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  3. The signatures are still coming and it's already making an impact

The signatures are still coming and it's already making an impact

Scheduled Pinned Locked Moved Games
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  • wizardbeard@lemmy.dbzer0.comW [email protected]

    What? There's a big difference between "legal to sell as a compiled binary" and "legal to release as source".

    S This user is from outside of this forum
    S This user is from outside of this forum
    [email protected]
    wrote last edited by
    #70

    Just saying, if my highschool programming classes are any indicator, there's a ton of released binaries out there that use copywritten and otherwise plaigarized code

    S 1 Reply Last reply
    2
    • R [email protected]

      Stop Killing Games is not trying to force companies to provide private servers

      I don't think this is what they mean. They say that of they provide the tools for users to deploy the servers, bad things can happen. So I think they understood SKG, they just lie about the consequences for gamers

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      wrote last edited by
      #71

      If that's their argument, then the counterargument is simple: preserve the game another way. If hosting servers is dangerous, put the server code into the client and allow multiplayer w/ P2P tech, as had been done since the 90s (e.g. StarCraft).

      What they seem to be doing is reframing the problem as requiring users to host servers, and arguing the various legal issues related to that. SKG just needs to clarify that there are multiple options here, and since devs know about the law at the start (SKG isn't retroactive), studios can plan ahead.

      It's just a disingenuous argument trying to reframe the problem into cyber security and IP contexts, while neither has been an issue for other games in the past.

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      • L [email protected]

        I understood that from a IP and trademark stand point. It could be hard to retain your copyright or trademark if you are no longer controlling a product

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        wrote last edited by
        #72

        They retain copyright based on existing law, and trademark is irrelevant since it's defended in courts, not EULAs.

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        • S [email protected]

          "That stuff" is often core to the game. Any anti-cheat library, for example. On the client site, libraries like physx, bink video, and others are all proprietary and must be replaced and tested before it can be released in a working state. Few companies would release a non-functional game and let reviewers drag them through the mud for it.

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          wrote last edited by
          #73

          This is why code should be written to be library-agnostic. Or, rather, libraries should be written to a particular open source interface standard to make library agnosticism easier.

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          • B [email protected]

            If server code is released such that people can run private servers after the official servers are shut down, then legally the people running the servers should be the ones liable for illegal activity that happens on them.

            I could imagine third-party companies springing up whose entire business model is JUST providing unofficial servers for discontinued games and moderating them. Maybe a subscription service that provides access to servers for several different online service games.

            Of course, it would be more likely that it would be just a player who hosts a server for themselves and their friends and doesn't attempt to be profitable. That would be fine too.

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            wrote last edited by
            #74

            I could imagine third-party companies springing up whose entire business model is JUST providing unofficial servers for discontinued games and moderating them

            That kind of already exists, you can buy hosting for Minecraft and other games. AFAIK, moderation isn't a part of it, but many private groups exist that run public servers and manage their own moderation. It exists already, and that should absolutely be brought up as a bill is being considered.

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            • A [email protected]

              Yeah sometimes their choices are bad, that is like 1/3 of the whole point of government. To stop businesses from just doing whatever nonsense they want.

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              wrote last edited by
              #75

              Imo, that should be the primary role of the government

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              • N [email protected]

                And "would leave rights holders liable" is completely false, no game would have offline modes if it did

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                wrote last edited by
                #76

                Exactly, and that also includes online games like Minecraft. Nobody is going to sue Microsoft because of what someone said or did in a private Minecraft server, though they might if it's a Microsoft hosted one.

                1 Reply Last reply
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                • R [email protected]

                  Still trying to find the right direction on animal crossing.

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                  wrote last edited by
                  #77

                  Towards the bees!

                  1 Reply Last reply
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                  • R [email protected]

                    Still trying to find the right direction on animal crossing.

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                    wrote last edited by
                    #78

                    paying your debts. The game breaks as it cannot speculate anymore on your debt

                    1 Reply Last reply
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                    • kolanaki@pawb.socialK [email protected]

                      Fuck developer choice! What about my choice as a consumer?

                      sirico@feddit.ukS This user is from outside of this forum
                      sirico@feddit.ukS This user is from outside of this forum
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                      wrote last edited by
                      #79

                      That's easy have some self control and only buy games that respect you

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                      • K [email protected]
                        This post did not contain any content.
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                        wrote last edited by
                        #80

                        So, a shitton of game developers just got laid off from Microsoft, another in a string of "restructuring" nonsense that's been rampant in the industry.

