Wait, that game is still playable online?
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Metriod Prime: Hunters.
It was the best FPS, arguably the only FPS, on the Nintendo DS. Nintendo has long since shut down their online service for the DS. However, if you go into your WiFi settings you can change your DNS to point to a server that spoofs Nintendo's credentials.
Thanks to this exploit you can play all the original DS games online with a legitimate game, on a legitimate console. There's even a discord for MP:H with a matchmaking channel, clans, and regular tournaments. (The same probably goes for Mario Kart DS)
How many are insta kill "deathalt" cheaters....?
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Age of empires 2. Still works.
As what Moses himself intended
CONVERT THIS !
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Many of us only view a game's release in passing, and view it as an "event". Groundhog Smasher came out, it failed, and we don't hear of it again. Additionally, many of us associate "online" games with being "live service" - expecting the developers to announce a new skin, battle pass, game mechanic, or character every other week.
But some online games are just purely enjoyable, or get enough unremarkable patches, or sometimes don't even need a high playercount, to be enjoyed for years after the developers stopped emitting news.
This subject also gets confusing with cross-play games; even if one game has hardly anyone in its Steam playercount, sometimes between Playstation and Xbox there's just enough left to garner a following.
Which games do you play, or know about, that most people would've thought to be completely closed down, or at least had totally forgotten about?
Final Fantasy XI, the first final fantasy mmo still has a hard-core dedicated player base. It predates wow and launched on the PS2.
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Many of us only view a game's release in passing, and view it as an "event". Groundhog Smasher came out, it failed, and we don't hear of it again. Additionally, many of us associate "online" games with being "live service" - expecting the developers to announce a new skin, battle pass, game mechanic, or character every other week.
But some online games are just purely enjoyable, or get enough unremarkable patches, or sometimes don't even need a high playercount, to be enjoyed for years after the developers stopped emitting news.
This subject also gets confusing with cross-play games; even if one game has hardly anyone in its Steam playercount, sometimes between Playstation and Xbox there's just enough left to garner a following.
Which games do you play, or know about, that most people would've thought to be completely closed down, or at least had totally forgotten about?
Stalker: Shadow of Chernobyl
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Stalker: Shadow of Chernobyl
Wait, that’s online?
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Wait, that’s online?
Yeah, but not story. Basically deathmatch
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Many of us only view a game's release in passing, and view it as an "event". Groundhog Smasher came out, it failed, and we don't hear of it again. Additionally, many of us associate "online" games with being "live service" - expecting the developers to announce a new skin, battle pass, game mechanic, or character every other week.
But some online games are just purely enjoyable, or get enough unremarkable patches, or sometimes don't even need a high playercount, to be enjoyed for years after the developers stopped emitting news.
This subject also gets confusing with cross-play games; even if one game has hardly anyone in its Steam playercount, sometimes between Playstation and Xbox there's just enough left to garner a following.
Which games do you play, or know about, that most people would've thought to be completely closed down, or at least had totally forgotten about?
wrote last edited by [email protected]Guild Wars 1 - last month celebrated its 20-years anniversary
I only started it in 2018, but it's a really solid game!
And both its developer and publisher are committed to keeping it alive as long as they can. It's been mostly automated in 2013, so apparently it costs very little to keep the servers running.
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Best MOBA imo, no idea why it flopped (except pushing a pro gaming scene for an arcade title within the genre)
Because the player base makes League's look well-mannered and downright pleasant in comparison.
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Metriod Prime: Hunters.
It was the best FPS, arguably the only FPS, on the Nintendo DS. Nintendo has long since shut down their online service for the DS. However, if you go into your WiFi settings you can change your DNS to point to a server that spoofs Nintendo's credentials.
Thanks to this exploit you can play all the original DS games online with a legitimate game, on a legitimate console. There's even a discord for MP:H with a matchmaking channel, clans, and regular tournaments. (The same probably goes for Mario Kart DS)
wrote last edited by [email protected]hold up link me the discord, I played the absolute fuck out of this game as a kid. literally built a whole community by shooting friend codes on a wall to add people I'd match against LMAO
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hold up link me the discord, I played the absolute fuck out of this game as a kid. literally built a whole community by shooting friend codes on a wall to add people I'd match against LMAO
Welcome, friend.
https://discord.gg/AeAECPN -
How many are insta kill "deathalt" cheaters....?
TBH, I haven't played online yet. But I get tagged with the matchrequest ping once or twice a day.
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There's a number of mud games still around in their text glory. Love me a text mmo. Well most aren't massive. None are massive. Hence mud, multi user dungeon. But not massively multi user.
I currently play Starmourn which is very new by mud standards.
Wish my mud was still running. So good (if you are me..)
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Many of us only view a game's release in passing, and view it as an "event". Groundhog Smasher came out, it failed, and we don't hear of it again. Additionally, many of us associate "online" games with being "live service" - expecting the developers to announce a new skin, battle pass, game mechanic, or character every other week.
But some online games are just purely enjoyable, or get enough unremarkable patches, or sometimes don't even need a high playercount, to be enjoyed for years after the developers stopped emitting news.
This subject also gets confusing with cross-play games; even if one game has hardly anyone in its Steam playercount, sometimes between Playstation and Xbox there's just enough left to garner a following.
Which games do you play, or know about, that most people would've thought to be completely closed down, or at least had totally forgotten about?
City of Heroes/Villains https://forums.homecomingservers.com/getting-started/
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Many of us only view a game's release in passing, and view it as an "event". Groundhog Smasher came out, it failed, and we don't hear of it again. Additionally, many of us associate "online" games with being "live service" - expecting the developers to announce a new skin, battle pass, game mechanic, or character every other week.
But some online games are just purely enjoyable, or get enough unremarkable patches, or sometimes don't even need a high playercount, to be enjoyed for years after the developers stopped emitting news.
This subject also gets confusing with cross-play games; even if one game has hardly anyone in its Steam playercount, sometimes between Playstation and Xbox there's just enough left to garner a following.
Which games do you play, or know about, that most people would've thought to be completely closed down, or at least had totally forgotten about?
City of Heros /villains is the one most shocking. Kept alive by private servers. God speed to that community
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Best MOBA imo, no idea why it flopped (except pushing a pro gaming scene for an arcade title within the genre)
It should have been marketed as the moba you play casually with friends, and it would have done great