last reply 3 Jun 2025, 21:22
              2
              • T tabular@lemmy.world
                3 Jun 2025, 08:05

                Does Apple Dev License provide any dev tools or services?

                K This user is from outside of this forum
                K This user is from outside of this forum
                kronusdark@lemmy.world
                wrote on 3 Jun 2025, 15:05 last edited by
                #7

                Dev license just gives you the ability to publish on the AppStore and access Apple support I think.

                Their dev tools (ie Xcode and Swift) are free.

                T 1 Reply Last reply 3 Jun 2025, 22:13
                0
                • N nocturnalmorning@lemmy.world
                  3 Jun 2025, 13:17

                  Has there been any movement on terrain editors and level streaming? That's the main thing that pushed me toward Unreal over Godot. Haven't kept up with Godot dev for a while, but would love to move back to the open source stuff.

                  P This user is from outside of this forum
                  P This user is from outside of this forum
                  popcar2@programming.dev
                  wrote on 3 Jun 2025, 21:22 last edited by
                  #8

                  There hasn't been movement on terrain editors, but there is one or two popular addons for terrains that have gotten good improvements. I think Terrain3D is the most popular.

                  For level streaming, the devs said they need to rework a lot inside the engine for it to happen, it's a long-term goal. There's been a lot of improvements to the codebase and especially performance in 4.5, but yeah it's not quite there yet. I wouldn't recommend the engine if you're trying to do something open-world or with huge levels.

                  N 1 Reply Last reply 3 Jun 2025, 23:43
                  2
                  • K kronusdark@lemmy.world
                    3 Jun 2025, 15:05

                    Dev license just gives you the ability to publish on the AppStore and access Apple support I think.

                    Their dev tools (ie Xcode and Swift) are free.

                    T This user is from outside of this forum
                    T This user is from outside of this forum
                    tabular@lemmy.world
                    wrote on 3 Jun 2025, 22:13 last edited by
                    #9

                    I presumed their store is the only way to publish on Apple VR hardware? I'd be happy with just a free repository hosting it.

                    1 Reply Last reply
                    1
                    • P popcar2@programming.dev
                      3 Jun 2025, 21:22

                      There hasn't been movement on terrain editors, but there is one or two popular addons for terrains that have gotten good improvements. I think Terrain3D is the most popular.

                      For level streaming, the devs said they need to rework a lot inside the engine for it to happen, it's a long-term goal. There's been a lot of improvements to the codebase and especially performance in 4.5, but yeah it's not quite there yet. I wouldn't recommend the engine if you're trying to do something open-world or with huge levels.

                      N This user is from outside of this forum
                      N This user is from outside of this forum
                      nocturnalmorning@lemmy.world
                      wrote on 3 Jun 2025, 23:43 last edited by
                      #10

                      Thanks for the info! Looking forward to the day i can switch back!

                      1 Reply Last reply
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                      3 Jun 2025, 13:17


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