Good low level modules for Keep on the Borderlands Region?
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The original was posted on /r/osr by /u/MrApophenia on 2025-06-23 20:46:15+00:00.
I am using Keep on the Borderlands as the basis for a low-level sandbox for my crew, and dropping in various other modules around the wilderness map. Most of this is pretty standard stuff I have seen other people recommend:
- The hermit's oak tree becomes the entryway to The Hole in the Oak.
- The Incandescent Grottoes are off to the east of that.
- Quasqueton is the Cave of the Unknown (call me a traditionalist).
- Place Barrowmaze in the swamp where the lizardman mound is by default.
- Throw the Croaking Fane in the swamp further south, too.
- Put the Tomb of the Iron God on the big hill south of the Caves of Chaos.
This is already a lot! But technically there are two other 'entries' in the region map I was looking for good modules for: The bandit camp, and the spiders in the forest. Anyone have any good ideas for other level 1 modules that could slot in either of those?
Bonus points if they actually involve raiders and/or spiders. Not that the players know what's 'supposed' to be there, that's just me having fun with it.
(I know there's a good bandit HQ from Stonehell, but unfortunately the players have done that one already.)
EDIT -
Had 2 ideas for the bandits!
- The Moathouse from Village of Hommlet would absolutely work here! Not for my game because they have played that one already, but it would fit in great in general.
- I think I will drop in the Bandit Stronghold from the Evils of Illmire instead.
EDIT 2 -
And actually, I think Illmire also has the spider forest covered too - with the Spider Woods, natch!
That said, still very interested for other ideas!