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  3. The signatures are still coming and it's already making an impact

The signatures are still coming and it's already making an impact

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  • R [email protected]

    FPS games with community servers coming back is my dream

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    wrote last edited by
    #113

    Only server browser, no matchmaking.

    1 Reply Last reply
    10
    • G [email protected]

      Most likely, if they are forced to allow public servers after they shut down the official ones, they will pull some other bullshit. Like claim the game is still available, but the 300$ cosmetics you bought are not allowed on public servers because they are separate from the game.

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      wrote last edited by
      #114

      Honestly I'd even prefer that because it diminishes the value of in game purchases and would be a step towards getting rid of them as well.

      1 Reply Last reply
      13
      • mimicjar@lemmy.worldM [email protected]

        When I pay to see a film in a theater, I don't own the film. I don't get to watch the film again after it leaves the theater.

        While I pay to see a concert, a play, or a musical, I don't own those performances. I don't get to see them again. They generally aren't recorded (Although that is changing in some limited cases.)

        I do think a game dying is terrible and I do think games should be clearly labeled (so people can make an education decision if they want to rent the game).

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        wrote last edited by
        #115

        Sure, you're paying for a performance when you watch a film or play at a theater. If I pay to watch a video game tournament, I'm likewise paying for a performance, not the game.

        When you buy a film (DVD, Bluray, or Digital Copy) or a recording of a play performance, you own that copy and can watch it as often as you want for as many years into the future as you want. What we're saying is that video games should work the same way, if I buy a game, I should be able to play it whenever I want at any point in the future. That's it, it's the same thing as with a film.

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        • G [email protected]

          Most likely, if they are forced to allow public servers after they shut down the official ones, they will pull some other bullshit. Like claim the game is still available, but the 300$ cosmetics you bought are not allowed on public servers because they are separate from the game.

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          wrote last edited by
          #116

          They should be compelled to either make those cosmetics available for everyone or have some technical means to prove ownership (e.g. blockchain or cryptographically signed file). You can't lose stuff you bought just because the publisher shut down the servers.

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          • K [email protected]
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            wrote last edited by
            #117

            Oh no?! It developer's choices vs purchaser's options. Who will win, it's a mystery only time can solve. Just kidding, we all know who the courts will side with, as it is never "the people".

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            • lazynooblet@lazysoci.alL [email protected]

              The argument there is if a game is left online with no studio to care for it then they believe they would be liable for community content.

              I don't think it applies to offline games at all.

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              wrote last edited by
              #118

              Only applicable if they run the servers themselves, not if they let others run their own servers.

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              • L [email protected]

                I understood that from a IP and trademark stand point. It could be hard to retain your copyright or trademark if you are no longer controlling a product

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                wrote last edited by
                #119

                No, copyright isn't relinquished from any of that (not even any effect on damages if you still require players to have bought the game to use the private servers), and trademarks wouldn't be affected at all if you simply require that 3rd party servers are marked as unofficial

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                • Q [email protected]

                  Why are publishers speaking for devs about how much choice devs would have? Why not get devs to speak?

                  psaldorn@lemmy.worldP This user is from outside of this forum
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                  wrote last edited by [email protected]
                  #120

                  Because sometimes publishers like to be the ones cuetailing dev choices

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                  • K [email protected]
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                    58008@lemmy.world5 This user is from outside of this forum
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                    wrote last edited by
                    #121

                    "Won't somebody PLEASE think of the children devs!?"

                    The last refuge of a dying argument 😴

                    C 1 Reply Last reply
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                    • M [email protected]

                      Much like every form of security measure, the intention is not to completely eliminate the possibility of an attack (which is impossible in most cases). Instead, the intention is to increase the amount of effort that's required to make an attack.

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                      wrote last edited by
                      #122

                      What you're referring to is deterrence, and it doesn't apply to online gaming the way it does to theft of property. One cheater doesn't ruin the game for one other person, they ruin the game for dozens or hundreds of other players.

                      And the efficacy being so bad is the reason why client-side anti-cheat keeps getting more and more invasive to the point of being literally, by definition, a type of malware and system rootkit. And yet it's still not enough to defeat cheaters, because the cheaters have full access to the system itself.

                      And the guys writing the cheat software just have to put in the effort once to defeat the anti-cheat and then they sell it to people who install it like any other software. The cheaters who use the cheats have it easy.

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                      • noxypaws@pawb.socialN [email protected]

                        Curtailing developer choice is rather the point, no?

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                        wrote last edited by
                        #123

                        Yeah just the choices that fucks over paying customers. They are saying they would like to keep doing that and this laws would curtail that.

                        Will someone think of the poor shareholders? /s

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                        • 58008@lemmy.world5 [email protected]

                          "Won't somebody PLEASE think of the children devs!?"

