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  3. The signatures are still coming and it's already making an impact

The signatures are still coming and it's already making an impact

Scheduled Pinned Locked Moved Games
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  • K [email protected]
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    wrote last edited by
    #7

    This is just pure fabricated bullshit. They themselves started limiting options. Remember the old days where you could host your own server with basically any game? They took that away, not us. So they themselves are 100% responsible for this 'uprising'. Besides they could just provide/open-source the backend and disable drm. Hardly any work at all.

    But of course it's not about that. They just try to hide behind this 'limits options' argument. But they simply don't want you to be able to play their old games. They want you to buy their latest CoD 42.

    S R F 3 Replies Last reply
    266
    • V [email protected]

      So does not allowing food companies to sprinkle lead and uranium in food. What's the point?

      A This user is from outside of this forum
      A This user is from outside of this forum
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      wrote last edited by
      #8

      Yeah sometimes their choices are bad, that is like 1/3 of the whole point of government. To stop businesses from just doing whatever nonsense they want.

      L 1 Reply Last reply
      43
      • K [email protected]
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        wrote last edited by
        #9

        "Developers" are the ones who are passionate about the games they make, and definitely don't want their games dead.

        "Corporations" are the ones who only want to profit from selling the game, and then ditch it once it's no longer lucrative enough.

        1 Reply Last reply
        49
        • K [email protected]
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          D This user is from outside of this forum
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          wrote last edited by
          #10

          Corporate jargon translation:

          "It's going to limit innovation" = "We won't be able to use those new ways of ripping off our customers anymore"

          1 Reply Last reply
          62
          • K [email protected]

            Larian has close to 500 employees across studios in seven different countries. They're definitely the good guys (at least for now), but they are not an example of a small indie studio.

            E This user is from outside of this forum
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            wrote last edited by
            #11

            BG3 being DRM-free and playable indefinitely also demonstrates that you can have plenty of success and not break your own product to do so.

            R 1 Reply Last reply
            55
            • D [email protected]

              This is just pure fabricated bullshit. They themselves started limiting options. Remember the old days where you could host your own server with basically any game? They took that away, not us. So they themselves are 100% responsible for this 'uprising'. Besides they could just provide/open-source the backend and disable drm. Hardly any work at all.

              But of course it's not about that. They just try to hide behind this 'limits options' argument. But they simply don't want you to be able to play their old games. They want you to buy their latest CoD 42.

              S This user is from outside of this forum
              S This user is from outside of this forum
              [email protected]
              wrote last edited by
              #12

              Let's be real, open sourcing it isn't "hardly any work". All the code has to be reviewed to make sure they can legally release it, no third-party proprietary stuff.

              wizard_pope@lemmy.worldW spankmonkey@lemmy.worldS D S cecilkorik@lemmy.caC 7 Replies Last reply
              73
              • S [email protected]

                Let's be real, open sourcing it isn't "hardly any work". All the code has to be reviewed to make sure they can legally release it, no third-party proprietary stuff.

                wizard_pope@lemmy.worldW This user is from outside of this forum
                wizard_pope@lemmy.worldW This user is from outside of this forum
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                wrote last edited by
                #13

                Oh but with the new rules they could do that before making their code work that way. The idea is not for the new laws to apply retroactively but for new games.

                jeffool@lemmy.worldJ 1 Reply Last reply
                96
                • K [email protected]
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                  sibbo@sopuli.xyzS This user is from outside of this forum
                  sibbo@sopuli.xyzS This user is from outside of this forum
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                  wrote last edited by
                  #14

                  Ah, the propaganda war has started.

                  K 1 Reply Last reply
                  77
                  • D [email protected]

                    This is just pure fabricated bullshit. They themselves started limiting options. Remember the old days where you could host your own server with basically any game? They took that away, not us. So they themselves are 100% responsible for this 'uprising'. Besides they could just provide/open-source the backend and disable drm. Hardly any work at all.

                    But of course it's not about that. They just try to hide behind this 'limits options' argument. But they simply don't want you to be able to play their old games. They want you to buy their latest CoD 42.

                    R This user is from outside of this forum
                    R This user is from outside of this forum
                    [email protected]
                    wrote last edited by
                    #15

                    I'm speaking from ignorance but isn't the server backend often licensed and they couldn't release it if they wanted, even as binaries? Granted, going forward they'd have to make those considerations before they accept restrictive licenses in core parts of their game. And the market for those licenses will change accordingly. So there core of your argument is correct.

                    dunstabzugshaubitze@feddit.orgD D 2 Replies Last reply
                    6
                    • S [email protected]

                      Let's be real, open sourcing it isn't "hardly any work". All the code has to be reviewed to make sure they can legally release it, no third-party proprietary stuff.

                      spankmonkey@lemmy.worldS This user is from outside of this forum
                      spankmonkey@lemmy.worldS This user is from outside of this forum
                      [email protected]
                      wrote last edited by [email protected]
                      #16

                      When starting a new game, don't include that stuff. Not including proprietary stuff without meeting the licensing requirements is already a step in the process.