                        That's a lot of people with gaming expertise who could be put to work helping companies transition their games to single player experiences or at least making them accessible to customers after support stops. If the EU ends up pushing this forward, there's a decent business opportunity in there.

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                        • K [email protected]
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                          wrote last edited by
                          #81

                          Honestly I don't see it as the developers losing anything. They still make the same products, they still sell the same products, and when they're done with those products forever they have to give hosting capability up to the public.

                          What are they afraid of? That we won't play their new games if they can't shut the old games down?

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                          • S [email protected]

                            Just saying, if my highschool programming classes are any indicator, there's a ton of released binaries out there that use copywritten and otherwise plaigarized code

                            S This user is from outside of this forum
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                            [email protected]
                            wrote last edited by
                            #82

                            And that's one of the big reasons companies don't even think about open-sourcing their code.

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                            • A [email protected]

                              EvE Online doesn't use root access anticheat software. I know it doesn't because it runs on Linux just fine. That particular player base is the worst hive of scum and villainy that you'll find outside of government. Clearly the anticheat software isn't as essential as game studios would have you believe. The only major cheating I'm aware of in EvE was the BoB scandal, and that involved Devs cheating because they were Devs.

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                              wrote last edited by
                              #83

                              Can the EvE online method be applied to dissimilar games like e.g. fps games?

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                              • S [email protected]

                                I could imagine third-party companies springing up whose entire business model is JUST providing unofficial servers for discontinued games and moderating them

                                That kind of already exists, you can buy hosting for Minecraft and other games. AFAIK, moderation isn't a part of it, but many private groups exist that run public servers and manage their own moderation. It exists already, and that should absolutely be brought up as a bill is being considered.

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                                wrote last edited by
                                #84

                                We have had that exact model for decades. Hosting companies use to and probably still offer rack space for arena shooters. The main company managed the master server, which was just a listing of IP addresses, but there were only ever a few official game servers with defaults loaded.

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                                • R [email protected]

                                  Totally agree but the person they’re responding to implied they were some scrappy indie production. Ex33 (there are caveats/asterisks here but still) is a much better example. I think at its peak the whole team was like 40 people with hired hands.

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                                  wrote last edited by
                                  #85

                                  They did not, they said you can be successful without corpo overhead and bullshittery.

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                                  • S [email protected]

                                    Everyone knows where the proprietary code is. It doesn’t just get merged in “by accident” unless you are a really shit developer (and to be fair some are).

                                    Heh. You are still overestimating the average developer. Random code gets copy-pasted into files without attribution all the time. One guy might know, but if he gets moved to a different team, the new guy has no idea. That can be a ticking legal time-bomb.

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                                    wrote last edited by
                                    #86

                                    Again, if you know going in that is an absolute requirement, processes can be put in place to ensure things like that doesn't happen. (at least not as often) vs what you're thinking of trying to do it after the game is already shipped.

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                                    • kemsat@lemmy.worldK [email protected]

                                      If it means developers won’t make “live-service”/trash games anymore, we should hasten the SKG movement.

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                                      wrote last edited by
                                      #87

                                      They still will, this will just limit their ability to force you to move to the next one once the servers shut down.

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                                      • sirico@feddit.ukS [email protected]

                                        That's easy have some self control and only buy games that respect you

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                                        wrote last edited by
                                        #88

                                        True. That doesn't mean we shouldn't attack predatory behavior when we see it. If they want to sell me something, I need to own it, and that means I get to use it after they've stopped supporting it.

                                        mimicjar@lemmy.worldM 1 Reply Last reply
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                                        • kemsat@lemmy.worldK [email protected]

                                          If it means developers won’t make “live-service”/trash games anymore, we should hasten the SKG movement.

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                                          wrote last edited by
                                          #89

                                          FPS games with community servers coming back is my dream

                                          S 1 Reply Last reply
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