                          The last refuge of a dying argument 😴

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                          wrote last edited by
                          #124

                          The devs would probably prefer if their work for several years wasn't thrown in the trash. It's the publishers and suits killing games.

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                          • K [email protected]
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                            wrote last edited by [email protected]
                            #125

                            This initiative sure would make things more complicated for the game publishers, yes.

                            Because they're currently not doing the bare minimum.

                            If they weren't so accustomed to not doing the bare minimum, maybe they would have different opinions! Just saying.

                            Edit: Just signed the petition. Didn't think this was necessary before because, as soon as I heard of it, Finland was already top of the list percentage wise. But I did sign it, just for the hell yeah of it.

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                            • Q [email protected]

                              Why are publishers speaking for devs about how much choice devs would have? Why not get devs to speak?

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                              wrote last edited by [email protected]
                              #126

                              Because most devs are just codemonkeys implementing what they're told to. This is pure manipulative propaganda from the suits who are already robbing wages from good devs.

                              1 Reply Last reply
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                              • U [email protected]

                                This initiative sure would make things more complicated for the game publishers, yes.

                                Because they're currently not doing the bare minimum.

                                If they weren't so accustomed to not doing the bare minimum, maybe they would have different opinions! Just saying.

                                Edit: Just signed the petition. Didn't think this was necessary before because, as soon as I heard of it, Finland was already top of the list percentage wise. But I did sign it, just for the hell yeah of it.

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                                wrote last edited by
                                #127

                                It's not just for the hell of it!

                                Invalid votes will be removed when it's time for the final tally, so the initiative needs a solid buffer to still he over a million after.

                                There's been a talk of some people using bots to inflate the numbers in a misguided attempt to help the initiative, so every vote is still very welcome.

                                Also, I kinda want to see just how high Finland can go above the threshold.

                                Tell your friends!

                                D 1 Reply Last reply
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                                • jeffool@lemmy.worldJ [email protected]

                                  I think your response is coming off as kinda "oh just do it different". But that still means an entire industry of people are going to have to change how they make things. (And still spend time and money evaluating things at the end, just to be sure nothing slipped through.) I'm in favor of this at least being looked at and honest conversations happening, (which will not happen without this.) But there will certainly be an adjustment period where people on ground level learn and develop new "best practices". And invariably someone will screw up. The companies are obviously only worried about money. They'll get over it, is my opinion. But I think it's worth communicating that we all understand new government regulation is likely going to be a pain in the ass. We just think it's worth the pain/money. And that's open sourcing or just creating a new mode for offline play in everything.

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                                  wrote last edited by
                                  #128

                                  But that still means an entire industry of people are going to have to change how they make things.

                                  Companies do that all the time in response to government regulation. You like seat belts and backup cameras in your car? No sawdust in your food? Transparent pricing when buying internet access? Government regulation. None of those companies went out of business.

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                                  • K [email protected]
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                                    wrote last edited by
                                    #129

                                    Whenever a large games company talks about "developer choice" you know they're referring to one of a few things:

                                    1. Think of the shareholders!
                                    2. Think of the rich CEO who adds zero value to the company!
                                    3. The people don't know what they want and therefore we need to tell them exactly what they want and need!
                                    1 Reply Last reply
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                                    • sirico@feddit.ukS [email protected]

                                      That's easy have some self control and only buy games that respect you

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                                      wrote last edited by
                                      #130

                                      I don't know how you could do that without staying exclusively on open source

                                      I'm old enough that the games I'm nostalgic for are on floppy discs on my shelf, but now the games I play are downloaded and rely on whatever company keeping a server up to authenticate me

                                      Who knows what Microsoft will do with Minecraft in 30 years

                                      Who knows what Steam will do with the licences it's sold me

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                                      • S [email protected]

                                        I could imagine third-party companies springing up whose entire business model is JUST providing unofficial servers for discontinued games and moderating them

                                        That kind of already exists, you can buy hosting for Minecraft and other games. AFAIK, moderation isn't a part of it, but many private groups exist that run public servers and manage their own moderation. It exists already, and that should absolutely be brought up as a bill is being considered.

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                                        wrote last edited by
                                        #131

                                        Minecraft has private servers (at least on Minecraft java) as well as their own server platform "Realms", also every client is also a server. Though the authentication system is a Microsoft account so that's likely to still be online well into the future

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                                        • spankmonkey@lemmy.worldS [email protected]

                                          Or buying a physical book where they printed it with ink that fades after 2 years so it is no longer readable.

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                                          wrote last edited by
                                          #132

                                          Fun fact a company did this with DVDs back in the day, once you broke the seal on it the air would react with a coating on the disk which would become increasingly dark until it became unreadable.

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