                      S T 2 Replies Last reply
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                      • K [email protected]
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                        wrote last edited by
                        #17

                        Choice to do what?

                        These are their two points:

                        Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable. In addition, many titles are designed from the ground-up to be online-only; in effect, these proposals would curtail developer choice by making these video games prohibitively expensive to create.

                        I feel like the first is fair enough at the moment, but with accompanying laws it could be resolved. Eg once a developer enacts an end of life plan, their legal culpability is removed. Plus give the right tools for moderation and the community can take care of it.

                        Second is just a cop out I think. "Many titles are designed from the ground up to be online only" - that's the whole point. It's not retroactive, so you don't need to redesign an existing game. But going forward you would need to plan for the eventual end of life. Developers have chimed in that it can be done.

                        N 1 Reply Last reply
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                        • K [email protected]
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                          rustyfish@lemmy.worldR This user is from outside of this forum
                          rustyfish@lemmy.worldR This user is from outside of this forum
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                          wrote last edited by
                          #18

                          Even if this would be true (which it isn’t, it’s made up bullshit): I do not give a crap.

                          No, I do not care about the publisher.

                          No, I do not care about the studio.

                          No, I do not care about the developer anymore too.

                          I do not give a single fuck about any of them anymore. I want to own the game I buy. I don’t want anyone being able to pull the plug. I also want to own the hardware or console I buy. I am ready to watch their existence to crumble as long as I get what I want.

                          These people lied and conned this hobby of mine into monetised shite. I hope a lot of them somehow crash and burn. Would laugh and dance when they croak. I can play Factorio and Terraria until the heat death of the universe. Your new Assassins Blood Pack: Revenge of the Fortnite 2 Deluxe Bundle MMO-Life Service Definitive Expansion Season Pass DLC Dark of the Moon Surprise Mechanic won’t be missed anyway.

                          i_love_fft@jlai.luI 1 Reply Last reply
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                          • sibbo@sopuli.xyzS [email protected]

                            Ah, the propaganda war has started.

                            K This user is from outside of this forum
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                            wrote last edited by
                            #19

                            That's good news. Means the initiative has a shot.

                            It was disquieting back when they were just flat out ignoring it.

                            sibbo@sopuli.xyzS 1 Reply Last reply
                            43
                            • K [email protected]
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                              wrote last edited by
                              #20

                              Of course it's limiting your options!

                              Screwing up the customer should not be an option you're allowed to take!

                              1 Reply Last reply
                              13
                              • K [email protected]
                                This post did not contain any content.
                                mentaledge@sopuli.xyzM This user is from outside of this forum
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                                wrote last edited by
                                #21

                                You are being stopped from stopping people playing their games.

                                That's a double negative bruh, as in, it reduces overrall limitations in the world for what people are allowed to do.

                                1 Reply Last reply
                                15
                                • K [email protected]

                                  That's good news. Means the initiative has a shot.

                                  It was disquieting back when they were just flat out ignoring it.

                                  sibbo@sopuli.xyzS This user is from outside of this forum
                                  sibbo@sopuli.xyzS This user is from outside of this forum
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                                  wrote last edited by
                                  #22

                                  They were probably thinking that by openly opposing it before it collected enough signatures, they would have given it more publicity and hence made more people sign it.

                                  1 Reply Last reply
                                  21
                                  • K [email protected]
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                                    wrote last edited by
                                    #23

                                    Muh business model 😢

                                    1 Reply Last reply
                                    13
                                    • K [email protected]
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                                      wrote last edited by
                                      #24

                                      Lol publishers curtail developer choice, gtfo

                                      1 Reply Last reply
                                      14
                                      • R [email protected]

                                        I'm speaking from ignorance but isn't the server backend often licensed and they couldn't release it if they wanted, even as binaries? Granted, going forward they'd have to make those considerations before they accept restrictive licenses in core parts of their game. And the market for those licenses will change accordingly. So there core of your argument is correct.

                                        dunstabzugshaubitze@feddit.orgD This user is from outside of this forum
                                        dunstabzugshaubitze@feddit.orgD This user is from outside of this forum
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                                        wrote last edited by
                                        #25

                                        lots of licensed or bought code in development in general, but knowing that you'll have to provide code to the public eventually, means that you'll have to take this into consideration when starting a project.

                                        S 1 Reply Last reply
                                        26
                                        • spankmonkey@lemmy.worldS [email protected]

                                          When starting a new game, don't include that stuff. Not including proprietary stuff without meeting the licensing requirements is already a step in the process.

                                          S This user is from outside of this forum
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                                          wrote last edited by
                                          #26

                                          "That stuff" is often core to the game. Any anti-cheat library, for example. On the client site, libraries like physx, bink video, and others are all proprietary and must be replaced and tested before it can be released in a working state. Few companies would release a non-functional game and let reviewers drag them through the mud for it.

                                          S spankmonkey@lemmy.worldS B 3 Replies Last reply
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