As The Outer Worlds 2 hits $80, director says "we don't set the prices for our games" and wishes "everybody could play" Obsidian's new RPG
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And the publisher will state something like "industry standard" or something like that which really means "we charge $80 because other people charge $80." In reality, they no longer have to worry about printing games (so that cost is gone) and no longer have to compete for shelf space, there is infinite supply (digital games), the cost of technology decreases over time, and the increase acceptance of DLC and digital marketplaces. The increase of prices only benefits overall profits and is anti-consumer. The consumer does not see a decrease in prices when they fire thousands of people or other expenses are cut. Instead they just raise the price. 100% greed.
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patient gamers ftw.
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And the publisher will state something like "industry standard" or something like that which really means "we charge $80 because other people charge $80." In reality, they no longer have to worry about printing games (so that cost is gone) and no longer have to compete for shelf space, there is infinite supply (digital games), the cost of technology decreases over time, and the increase acceptance of DLC and digital marketplaces. The increase of prices only benefits overall profits and is anti-consumer. The consumer does not see a decrease in prices when they fire thousands of people or other expenses are cut. Instead they just raise the price. 100% greed.
wrote last edited by [email protected]"Industry standard"
IE: Nintendo fucking did it and you people didn't bat an eye
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patient gamers ftw.
Waited 3 years for the first one. Got the game and all dlc for like ...$10? $15?
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Waited 3 years for the first one. Got the game and all dlc for like ...$10? $15?
I got it for free
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And the publisher will state something like "industry standard" or something like that which really means "we charge $80 because other people charge $80." In reality, they no longer have to worry about printing games (so that cost is gone) and no longer have to compete for shelf space, there is infinite supply (digital games), the cost of technology decreases over time, and the increase acceptance of DLC and digital marketplaces. The increase of prices only benefits overall profits and is anti-consumer. The consumer does not see a decrease in prices when they fire thousands of people or other expenses are cut. Instead they just raise the price. 100% greed.
wrote last edited by [email protected]they no longer have to worry about printing games (so that cost is gone)
While digital distribution is definitely cheaper, it isn't free. The cost of printing games got replaced with the storefront's cut. Steam takes 30%, for example.
I'm not defending the $80 price tag, but the storefront cut is a personal concern for me as an aspiring indie dev. Sadly, the 30% cut is also being pushed as an "industry standard".
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I got it for free
Epic game store?
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Not interested in this game at all. The first game was boring as absolute fuck.
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they no longer have to worry about printing games (so that cost is gone)
While digital distribution is definitely cheaper, it isn't free. The cost of printing games got replaced with the storefront's cut. Steam takes 30%, for example.
I'm not defending the $80 price tag, but the storefront cut is a personal concern for me as an aspiring indie dev. Sadly, the 30% cut is also being pushed as an "industry standard".
While that is true, from what I understand from reading up on this topic some more, Nintendo (for example) has always taken a 20% cut, even on physical games and retailers would take ~25% in addition to another ~5% by the manufacturer. With physical sales, the publisher could expect about 50% of the sales while with digital sales you can expect roughly 70%. Of course, this doesn't even take into account things like licensing fees. I am sure this is all very simplified and subject to change, but it gives us a rough idea of where the money is going - in the pocket of the publisher.
Sources (not the best but there isn't a lot of public data on this):
https://www.konvoy.vc/newsletters/evolution-of-console-business-models
https://www.serkantoto.com/2020/12/30/price-video-console-game-digital-physical/
https://www.zeldadungeon.net/forum/threads/game-price-breakdown-digital-vs-physical.62076/
https://globalxetfs.co.jp/en/research/video-games-esports-building-on-2020s-rapid-growth/index.html -
And the publisher will state something like "industry standard" or something like that which really means "we charge $80 because other people charge $80." In reality, they no longer have to worry about printing games (so that cost is gone) and no longer have to compete for shelf space, there is infinite supply (digital games), the cost of technology decreases over time, and the increase acceptance of DLC and digital marketplaces. The increase of prices only benefits overall profits and is anti-consumer. The consumer does not see a decrease in prices when they fire thousands of people or other expenses are cut. Instead they just raise the price. 100% greed.
It’s probably not 100% greed. Some of it is inflation. $60 in 2013 would be worth $82 today. So like 97% greed.
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Not interested in this game at all. The first game was boring as absolute fuck.
I thought so too. Stable and consistent, which is good and pretty rare nowadays, but consistently boring (to me)
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I meant, if you really want to play it on day one it will be €11 on Gamepass, otherwise patience gamer all the way down.
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outer what? who's world?
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outer what? who's world?
Outer World's 2.
The 2 belongs to Outer World.
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Not interested in this game at all. The first game was boring as absolute fuck.
Yeah the first game I got for free, played for 2 hours and got bored.
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Was the first one any good? I felt like it faded into obscurity fairly quickly.
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Was the first one any good? I felt like it faded into obscurity fairly quickly.
Better than Starfield, but nothing memorable. Skill tree honestly might as well have not existed, it just made you feel limited.
Buy it on a good sale.
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Nice. $80 and exclusivity to Epic again, right? That extra capital didn't help the first game, don't have any hopes it will this time either.
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Was the first one any good? I felt like it faded into obscurity fairly quickly.
it was meh. i had more fun in starfield