What are you playing this weekend? 2025-05-16
-
Did you end up trying PlanetSide 2? I played it a lot over the weekend so if you were online on the NA server it's possible I saw you and didn't know it.
-
Just finished playing Lost in Random. While the general art-style and premise were great, the ending felt a bit lack luster, like the studio ran out of money. There were also some interesting mechanics that just seen abandoned mid game.
-
Still enjoyable? Roughly how long is it?
The sequel is coming out this year, so have been thinking about playing it soon.
wrote last edited by [email protected]I think I spent around 12hrs on it? I did most of the side quests, but I missed one in the first town, since I didnāt know stuff is missable if you go too far ahead.
Overall it was enjoyable, but I quickly went from thinking āThereās only 6 towns? This game is going to end too quickly for meā to āThis is feeling longā when I got halfway through.
I would have liked more variation in cards for battles as well, but as a small indie game it makes sense that they limited themselves.
I am curious about the next game and may get it. It looks like itās switching game generes a bit with it being top down, but it looks more polished.
-
No, there was a death in the family, so didn't get much time over this weekend. Hopefully sometimes during the week or next weekend.
I probably won't play that much, so don't think we will actually see each other, but who knows
I'm sorry to hear about the death in your family.
-
I think I spent around 12hrs on it? I did most of the side quests, but I missed one in the first town, since I didnāt know stuff is missable if you go too far ahead.
Overall it was enjoyable, but I quickly went from thinking āThereās only 6 towns? This game is going to end too quickly for meā to āThis is feeling longā when I got halfway through.
I would have liked more variation in cards for battles as well, but as a small indie game it makes sense that they limited themselves.
I am curious about the next game and may get it. It looks like itās switching game generes a bit with it being top down, but it looks more polished.
-
I'm sorry to hear about the death in your family.
-
I know what you mean, even when it's not someone in your immediate family it can have a ripple effect that does reach you in some capacity. My great aunt died last year and although I barely saw her it was difficult to watch her sister (my nanna) process it, and in turn watch her son (my dad) deal with the grief of his mother.
-
I know what you mean, even when it's not someone in your immediate family it can have a ripple effect that does reach you in some capacity. My great aunt died last year and although I barely saw her it was difficult to watch her sister (my nanna) process it, and in turn watch her son (my dad) deal with the grief of his mother.
-
Oh ok. 10-12 hours is a good length for the game, but if even that starts feeling long that isn't very good.
I am still interested in the game, so will try to get it on sale.
100% get it on sale, thatās when I got it. It feels like youāre in a Tim Burton world.
-
100% get it on sale, thatās when I got it. It feels like youāre in a Tim Burton world.
-
I finished Portal 2 co-op mode a fair while ago (and the bonus levels that I honestly could have missed entirely, because it's not really indicated that they exist) and started the single-player mode. It's fine, and I'm interested to find out the details (although it's hinted at enough that I think I can guess), but I actually feel the single-player mode is a bit too long. You're moving through the levels, but I none of them have been that challenging and in the later game (assuming I'm near the end), a lot are just too straightforward. Possibly I was spoiled by the co-op mode and I would have liked the single-player mode more if I'd done it first.
Some of those co-op bonus levels are brutal too. I played through them with my kid last year and it was great.
Sadly the single player campaign has some bad glitches on the switch that can prevent progression if you get unlucky.
-
Some of those co-op bonus levels are brutal too. I played through them with my kid last year and it was great.
Sadly the single player campaign has some bad glitches on the switch that can prevent progression if you get unlucky.
I was playing it with my kid as well and we really enjoyed it, even though it was me just directing them what to do for a lot of it.
I think I encountered one glitch in single player: there were three lens cubes in the room that I needed to use, and at one point I just lost one. It's possible it got fired into a dark corner of the room and I didn't see it, but I think it glitched away. Not too annoying since I just reloaded the level to do it again.
-
Tim Burton reminds me, what are you thoughts on The Midnight Walk? Visuals look too weird for me, but that's another game with similar visuals.
Visually it looks great, but leans into the horror too much for me. When I was younger I was into a lot of the Resident Evil games, but Iāve since moved away from playing that kind of stuff.
-
Visually it looks great, but leans into the horror too much for me. When I was younger I was into a lot of the Resident Evil games, but Iāve since moved away from playing that kind of stuff.
Heh same here. Which is why I mentioned visuals look too weird. Same with Resident Evil etc. Played many horror games back then, including all RE upto 5, but then I realised I don't have to play a game just because it's famous. I don't like horror, so don't have to play those.
-
Heh same here. Which is why I mentioned visuals look too weird. Same with Resident Evil etc. Played many horror games back then, including all RE upto 5, but then I realised I don't have to play a game just because it's famous. I don't like horror, so don't have to play those.
The last game close to even āhorrorishā Iāll probably play one day is Bioshock 2, since thatās the last one I have left.